Dungeon Crawl Stone Soup version 0.30-a0-272-gf98c3da03f (webtiles) character file. Game seed: 6812142146098106287 49 jehirs the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Oct 15, 2022. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (893 turns). jehirs the Vexing (Barachi Hexslinger) Turns: 893, Time: 00:03:15 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 77% Magic: 2/4 EV: 12 Int: 13 God: Gold: 64 SH: 0 Dex: 14 Spells: 0/4 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of heal wounds e - a potion of magic {unknown} g - a potion of attraction {unknown} Skills: - Level 1.2 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.2 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 4% 1 b - Portal Projectile Hex/Tloc 12% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 14% 3 Kiss of Death Conj/Necr 0% 2d5 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 5% N/A 43% 4 Dispel Undead Necr 0% 3d6 95% 4 Summon Mana Viper Hex/Summ 6% N/A 97% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 38% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. A giant cockroach comes into view. A hobgoblin comes into view. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 38% to hit) You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (57% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is lightly wounded. You feel sick. You are no longer poisoned. The hobgoblin hits you. You die... ##.##.########## .########.##.# .............# #########.#### #.# #.####### #.......# #.#####.# #@# #g# #...B.....# #.##..... #.# ..... .## ##..... ##.#### #.# #.# You could see a giant cockroach and a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 2 bats 4 frilled lizards 3 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jehirs the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 666 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 670 | D:1 | Learned a level 3 spell: Portal Projectile 731 | D:2 | Found Wunki's Assorted Antiques. 733 | D:2 | Reached skill level 4 in Hexes 893 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, chequers_serial_rivers_micro_d D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_window_shopping, shop, nicolae_shop_waterfront, shop, nicolae_shop_waterfront, hellmonk_ecumenical_altar_heavens_door, minmay_small_reverse_x Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.2 Ranged Weapons | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Action || total -------------------------++------- Fire: Sling || 116 Cast: Slow || 27 Use: Scroll || 1 Armor: Robe || 17 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1015 | 978 | 37 | 0 | 741 | 2 | 507.5 | Dungeon | 1015 | 978 | 37 | 0 | 741 | 2 | 507.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 200 daAuts