jehirs Level 1 of the Dungeon (11, -1, D:1) a +0 club (27, 11, D:1) a +0 dagger (33, 0, D:1) a +0 club (35, 31, D:1) a +0 club (49, 0, D:1) 6 poisoned darts (50, 0, D:1) a +0 club Level 2 of the Dungeon (4, 7, D:2) a +0 sling (7, -2, D:2) a +0 dagger (13, -37, D:2) a +0 pair of gloves (13, -7, D:2) the +0 robe of Pemakhlu {rPois rN+++ Int-5} Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (32, 3, D:2) a +0 spear (36, -15, D:2) a +0 spear (44, -13, D:2) a +0 long sword (45, -44, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -22, D:3) a +0 spear (15, -40, D:3) a +0 whip (19, -2, D:3) the +7 Throatcutter {drain, coup de grace} A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. (27, -53, D:3) a +0 whip (31, -57, D:3) a +0 war axe (32, -20, D:3) a +0 long sword (42, -43, D:3) 3 stones (42, -7, D:3) a +1 falchion of draining (44, -54, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (9, -6, D:4) a +0 quarterstaff (18, -23, D:4) a +0 leather armour (18, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, -11, D:4) a +0 dagger (21, -16, D:4) a +0 dagger (21, -1, D:4) a +0 sling (32, 5, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (10, -1, D:5) a +0 scale mail