jehirs Level 1 of the Dungeon (0, 0, D:1) 3 stones (5, -29, D:1) a +0 flail (7, -15, D:1) a +0 dagger (18, -6, D:1) a +0 whip (29, -34, D:1) a +0 club (31, -40, D:1) a +0 robe (40, -30, D:1) a +0 club (51, -16, D:1) a +0 whip (57, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (6, -2, D:2) a +0 dagger 4 stones a +0 dagger (8, -20, D:2) a +0 club (10, -6, D:2) a +0 club (17, 15, D:2) a +0 short sword (19, 8, D:2) a +0 dagger (20, 6, D:2) a +0 club (24, -7, D:2) a +0 whip (37, -10, D:2) a +0 dagger 5 stones (41, 16, D:2) a +0 dagger (43, 26, D:2) a +0 short sword (46, 27, D:2) a +0 whip 5 stones (52, -14, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -9, D:3) a +0 club 4 stones (6, 3, D:3) a +0 whip 3 stones (13, 9, D:3) a +0 whip a +0 chain mail (14, 9, D:3) a +0 dagger a +0 long sword a +0 club a +0 ring mail a +0 whip a scroll of noise (16, 10, D:3) a +0 dagger a +0 leather armour (17, 10, D:3) a +0 club a +0 sling of electrocution (21, 12, D:3) a +0 dagger (22, -17, D:3) a stone (26, -4, D:3) a +0 club (34, -5, D:3) a +0 leather armour a +0 mace a boomerang a +0 dagger (36, -9, D:3) a +0 mace (36, -1, D:3) the +1 chain mail of Doomed Leaves {-Cast rCorr Dex+8 Stlth-} Dex: It affects your dexterity (+8). -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (36, 1, D:3) 3 large rocks (41, -6, D:3) a +0 club (42, -6, D:3) a +0 whip (49, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (0, 2, D:4) a quokka corpse (3, -2, D:4) 5 javelins (11, -18, D:4) 6 stones (15, -17, D:4) a +0 dagger (16, -10, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple