jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) 3 stones a +0 dagger (8, -12, D:1) a +0 club (8, 25, D:1) 6 poisoned darts (25, 16, D:1) a +0 ring mail (28, 20, D:1) a +0 short sword (34, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 7, D:2) a +0 plate armour (6, -33, D:2) 5 stones (10, -8, D:2) a +0 leather armour (16, -14, D:2) a +0 short sword a stone (18, -8, D:2) a +0 robe (29, -32, D:2) a +0 dagger (32, -30, D:2) a +0 short sword (36, -7, D:2) a +0 flail (36, -3, D:2) 5 stones (38, -7, D:2) a +0 spear (45, -26, D:2) a +1 sling of flaming (45, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 18, D:3) a +0 war axe (11, 12, D:3) a +0 robe (15, 35, D:3) a +0 club (21, 29, D:3) a +0 ring mail (31, 4, D:3) a +0 scale mail (37, 15, D:3) a +0 flail a +0 scale mail (39, 4, D:3) 5 poisoned darts (51, -3, D:3) 2 poisoned darts (52, 10, D:3) a +0 spear (55, 23, D:3) a +0 hand axe a +0 leather armour (55, 24, D:3) a +0 mace a +0 club a +0 ring mail (57, 20, D:3) a +0 leather armour (57, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Fock's Self-Improvement Boutique a manual of Ice Magic (960 gold) a manual of Long Blades (960 gold) a manual of Stealth (960 gold) a manual of Dodging (960 gold) (0, 0, D:4) a +0 pair of gloves (3, 3, D:4) a +0 club a +0 whip (3, 4, D:4) a +0 club a +0 trident (10, 9, D:4) a +0 short sword (11, 14, D:4) 6 stones (18, -9, D:4) a +0 robe (22, -3, D:4) a +0 club (29, -7, D:4) a +0 hand axe (35, 21, D:4) a +0 short sword a stone (36, 4, D:4) a +0 ring mail (52, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of fear (13, -37, D:5) a +0 trident (17, -5, D:5) a scroll of vulnerability (21, -33, D:5) a scroll of poison (23, -41, D:5) a +0 flail a +0 leather armour (25, -3, D:5) a +0 shortbow (26, -16, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Uphid's Neck Hole a +0 cloak (63 gold) the +2 cloak "Sibesk" {rElec rPois Str+3 Slay+2} (663 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. the scarf of the Falcon {shadows, rF+ rC- SInv} (296 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a scarf of shadows (168 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) (0, 13, D:6) a +0 dagger a +0 robe (1, -3, D:6) a +0 quarterstaff (2, -21, D:6) a +0 long sword a +0 plate armour (4, 13, D:6) a +0 dagger a +0 robe (8, -21, D:6) a +0 dagger (8, 14, D:6) a +0 dagger a +0 robe (15, -16, D:6) a +0 helmet (18, -4, D:6) a +0 scale mail (24, -18, D:6) a +1 flail of protection (27, 17, D:6) a +0 flail (32, 33, D:6) 3 stones (34, 14, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a potion of might (4, 0, D:7) a potion of flight (13, 23, D:7) a potion of lignification (28, 26, D:7) a +5 flail a +0 robe (38, 38, D:7) +0 steam dragon scales a +0 scimitar the human corpse of Maggie (skeletalised by now) (47, 30, D:7) a +0 whip (48, 31, D:7) a +0 ring mail a +0 club (49, 32, D:7) a +0 whip (50, 33, D:7) a +0 scale mail 3 boomerangs a +0 dagger (52, 35, D:7) a +0 sling (64, 27, D:7) a scroll of poison