Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 1953273999988813457 21 jehirs the Grave Robber (level 2, -1/23 HPs) Began as a Barachi Necromancer on May 6, 2023. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (257 turns). jehirs the Grave Robber (Barachi Necromancer) Turns: 257, Time: 00:01:25 Health: -1/23 AC: 2 Str: 9 XL: 2 Next: 87% Magic: 4/5 EV: 9 Int: 15 God: Gold: 6 SH: 6 Dex: 12 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . d - +0 kite shield rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 kite shield (worn) Potions c - a potion of degeneration {unknown} Skills: + Level 2.8 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 0.3 Shields - Level 2.1 Spellcasting - Level 3.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 67% 3 Animate Dead Necr 12% N/A 97% 4 Agony Necr 12% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, chance to affect: 81%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is moderately wounded. You block the goblin's attack. x2 You hit the goblin. The goblin is severely wounded. You block the goblin's attack. You closely miss the goblin. The goblin is severely wounded. You block the goblin's attack. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The goblin barely misses you. Your magical contamination has completely faded away. Casting: Necrotise (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, chance to affect: 81%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. You die... .. ##...## .#.....### ........# #...##.# .. #...##.####### ......##.).##$......## ........†.†..........#### ......####............... (.......@gr##.......##### .......#########...###### ......#####...#......#... ...). .................## .... ###............#... ### #................ #.............#.. ##..........#.... ##...#.....##... You could see a goblin and a rat. Vanquished Creatures 2 bats (D:1) 3 hobgoblins (D:1) A ball python (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An endoplasm (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jehirs the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 71 | D:1 | Reached skill level 1 in Fighting 74 | D:1 | Reached XP level 2. HP: 17/23 MP: 1/5 255 | D:1 | HP: 1/23 [goblin/+0 dagger (1)] 257 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Dodging | | 2.1 Stealth | | 1.7 Shields | | 0.3 Spellcasting | | 2.1 Necromancy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 20 Dagger || 12 Cast: Necrotise || 13 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 41 Block: Kite shield || 12