jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 16, D:1) a +0 animal skin (2, 7, D:1) a +0 dagger (14, 16, D:1) a book of Burglary (19, 33, D:1) 4 stones (21, 29, D:1) a +0 whip (28, 52, D:1) a +0 club (29, 40, D:1) a +0 club (31, 37, D:1) a +0 club (39, -2, D:1) a +0 club (56, 23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 club (2, -2, D:2) a +0 flail (4, 9, D:2) the +6 spear of the Enemy {venom, rN+ Stlth+} rN: It protects you from negative energy. Stlth: It makes you more stealthy. (10, -28, D:2) 7 stones (11, 11, D:2) a staff of death (27, -25, D:2) a +0 spear (31, -40, D:2) 8 stones (41, -39, D:2) 5 poisoned darts (48, -34, D:2) a +0 dagger (53, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, 11, D:3) a +0 trident (2, 18, D:3) a +0 leather armour (7, 10, D:3) a manual of Maces & Flails (14, -14, D:3) a +0 hand axe (17, -13, D:3) an orb of light (23, 16, D:3) a +6 short sword of venom a +0 chain mail (25, 9, D:3) a +0 dagger a +0 sling (28, 23, D:3) a +0 robe (29, 19, D:3) a +0 short sword (34, 0, D:3) a +0 club a +0 sling (35, 0, D:3) a +0 falchion (37, 10, D:3) 3 poisoned darts (39, -11, D:3) a +0 hand axe (49, 4, D:3) a +0 halberd (49, 5, D:3) a +0 flail a +0 spear (49, 6, D:3) a +0 club a +0 dagger 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 sling (5, -58, D:4) a +0 whip 4 stones (8, -53, D:4) a book of Frost (9, -51, D:4) a +0 dagger (13, -8, D:4) a +0 dagger a +0 robe a +1 heavy falchion (14, -8, D:4) a +0 club a +0 leather armour a +0 dagger (15, -8, D:4) a +0 dagger (17, -15, D:4) a scroll of immolation (32, -49, D:4) a +0 dagger 5 stones (32, -48, D:4) a +0 dagger (39, -51, D:4) a +0 mace (40, -26, D:4) a +0 hand axe (40, -16, D:4) a +0 sling (50, -30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 flail (0, 2, D:5) a +0 club a +0 trident (2, -1, D:5) the +6 mace "Utwah" {pain, rElec rC+ Str-4 SInv} Str: It affects your strength (-4). rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Trog disapproves of the use of such an item. (7, -1, D:5) a +0 club a +0 chain mail (15, 7, D:5) a +0 spear (19, 6, D:5) 2 stones (19, 11, D:5) a +0 mace (22, -31, D:5) a +0 flail a +0 hand axe (23, -31, D:5) a +0 whip a +0 dagger a +0 robe a +0 club a +0 leather armour (31, 28, D:5) a +0 mace a +0 short sword a +0 club a +0 club a +0 chain mail a +0 dagger a +0 robe (33, 1, D:5) a scroll of immolation (45, -16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an Inescapable Atlas (0, 3, D:6) 5 stones (4, 24, D:6) a +0 dagger (5, 0, D:6) a +0 club (15, 37, D:6) 5 stones (17, 32, D:6) a +0 arbalest (19, 19, D:6) a +0 leather armour (21, 31, D:6) a +0 leather armour (27, 15, D:6) 4 stones a +0 dagger a +0 club a +0 whip 6 poisoned darts a +0 short sword a +0 whip (28, 15, D:6) 3 stones a +0 whip a curare-tipped dart a +0 short sword (32, 29, D:6) a +0 leather armour (45, 9, D:6) a book of the Earth Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 4 poisoned darts a +0 dagger a curare-tipped dart a +2 vampiric dagger (8, 2, D:7) a +0 robe (11, -6, D:7) a +0 sling (13, 9, D:7) 8 stones (21, -5, D:7) a +0 scale mail a +0 short sword (25, -22, D:7) a +0 dagger a +0 whip (26, -22, D:7) a +0 dagger 2 stones a +0 short sword a curare-tipped dart (27, -22, D:7) a +0 short sword a +0 short sword 3 stones a +0 whip 6 poisoned darts (27, -21, D:7) a +0 whip (27, -6, D:7) a +0 leather armour a +0 short sword (28, -5, D:7) a +0 long sword a +0 robe a +0 dagger (30, -4, D:7) 3 scrolls of immolation (31, 12, D:7) a +0 dagger a +0 robe (31, 13, D:7) a +0 whip a +0 ring mail (33, 8, D:7) a +0 short sword (35, 12, D:7) a +0 leather armour (42, 7, D:7) 2 poisoned darts (47, 1, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Laant's One-of-a-Kind Rings a +7 ring of strength (585 gold) a +8 ring of slaying (2600 gold) a +8 ring of evasion (1014 gold) a +10 ring of dexterity (1183 gold) a +4 ring of intelligence (195 gold) a +8 ring of intelligence (715 gold) the ring "Ystreg Bapn" {Int+5 Slay+4} (1241 gold) [ring of slaying] Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). (2, 8, D:8) a +0 quarterstaff (16, 35, D:8) +0 acid dragon scales (17, 28, D:8) a +0 chain mail a +0 hand axe (22, 8, D:8) a +0 giant club a +0 giant club (27, 4, D:8) 2 stones (27, 17, D:8) a +0 hand axe (28, 10, D:8) 7 stones (29, 37, D:8) a +0 dagger a +0 robe (30, 37, D:8) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour (30, 38, D:8) a +2 whip of venom a +4 antimagic battleaxe (40, 30, D:8) a +2 war axe a +0 robe (40, 31, D:8) a +2 war axe of freezing a +0 robe a +0 trident a +0 robe (41, 32, D:8) a +2 spear a +0 robe (46, 35, D:8) a +0 quarterstaff (56, 41, D:8) a +0 war axe of freezing Level 9 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of identify (22 gold) a book of the Wilderness (418 gold) a book of the Moon (440 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of fear (44 gold) a scroll of teleportation (33 gold) a book of the Hunter (286 gold) (0, 0, D:9) 4 stones (2, 7, D:9) a Young Poisoner's Handbook 5 stones (4, 7, D:9) a +0 dagger a curare-tipped dart (4, 19, D:9) a +0 triple sword (5, -26, D:9) a +0 flail (13, -6, D:9) a +0 giant club a +0 giant club (19, 8, D:9) a +0 long sword (30, 12, D:9) a +0 spear (40, 10, D:9) a +0 flail (40, 12, D:9) a +2 robe of cold resistance a +0 quarterstaff of freezing (42, -11, D:9) a +0 short sword a +0 plate armour (42, -10, D:9) a +1 cloak a +0 chain mail a +0 flail 4 stones (42, -9, D:9) a +0 hand axe (43, -22, D:9) a piece from Xom's chessboard (15/15) (51, 19, D:9) +0 steam dragon scales (53, 16, D:9) a +0 spear (53, 17, D:9) a +1 heavy spear (54, 14, D:9) a +0 whip (55, 14, D:9) a +0 morningstar a +0 ring mail (55, 15, D:9) a +0 flail (58, -34, D:9) a +0 shortbow (59, -37, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 29, D:10) a scroll of immolation (2, 8, D:10) a +0 leather armour (5, 32, D:10) a +0 robe (6, 12, D:10) a +0 war axe (10, 8, D:10) a +0 leather armour a +0 dagger (13, 8, D:10) a +0 chain mail (14, 14, D:10) a +0 whip (14, 16, D:10) a +0 short sword (16, 14, D:10) a +0 dagger a +0 robe a +0 short sword (16, 16, D:10) a +0 short sword (19, 25, D:10) 6 stones (22, -8, D:10) a +0 hand axe a +0 plate armour (22, -5, D:10) a +0 robe a +0 dagger (23, -7, D:10) a +0 hand axe a +0 leather armour a +0 hand axe (29, 12, D:10) a +0 robe (33, -7, D:10) a -3 mace (34, -4, D:10) a -2 mace (35, -6, D:10) a -1 war axe a -1 long sword a -1 short sword a -3 eveningstar (38, 11, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (2, 15, D:11) 3 atropa-tipped darts (17, -22, D:11) a +0 troll leather armour (18, -12, D:11) a +0 robe (20, -5, D:11) a +0 chain mail (23, 0, D:11) a +0 falchion (26, -13, D:11) a +0 leather armour a +0 animal skin a +0 war axe (27, -8, D:11) 7 poisoned darts a +0 club (28, -11, D:11) a +0 dagger (31, -6, D:11) a +0 short sword a curare-tipped dart (42, 16, D:11) a +0 leather armour (46, 10, D:11) a +0 rapier (47, -7, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (3, -2, D:12) a +0 long sword a +0 flail a +0 dire flail (14, 6, D:12) a book of Changes (18, 6, D:12) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (8, 13, Lair:1) an orb of energy (11, 24, Lair:1) 3 boomerangs (41, 22, Lair:1) a +0 cloak (43, -4, Lair:1) a +0 flail (55, 17, Lair:1) +0 swamp dragon scales (55, 22, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (0, 1, Lair:2) a +0 great sword (4, -21, Lair:2) a +0 chain mail (6, 26, Lair:2) a book of Blood (13, -1, Lair:2) a +2 robe of cold resistance (13, 1, Lair:2) a +0 ring mail (13, 5, Lair:2) a +0 dagger (25, 17, Lair:2) the +9 sword of Power {lifebolt} (unseen) (25, 18, Lair:2) 12 gold pieces (26, 20, Lair:2) a scroll of immolation (29, -5, Lair:2) a +0 buckler (33, 1, Lair:2) a +0 hand axe (37, -19, Lair:2) 4 stones (38, 8, Lair:2) a +0 hand axe (39, -26, Lair:2) a ring of wizardry (39, 9, Lair:2) a +0 dire flail (39, 10, Lair:2) a +0 hand axe (40, -28, Lair:2) 8 stones (45, -17, Lair:2) a +0 spear (57, -1, Lair:2) a +0 short sword (59, 15, Lair:2) a +0 war axe (61, 2, Lair:2) a +0 robe Level 3 of the Lair of Beasts (13, -16, Lair:3) a +0 quarterstaff (26, -49, Lair:3) 3 poisoned darts (30, -35, Lair:3) a scroll of immolation (31, -42, Lair:3) a +0 chain mail (33, -22, Lair:3) a +0 quarterstaff (38, -1, Lair:3) a +0 mace (40, -15, Lair:3) a +0 hand axe (41, -3, Lair:3) a +0 scale mail (49, -21, Lair:3) 4 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (6, -21, Lair:4) a book of Callings (10, -13, Lair:4) a +0 barding (13, 17, Lair:4) a +0 mace (28, -23, Lair:4) a book of Frost (29, 14, Lair:4) a staff of poison (37, -24, Lair:4) 7 stones (39, 5, Lair:4) 5 stones (40, 5, Lair:4) 6 curare-tipped darts (42, -18, Lair:4) 3 poisoned darts (45, -22, Lair:4) 2 boomerangs (54, -18, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (7, 2, Lair:5) a +0 troll leather armour (9, 43, Lair:5) a +0 robe (11, 4, Lair:5) a +2 morningstar of protection (12, 3, Lair:5) a +0 whip (13, 2, Lair:5) a +0 longbow (13, 3, Lair:5) the staff of poison "Sihimn" {rPois Dex+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (15, 0, Lair:5) a +0 spear (24, 32, Lair:5) a +0 ring mail (57, -7, Lair:5) a +0 mace (57, 43, Lair:5) a +0 leather armour (58, -6, Lair:5) a +0 short sword (59, 17, Lair:5) 8 stones (60, 40, Lair:5) a scroll of identify (61, 40, Lair:5) a manual of Ranged Weapons (61, 41, Lair:5) 18 gold pieces (61, 48, Lair:5) a potion of ambrosia (63, 40, Lair:5) a book of the Earth (64, 40, Lair:5) 40 gold pieces (65, 42, Lair:5) a potion of ambrosia (65, 46, Lair:5) a potion of ambrosia