jehirs Level 1 of the Dungeon (11, 25, D:1) a +0 leather armour (12, 26, D:1) a +0 club (18, 25, D:1) a +0 flail (21, 28, D:1) a +0 leather armour (29, 38, D:1) a +0 whip (31, 24, D:1) a +0 ring mail (35, 17, D:1) 5 stones (42, 29, D:1) 2 poisoned darts (48, 22, D:1) a +0 chain mail (49, 39, D:1) a +0 whip (63, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (23, 15, D:2) a +0 club (36, 9, D:2) an adder corpse (skeletalised by now) (50, 4, D:2) the +4 quarterstaff of the Exiled Princes {protect, Drain Dex+4} Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. Level 4 of the Dungeon (0, 0, D:4) 6 stones (6, 13, D:4) a +0 halberd (10, 6, D:4) a +0 spear a gnoll skeleton