jepeman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -1, D:1) a +0 dagger (9, -37, D:1) a +1 mace of holy wrath (10, -2, D:1) a +0 leather armour (11, -47, D:1) a +0 club (16, -11, D:1) a +0 dagger (27, -38, D:1) 7 bolts (30, -1, D:1) a +0 club (31, -31, D:1) a +0 chain mail (33, -40, D:1) a +0 club (33, -33, D:1) a +0 chain mail (36, -33, D:1) a +1 dagger (36, -32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 3, D:2) a +0 whip (10, 13, D:2) a +0 giant club (11, 4, D:2) a +0 robe (19, 17, D:2) a +0 club (20, -22, D:2) a cursed +0 ring mail (20, 1, D:2) a +0 plate armour (22, -27, D:2) 22 sling bullets (30, -18, D:2) a +0 whip (30, -13, D:2) a cursed +0 plate armour (32, 6, D:2) a +0 whip (32, 32, D:2) a +0 club (34, -23, D:2) a +0 spear (35, 29, D:2) a cursed -3 club (37, 31, D:2) a +2 leather armour of fire resistance (56, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -2, D:3) a +0 club (2, 17, D:3) a +0 club (3, 22, D:3) a +0 dagger (5, -11, D:3) a +0 whip (6, -10, D:3) 3 tomahawks (7, -16, D:3) a +0 dagger (16, 13, D:3) 21 bolts (21, 12, D:3) a +0 whip (28, -15, D:3) a +0 dagger (32, -19, D:3) a +0 club (32, 23, D:3) a +0 leather armour (32, 24, D:3) a +0 club (33, 27, D:3) a +0 club (34, 20, D:3) a +0 hand axe (38, -10, D:3) a +0 hunting sling (42, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail of cold resistance (11, -17, D:4) a +0 giant spiked club (13, -1, D:4) a +0 giant club (19, -30, D:4) a +0 robe (20, -19, D:4) a +0 club (20, -16, D:4) a +2 mace of pain (27, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (4, -10, D:5) a +0 whip (5, 2, D:5) a +0 robe (6, -20, D:5) a +3 ring mail a +0 club (8, -12, D:5) 16 arrows (10, 3, D:5) a +0 club (10, 4, D:5) a +0 robe a +0 dagger (10, 5, D:5) a +0 whip (12, -30, D:5) a +0 plate armour (13, -27, D:5) a +0 rapier (17, -14, D:5) a +0 leather armour (28, -24, D:5) a +2 trident of venom (37, -2, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Ziekunwo's Weapon Shop a +0 hand crossbow (38 gold) a +0 morningstar (44 gold) a +6 blowgun (379 gold) the +10 hand crossbow of Jiatrolo {elec, rElec Str-3 Int+8 SInv} (961 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-3). It affects your intelligence (+8). It insulates you from electricity. It lets you see invisible. 12 poisoned needles (52 gold) 5 poisoned needles (22 gold) 8 arrows (17 gold) 9 stones (9 gold) a +1 glaive of distortion (255 gold) (0, 0, D:6) 15 arrows a +0 shortbow (1, 9, D:6) 8 tomahawks of returning (7, 2, D:6) a poisoned needle (11, 2, D:6) a poisoned needle (21, 13, D:6) a +0 chain mail a +0 battleaxe (22, 12, D:6) a +0 ring mail (24, -18, D:6) a cursed +0 cloak (27, 0, D:6) a +0 leather armour (28, 2, D:6) a +0 war axe (30, 5, D:6) a +0 plate armour a cursed -3 war axe (31, 9, D:6) a +0 dagger (36, 17, D:6) a +0 dagger (38, 8, D:6) a +0 quarterstaff (38, 9, D:6) the +0 helmet "Wyull" {rElec} It insulates you from electricity. (38, 11, D:6) a +0 robe (44, 11, D:6) a +5 glaive the +8 plate armour of Xilauliu {+Blink rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It lets you blink. 3 exploding tomahawks a +0 mace (46, 17, D:6) a +0 dagger a +0 leather armour a cursed -1 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail (1, 1, D:7) a +0 short sword a +0 chain mail a +0 hand axe (3, 11, D:7) a +0 whip (13, -15, D:7) a +0 shortbow 14 arrows (13, -1, D:7) an arrow (13, 14, D:7) a cursed +0 trident (23, 9, D:7) a +0 dagger a +0 robe (23, 17, D:7) a +0 giant spiked club (33, 10, D:7) a +0 dagger (38, 1, D:7) a +3 scale mail (40, -10, D:7) 13 poisoned needles (45, 25, D:7) a +0 whip a +0 dagger a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (3, -32, D:8) a cursed -2 shortbow 15 arrows (9, -32, D:8) 9 gold pieces (10, -33, D:8) 16 gold pieces (10, -32, D:8) a +0 cloak (10, -29, D:8) 17 gold pieces (11, -30, D:8) 12 gold pieces (18, -9, D:8) a tomahawk (20, -26, D:8) a +0 dagger a +0 robe (20, -12, D:8) a +0 war axe a +0 chain mail a +0 whip a +0 scale mail (20, -4, D:8) 2 tomahawks a +0 dagger of draining a +0 robe a +0 hunting sling a +2 dagger of freezing (20, -3, D:8) a +0 trident a +0 plate armour (21, -16, D:8) a +0 dagger a +0 robe (21, -13, D:8) a +0 dagger a +0 scale mail (21, -3, D:8) 3 tomahawks (23, -2, D:8) a +0 robe a +0 dagger (24, -16, D:8) a +0 scale mail a +0 dagger (26, -33, D:8) a +0 war axe (27, -33, D:8) a +0 ring mail a +0 flail (27, -19, D:8) a +0 helmet (29, -21, D:8) 12 poisoned needles (33, -9, D:8) a +0 ring mail (42, -41, D:8) 31 bolts (42, -14, D:8) a +0 spear (56, -5, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Xilic's Weapon Boutique the cursed +1 falchion "Demonslayer" {slice, Str+9 SInv} (402 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It lets you see invisible. It has a curse placed upon it. a +0 hand crossbow (38 gold) a +1 rapier of protection (129 gold) a +1 quarterstaff of draining (156 gold) a +0 rapier (44 gold) a +0 mace (33 gold) a +0 club (11 gold) a +0 scimitar (44 gold) a +0 falchion (33 gold) (0, 0, D:9) a +0 robe (4, -39, D:9) a -1 spear (4, -38, D:9) a +0 animal skin (12, -39, D:9) a +0 whip (12, 5, D:9) a +1 demon trident a +3 scale mail of magic resistance (13, -41, D:9) a +0 short sword (13, -40, D:9) a +0 dagger (13, -6, D:9) 21 arrows (23, -37, D:9) a +0 war axe (24, -3, D:9) a +0 hand axe (40, -16, D:9) a +0 giant club a +0 giant club (47, 4, D:9) a cursed +0 war axe 4 tomahawks of returning a +0 leather armour (51, -3, D:9) a +0 leather armour (58, -2, D:9) a +0 trident (61, -35, D:9) 17 poisoned needles Level 10 of the Dungeon [Shop] Bucw's Antique Weapon Boutique a +0 club (29 gold) a +0 glaive of holy wrath (397 gold) a +2 morningstar of protection (487 gold) a +0 blowgun (72 gold) a +0 morningstar (116 gold) a +0 dagger (58 gold) a cursed -2 flail (2 gold) a +0 lajatang (435 gold) the +12 dire flail of the Unliving {flame, *Slow rElec rPois SInv} (2436 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It lets you see invisible. It may slow you when you take damage. a +1 war axe of freezing (385 gold) a +0 blowgun (72 gold) a +0 flail (101 gold) a +0 mace (87 gold) (0, 0, D:10) a +0 quarterstaff (2, -27, D:10) a +0 great mace (2, 0, D:10) a +0 robe a +3 long sword (2, 1, D:10) a +0 robe a +0 halberd (5, 2, D:10) a +0 robe a +0 dagger (6, 2, D:10) a +0 ring mail (6, 3, D:10) a +0 war axe (7, 4, D:10) a +0 robe a cursed +2 flail (7, 34, D:10) 3 javelins (8, 3, D:10) a +0 robe a cursed +0 great sword (8, 21, D:10) a +0 chain mail (8, 34, D:10) a javelin (9, -15, D:10) a +0 mace (9, 34, D:10) a javelin (10, -9, D:10) a +0 dagger a cursed +0 robe (10, 34, D:10) a +0 leather armour a +0 mace (11, 34, D:10) a +0 plate armour a +0 hand axe (13, 32, D:10) a +0 flail a +0 chain mail (19, 12, D:10) a +7 vampiric battleaxe (20, -7, D:10) a +0 robe a +0 dagger (29, -9, D:10) a +0 robe a +2 dagger of electrocution (30, -9, D:10) a +0 dagger of venom (36, 0, D:10) a +0 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 spear (4, 19, D:11) a +0 troll leather armour (4, 38, D:11) a +0 leather armour (5, 7, D:11) a tomahawk (5, 8, D:11) a +0 leather armour a +0 dagger a +1 ring mail of magic resistance a +0 leather armour 3 tomahawks a +0 flail a +0 plate armour a +0 glaive (5, 9, D:11) a tomahawk (5, 19, D:11) a +0 leather armour (7, 37, D:11) a +0 hand axe a +0 mace a +0 plate armour (7, 38, D:11) 3 tomahawks (10, -3, D:11) a +0 hand axe (19, 35, D:11) a cursed +0 shortbow 24 arrows (41, 40, D:11) a +0 dagger a cursed +0 robe (51, 36, D:11) a +3 flail (55, 26, D:11) a +0 flail (62, 35, D:11) a yak corpse (skeletalised by now) (68, 9, D:11) 3 poisoned tomahawks Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (1, -4, D:12) a hippogriff corpse (1, 3, D:12) a +0 short sword a kobold corpse (2, -15, D:12) a big kobold corpse (2, 6, D:12) a large rock (5, -8, D:12) 5 javelins of penetration (6, -6, D:12) an orc corpse (skeletalised by now) (7, 5, D:12) a +0 club a kobold corpse (8, 1, D:12) a +0 short sword of electrocution a +0 dagger a kobold corpse a kobold corpse (8, 4, D:12) a +0 dagger (21, 10, D:12) 19 sling bullets (29, 4, D:12) 19 arrows (41, 11, D:12) a +0 mace (48, -2, D:12) a +0 shortbow 22 arrows Level 13 of the Dungeon (0, 0, D:13) 18 gold pieces (1, -5, D:13) an arrow (2, -6, D:13) a scroll of teleportation