jesusflecha Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, 6, D:1) a stone (20, 6, D:1) a +0 club a +0 short sword a +0 dagger 7 stones (-2, 7, D:1) a +0 club (4, 15, D:1) 18 stones a cursed +0 leather armour (26, 18, D:1) a +0 club (28, 21, D:1) a cursed -2 whip (-5, 25, D:1) 9 stones (8, 28, D:1) a +0 hunting sling (-3, 31, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-38, 4, D:2) 21 arrows (-35, 10, D:2) a +0 leather armour (-7, 12, D:2) a cursed -1 dagger (-7, 16, D:2) a +0 club (-18, 21, D:2) a +0 dagger (-27, 28, D:2) a +0 club (-10, 36, D:2) a stone (7, 36, D:2) a +0 club (-10, 38, D:2) 2 stones (11, 38, D:2) a +0 robe (-12, 40, D:2) a +0 dagger 4 stones (-11, 41, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 22 stones (-12, 1, D:3) 27 arrows (-15, 5, D:3) 23 stones (8, 5, D:3) 4 needles of slowing (-21, 10, D:3) a +0 dagger (15, 13, D:3) a +0 falchion a cursed +0 animal skin a +0 helmet a +0 club a +0 club a +0 club (15, 14, D:3) a +0 club (15, 15, D:3) a +0 dagger a +0 dagger a +0 club (-42, 16, D:3) a +0 spear (-24, 22, D:3) a +0 club (-26, 29, D:3) a +0 club (-29, 32, D:3) 11 steel bolts (-44, 33, D:3) a +0 spear (-44, 35, D:3) a +0 club (-33, 36, D:3) a cursed +0 short sword a +0 leather armour (-40, 39, D:3) 18 stones (-39, 40, D:3) 20 poisoned needles (-12, 43, D:3) 22 stones (-30, 48, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a cursed +0 pair of gloves (-4, 1, D:4) a +0 club a +0 leather armour (-2, 1, D:4) a +0 flail of protection a +0 halberd (-4, 2, D:4) a +0 club (-2, 2, D:4) a +0 flail (7, 12, D:4) a +0 hand axe (8, 12, D:4) 10 poisoned needles (0, 21, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Syuchelu's General Store a +0 leather armour (26 gold) a bread ration (65 gold) 23 arrows (59 gold) an uncursed ring of protection from fire (325 gold) a meat ration (65 gold) 27 stones (35 gold) a bread ration (65 gold) 11 stones (14 gold) a potion of degeneration (13 gold) a +0 long sword of protection (80 gold) a +0 whip (32 gold) a potion of poison (13 gold) a +0 greatsling (195 gold) (-29, 2, D:5) 24 stones (-31, 6, D:5) 7 tomahawks (-12, 10, D:5) a +0 helmet (-35, 20, D:5) a +0 dagger (-9, 20, D:5) a +0 dagger (-35, 21, D:5) a cursed +0 dagger a +0 robe a +0 hand axe (-2, 22, D:5) a +0 shortbow (-16, 23, D:5) a +0 whip a +0 halberd a +0 flail (-35, 24, D:5) 4 tomahawks (-40, 25, D:5) a +0 leather armour a +0 hand axe (4, 25, D:5) 28 arrows (-27, 28, D:5) a tomahawk (-30, 51, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (-17, 17, D:6) 20 bolts (31, 17, D:6) a +0 mace (-5, 18, D:6) an arrow (-3, 18, D:6) a +0 shortbow 14 arrows (17, 18, D:6) 14 stones (-22, 19, D:6) a +0 plate armour (15, 19, D:6) a +0 mace (1, 21, D:6) an arrow (0, 23, D:6) an arrow (0, 24, D:6) 2 arrows (24, 24, D:6) a +0 ring mail (25, 30, D:6) 22 bolts (0, 35, D:6) a cursed +0 mace (2, 40, D:6) a +0 rapier (6, 41, D:6) a +0 falchion (9, 41, D:6) a +0 club (1, 43, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (13, 2, D:7) a +0 chain mail (-31, 4, D:7) a +0 shortbow 21 arrows (-33, 5, D:7) an arrow (-25, 10, D:7) a +0 scale mail (-22, 13, D:7) a giant frog corpse (skeletalised by now) (-4, 18, D:7) a +2 dagger of chaos (-11, 21, D:7) a +0 ring mail (-39, 22, D:7) a +0 giant club (-4, 25, D:7) a +0 shortbow 16 arrows (-2, 25, D:7) 4 arrows (-1, 25, D:7) an arrow (0, 25, D:7) an arrow (1, 25, D:7) an arrow (-32, 29, D:7) a +0 mace a +0 leather armour (-9, 34, D:7) the +11 mace of a Thousand Ghosts {flame, rElec rPois Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (-17, 39, D:7) a +0 dagger (-26, 40, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) a large rock (-3, 2, D:8) a large rock