jesusflecha Level 1 of the Dungeon (0, 0, D:1) a +0 club (-25, 2, D:1) a +0 hand axe of flaming (-23, 2, D:1) a +0 hand axe (-8, 4, D:1) a +0 mace (-10, 6, D:1) a +0 club (-13, 7, D:1) a +0 whip (-17, 10, D:1) a cursed -1 short sword (-19, 12, D:1) a +0 short sword a +0 dagger (-20, 13, D:1) a +0 club (-23, 16, D:1) a +0 robe (7, 19, D:1) a +0 dagger (-31, 24, D:1) 26 bolts (-17, 24, D:1) a +0 club (-5, 27, D:1) a +0 club (6, 27, D:1) 12 stones (-2, 29, D:1) a +0 whip (-13, 32, D:1) an uncursed amulet of warding (-11, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 arrows (-11, 2, D:2) a stone (1, 3, D:2) 20 stones (-9, 7, D:2) 3 stones (-17, 8, D:2) a potion of degeneration (-13, 25, D:2) a +0 hand axe (-29, 27, D:2) 17 sling bullets (-40, 28, D:2) a +0 buckler (-4, 34, D:2) a +0 club (-3, 34, D:2) a +0 club a +0 hunting sling (10, 37, D:2) 16 poisoned needles (-2, 38, D:2) 19 poisoned needles (4, 40, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (-4, 4, D:3) a +0 dagger (-16, 22, D:3) 5 stones (19, 23, D:3) 18 poisoned needles (9, 28, D:3) a +0 short sword (24, 28, D:3) a +0 club 3 tomahawks a +0 leather armour (-2, 29, D:3) a +0 dagger 2 stones (-9, 31, D:3) a stone (-6, 41, D:3) a +0 dagger (16, 43, D:3) a +0 quarterstaff (24, 46, D:3) 22 stones (-2, 52, D:3) 4 sling bullets (0, 59, D:3) a +0 dagger (2, 59, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (1, 1, D:4) 17 stones (-16, 8, D:4) 18 sling bullets (-34, 10, D:4) a +0 robe (-29, 13, D:4) a +0 club (-26, 15, D:4) 11 sling bullets of flame (-24, 17, D:4) 25 stones (-12, 20, D:4) a +0 leather armour (-35, 24, D:4) a +0 club (-1, 34, D:4) a cursed -3 hand axe a +0 leather armour (-30, 37, D:4) a +0 morningstar a +0 scale mail (-28, 37, D:4) a +0 flail (-2, 37, D:4) a +0 dagger a +0 robe a +0 dagger (-25, 41, D:4) the cursed +0 large shield "Ydyen" {*Confuse +Inv Int+4 Slay+6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you turn invisible. It may confuse you when you take damage. It has a curse placed upon it. (-14, 41, D:4) a cursed -3 giant spiked club (-14, 42, D:4) a tomahawk (-11, 47, D:4) a +0 chain mail a +0 club (-8, 47, D:4) a tomahawk (-6, 47, D:4) a tomahawk (-32, 55, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 short sword (16, 3, D:5) a +0 giant club (-2, 15, D:5) a +0 dagger a +0 animal skin (20, 15, D:5) 36 stones (-20, 21, D:5) 14 arrows (14, 23, D:5) a +0 trident a +1 hand axe of distortion (9, 27, D:5) a +0 mace a +0 ring mail (9, 28, D:5) a +0 dagger a +0 robe (-12, 33, D:5) a +2 large shield (-15, 36, D:5) 9 poisoned needles (1, 45, D:5) the +3 war axe "Grim Tooth" {chop, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (17, 46, D:5) 27 stones Level 6 of the Dungeon [Shop] Ceitegroh's Magic Scroll Shoppe a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of immolation (45 gold) a scroll of remove curse (39 gold) [Shop] Hueggint's Book Emporium a book of Battle (400 gold) a book of Enchantments (500 gold) a book of Conjurations (300 gold) a book of Callings (300 gold) a Necronomicon (1104 gold) a book of the Dragon (900 gold) a book of Changes (250 gold) a Grand Grimoire (1104 gold) a book of Summonings (700 gold) a book of Debilitation (400 gold) Soonuisy's Guide on Augmentations (833 gold) Spells Type Level a - Infusion Charms 1 b - Excruciating Wounds Charms/Necromancy 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 a book of the Tempests (700 gold) a book of the Warp (900 gold) a book of Geomancy (350 gold) a book of Power (450 gold) a book of the Warp (900 gold) [Shop] Efapp's Distillery a potion of agility (48 gold) a potion of poison (12 gold) a potion of resistance (120 gold) a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of berserk rage (60 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of magic (96 gold) [Shop] Oskewnu's Jewellery Shoppe an uncursed ring of stealth (227 gold) an uncursed ring of poison resistance (260 gold) the amulet "Otinod Maiga" {rMut Int-3 Slay+6} (856 gold) [amulet of resist mutation] It protects you from mutation. It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). an uncursed ring of magical power (260 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of warding (195 gold) an uncursed ring of ice (325 gold) the ring "Eplico" {rN+ Str+5 SInv} (542 gold) [ring of positive energy] It affects your strength (+5). It protects you from negative energy. It lets you see invisible. an uncursed ring of sustain attributes (227 gold) an uncursed amulet of warding (195 gold) (0, 0, D:6) 15 sling bullets of frost (47, 11, D:6) 3 arrows (47, 12, D:6) an arrow (41, 14, D:6) a +0 shortbow 20 arrows (6, 15, D:6) a +0 flail (34, 19, D:6) a yak corpse (66, 20, D:6) a +0 robe (44, 30, D:6) 17 poisoned needles (26, 37, D:6) a jackal skeleton (21, 38, D:6) a +0 flail (26, 39, D:6) a jackal skeleton (61, 49, D:6) a +0 robe a +0 dagger (61, 50, D:6) a +0 trident a +0 plate armour a +0 robe a +0 mace (60, 51, D:6) a +0 robe a +1 great sword of freezing a +0 robe a +2 long sword (3, 52, D:6) a +0 falchion a +0 ring mail a +0 club a cursed -2 chain mail (4, 53, D:6) a +0 short sword (5, 54, D:6) a +0 dagger a +0 robe (57, 54, D:6) a +0 flail (45, 57, D:6) a +0 spear a +0 whip a +0 leather armour (44, 58, D:6) a +0 spear (43, 59, D:6) a +0 flail (63, 59, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (unseen)