jesusflecha Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, -12, D:1) a stone (2, -14, D:1) a stone (4, -16, D:1) a +0 dagger 49 stones (13, -12, D:1) a +0 club (19, 12, D:1) a stone (21, 12, D:1) a +0 club a stone (23, 12, D:1) a +0 whip 3 stones (24, -1, D:1) a +0 club (27, -19, D:1) a +0 dagger (27, -2, D:1) a +0 ring mail (29, 15, D:1) 26 arrows (29, 17, D:1) 15 bolts (30, -5, D:1) a stone (32, -6, D:1) a +0 short sword 2 stones (35, -5, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (15, -24, D:2) 18 stones (20, 5, D:2) a +0 club (20, 10, D:2) a +0 dagger a +1 robe of cold resistance (23, 1, D:2) a +0 ring mail (24, -10, D:2) a +0 club (25, -11, D:2) a +0 dagger (25, 1, D:2) 7 javelins (27, 0, D:2) 17 arrows (34, 15, D:2) a +0 club (35, 18, D:2) a +0 club a +0 leather armour (56, -8, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 0, D:3) 3 large rocks (2, -16, D:3) 30 stones (4, -43, D:3) a +3 spear (10, 7, D:3) a +0 spear (11, 1, D:3) a +0 plate armour (13, -22, D:3) a +0 shield (16, -16, D:3) Sif Muna's Compendium of Evil Magic Spells Type Level a - Pain Necromancy 1 (19, -25, D:3) an uncursed ring of magical power (21, -8, D:3) a cursed -1 short sword (29, -35, D:3) a +0 club (29, -33, D:3) a stone (33, -14, D:3) a +0 ring mail (36, -33, D:3) a +2 flail of protection a +0 ring mail a +0 dagger 3 stones (40, -9, D:3) 24 bolts (41, -24, D:3) a +0 trident (42, -25, D:3) a +0 short sword (42, -24, D:3) a +0 hand axe (47, -9, D:3) a +0 plate armour (50, -34, D:3) 8 silver tomahawks (55, -24, D:3) 23 stones Level 4 of the Dungeon [Shop] Qofuwal's Weapon Boutique the cursed +1 hand crossbow "Loejuor" {velocity, rElec Dex+4} (296 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. a +0 hunting sling (15 gold) the +7 halberd "Yxomma Pymy" {flame, rC+ Dex+4} (646 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. 12 bolts (24 gold) the +1 trident "Beot" {flame, +Blink Int+4} (337 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you blink. a +0 war axe (35 gold) a cursed -1 long sword (1 gold) a +1 morningstar of protection (118 gold) a +0 long sword (35 gold) a +0 trident (35 gold) (0, 0, D:4) a +0 scale mail a +0 mace (1, -4, D:4) a +0 war axe (1, -3, D:4) a +0 war axe (1, -1, D:4) a +0 hand axe (2, -3, D:4) a +0 robe a +0 dagger (4, -3, D:4) a +0 war axe (18, -18, D:4) 15 stones (18, -10, D:4) 17 bolts (21, -20, D:4) a +0 dagger (27, -16, D:4) a +0 flail (33, -3, D:4) a +0 dagger (35, 27, D:4) a cursed -1 club a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 mace (36, -13, D:4) a +0 robe a +0 war axe (41, 2, D:4) a +0 leather armour (46, -4, D:4) a +0 whip a +0 leather armour (54, 22, D:4) a +0 falchion a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +0 flail (3, -2, D:5) a +0 flail (3, -1, D:5) a +0 halberd (8, 2, D:5) a +0 giant club (22, 33, D:5) 7 arrows a +2 shortbow of freezing (24, 32, D:5) an arrow (24, 49, D:5) a +0 giant club (25, 32, D:5) an arrow (28, 30, D:5) 2 arrows (31, 30, D:5) a +0 hunting sling (33, 4, D:5) a -2 ring of slaying (34, 14, D:5) 15 arrows (37, 4, D:5) 20 arrows (37, 13, D:5) a +0 dagger (38, 13, D:5) a +0 mace a cursed +0 robe a +0 dagger (39, 10, D:5) 27 sling bullets (39, 27, D:5) a +0 dagger (39, 44, D:5) 11 stones (49, 20, D:5) a +0 chain mail a +0 dire flail Level 6 of the Dungeon (0, 0, D:6) 15 poisoned needles (0, 11, D:6) a +0 shortbow 15 arrows (1, 2, D:6) a +0 hand axe (unseen) (22, 18, D:6) a +0 giant spiked club (26, 22, D:6) a +0 giant club (34, 34, D:6) 15 stones (35, 19, D:6) a +0 giant spiked club (44, 44, D:6) 15 sling bullets the Ecumenical Temple