jf82 Level 1 of the Dungeon (0, 0, D:1) 28 stones (1, 18, D:1) a +0 dagger (9, 27, D:1) a +0 hand axe (10, 28, D:1) a +0 club (12, 28, D:1) a +0 robe (17, -10, D:1) a stone (18, 27, D:1) a +0 dagger (21, -10, D:1) a stone (23, -10, D:1) a +0 dagger 2 stones (23, 16, D:1) 14 stones (26, 22, D:1) a +0 hunting sling (27, 27, D:1) a +0 dagger (33, 41, D:1) a +0 club (34, 22, D:1) 9 poisoned needles (54, 25, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 15, D:2) a stone (8, 16, D:2) a stone (8, 17, D:2) a stone (8, 18, D:2) a stone (9, -12, D:2) an uncursed ring of wizardry a +1 dagger of speed a +0 mace (13, 9, D:2) 19 stones (14, 6, D:2) 17 stones (38, -13, D:2) a +0 spear (42, -8, D:2) a cursed +0 robe (42, 9, D:2) a +0 hand axe (52, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 0, D:3) a stone (5, 21, D:3) a +0 pair of gloves (8, 11, D:3) a +0 hand axe (11, 19, D:3) a +0 hand axe of venom (11, 30, D:3) 13 stones (12, 19, D:3) a +0 hand axe 4 stones a +0 club (13, 20, D:3) a +0 flail a +0 mace (21, -5, D:3) a +0 dagger a +0 chain mail (22, -3, D:3) 24 stones (29, 0, D:3) 21 stones (33, -1, D:3) 2 throwing nets (34, 0, D:3) 25 stones (39, 15, D:3) a +0 ring mail (39, 23, D:3) a +0 club (40, 28, D:3) an uncursed ring of teleportation a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 5, D:4) a +0 hand axe a +0 leather armour (6, 27, D:4) a +0 club (27, 35, D:4) a +0 ring mail (43, 25, D:4) 24 stones (46, -5, D:4) a +0 flail a +0 ring mail a +0 antimagic war axe a +0 leather armour (46, 0, D:4) a +0 falchion a +0 ring mail (47, -5, D:4) a +0 leather armour a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Vyorroill's Weapon Shop a +0 spear (33 gold) a cursed +0 long sword (27 gold) a +0 spear (33 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) 22 stones (24 gold) 20 bolts (44 gold) the +1 hunting sling "Juiqall" {flame, rF+ rC+ rN+ MP-9} (154 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). 18 stones (19 gold) 29 arrows (63 gold) (10, -16, D:5) 7 tomahawks (33, -36, D:5) a +0 mace (34, -36, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 ring mail (46, -5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (unseen) (0, 1, D:6) a +0 dagger (0, 2, D:6) a +0 trident (unseen) (1, 2, D:6) a +0 flail (1, 3, D:6) 2 potions of curing (2, 2, D:6) a +0 dagger of speed (unseen) the Ecumenical Temple