jf82 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 32, D:1) 11 poisoned darts (3, 6, D:1) 21 stones (3, 30, D:1) a +0 dagger (5, 30, D:1) a +0 club (10, 2, D:1) a +0 vampiric dagger (25, 25, D:1) a +0 club (26, 23, D:1) 15 stones (45, -9, D:1) a +0 short sword (53, 7, D:1) a +0 robe (54, 6, D:1) a +0 leather armour (57, 15, D:1) a stone (58, 14, D:1) a stone (59, 11, D:1) 21 stones (69, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (16, -13, D:2) a +0 trident (23, 1, D:2) a +0 robe (26, -2, D:2) 7 atropa-tipped darts (29, -18, D:2) a +0 club (33, 0, D:2) a +0 club (35, 2, D:2) a +0 club (35, 8, D:2) 10 bolts (39, -8, D:2) a +0 club (39, -5, D:2) a +0 short sword (39, -1, D:2) 25 stones (54, -10, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 hand axe (6, -27, D:3) a +0 club (7, -28, D:3) a +1 leather armour of fire resistance (8, 5, D:3) a +0 club (10, -7, D:3) a +0 mace (12, -17, D:3) 13 stones (14, 2, D:3) a +0 whip (20, -14, D:3) a +0 club (29, -34, D:3) a +0 hand axe (30, 12, D:3) a +0 club (32, -9, D:3) a +0 club (32, -8, D:3) a cursed -1 club (39, -31, D:3) a +0 leather armour 4 boomerangs a +0 mace (40, -24, D:3) a +4 dagger of draining (42, -23, D:3) a +0 hand axe (43, 9, D:3) a +0 club (46, -10, D:3) a potion of degeneration (47, -10, D:3) a potion of mutation (49, -26, D:3) a poisoned dart 7 boomerangs (51, -27, D:3) a +0 club 4 poisoned darts Level 4 of the Dungeon [Shop] Nizal's Antique Weapon Emporium a +0 short sword (63 gold) a +0 rapier (84 gold) a +0 flail (73 gold) a +0 dagger of venom (92 gold) a +0 trident (73 gold) a +4 short sword of protection (537 gold) a +0 scythe (63 gold) a +4 rapier of protection (562 gold) a +0 dagger of freezing (117 gold) the +2 dagger "Uruxtuiqo" {flame, +Blink rF- Int+2} (520 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to fire. It lets you blink. (0, 0, D:4) a +0 leather armour (22, 17, D:4) 30 stones (35, 17, D:4) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 flail (38, 39, D:4) a +0 spear (52, 18, D:4) a cursed -2 trident (52, 25, D:4) a +0 dagger (56, -7, D:4) a +0 whip (58, 11, D:4) a cursed +0 robe a +2 dagger of venom (59, 10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour of positive energy (0, 27, D:5) a +0 chain mail (8, 18, D:5) a +0 ring mail (17, -6, D:5) a scroll of vulnerability (17, -5, D:5) 10 gold pieces (17, 4, D:5) the +9 staff of Olgreb {rPois} It protects you from poison. (23, -9, D:5) a +0 ring mail (25, 2, D:5) a cursed ring of teleportation (27, -18, D:5) a +0 robe (27, -16, D:5) a +0 centaur barding (27, -15, D:5) a +0 hand axe (34, -20, D:5) a +2 ring mail a +0 chain mail (34, -19, D:5) a +0 club a +0 club a +0 dagger a +0 scale mail a +0 war axe a +0 flail a +0 hand axe a +0 mace a +0 leather armour a cursed -2 mace a +0 chain mail (38, 21, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) an arrow (2, 3, D:6) an arrow a +0 dagger a +0 robe (2, 4, D:6) an arrow (2, 5, D:6) a +0 short sword a +2 leather armour of magic resistance (2, 7, D:6) 30 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -9, D:7) 2 stones (1, -7, D:7) a stone (3, -8, D:7) 2 stones (4, -8, D:7) a stone (18, -2, D:7) a +0 dagger (19, 0, D:7) a +0 giant club the Ecumenical Temple