jf82 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 short sword (2, -2, D:1) a stone (13, -12, D:1) 11 stones (15, 1, D:1) a +0 animal skin (23, 28, D:1) a +0 club (27, 21, D:1) a +0 dagger (33, -5, D:1) 15 stones (47, 20, D:1) a +0 club Level 2 of the Dungeon (6, 3, D:2) a +0 club (7, 3, D:2) a cursed -1 club (10, -5, D:2) a +0 hand axe (10, 21, D:2) 7 sling bullets (11, -8, D:2) a +0 club (21, 8, D:2) a +0 robe (22, 11, D:2) 15 poisoned darts (26, 22, D:2) 20 sling bullets (38, -13, D:2) a cursed -3 club (38, 2, D:2) a +0 short sword (40, 2, D:2) a +0 scale mail a +0 leather armour (44, -9, D:2) a cursed +0 scale mail (47, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -52, D:3) a +0 leather armour (14, -47, D:3) a cursed -3 club (14, -24, D:3) a +0 whip 3 stones (14, -23, D:3) a +0 club a +0 leather armour (15, -24, D:3) a +0 flail a +0 ring mail (16, -23, D:3) a stone (19, -22, D:3) a stone (22, -18, D:3) a +0 dagger (27, -32, D:3) a +0 dagger (31, -27, D:3) a +0 dagger (31, -26, D:3) a stone (32, -27, D:3) a +0 hunting sling a +0 club 13 stones (32, -26, D:3) a +0 whip (33, -45, D:3) a +0 short sword a stone (35, -45, D:3) a stone (36, -45, D:3) a stone (37, -50, D:3) a +0 club (38, -45, D:3) a stone (42, -39, D:3) a +0 hand axe (45, -29, D:3) 20 arrows (46, -40, D:3) a +0 club (48, -47, D:3) 11 stones (48, -40, D:3) a cursed +0 short sword a stone (48, -39, D:3) a +0 dagger (64, -42, D:3) 20 stones Level 4 of the Dungeon [Shop] Mepucrus's Weapon Shoppe a cursed -3 club (1 gold) a +0 trident (45 gold) 13 stones (16 gold) a +1 flail of protection (145 gold) a +0 mace (39 gold) a +0 club (13 gold) the +4 arbalest of the Boiling Point {elec, *Contam rF+ rN+ Str+3} (651 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. a +1 morningstar of protection (153 gold) 16 stones (20 gold) a +0 war axe (45 gold) a +0 hand axe (39 gold) (0, 0, D:4) a +0 leather armour 4 boomerangs a +0 mace a +0 club (4, -13, D:4) a +0 scale mail a +0 hand axe (5, -14, D:4) a +0 dagger (6, -14, D:4) a +0 club (7, -13, D:4) a +0 club (7, -3, D:4) a +0 ring mail (14, -17, D:4) a +0 mace (17, -16, D:4) a +3 quarterstaff of chaos a +0 cloak (37, -16, D:4) a +0 scale mail (38, -14, D:4) a +0 leather armour (42, -16, D:4) 23 sling bullets (43, 9, D:4) a cursed -2 leather armour (44, 16, D:4) an uncursed ring of teleportation (51, -10, D:4) 13 arrows (60, 19, D:4) a +0 quarterstaff (60, 20, D:4) a +0 robe Level 5 of the Dungeon [Shop] Dach's Jewellery Boutique a +4 ring of evasion (432 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of flight (210 gold) the ring "Ogemok" {+Fly rN+ Int+2 Slay+3} (550 gold) [ring of positive energy] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you fly. a cursed -3 ring of protection (24 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (526 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed ring of ice (300 gold) an uncursed ring of ice (300 gold) an uncursed ring of resist corrosion (240 gold) (0, 0, D:5) a cursed +0 chain mail (0, 25, D:5) 20 stones (3, -3, D:5) 4 curare-tipped darts (3, 9, D:5) a +0 robe (7, -6, D:5) a +0 chain mail (8, 22, D:5) a +0 shortbow 19 arrows (16, 26, D:5) a cursed -1 dagger a +0 robe (17, 25, D:5) a +0 club (17, 26, D:5) a +0 trident a +0 leather armour (21, 1, D:5) a +0 robe (26, 9, D:5) a +0 shield (26, 31, D:5) 23 stones (39, 37, D:5) a +0 club a +0 ring mail (42, 32, D:5) a cursed staff of air Level 6 of the Dungeon (2, 36, D:6) 3 boomerangs (20, 17, D:6) a +0 shortbow 34 arrows (35, 21, D:6) a +0 dagger a +0 robe (35, 22, D:6) a +0 morningstar a +0 leather armour a +0 whip a +0 mace of protection (36, 21, D:6) a +0 flail (50, 40, D:6) 23 stones (51, 0, D:6) a +0 leather armour (52, 37, D:6) a +0 mace (53, 4, D:6) 19 arrows (54, 46, D:6) a +0 giant spiked club (61, 16, D:6) a +0 hand axe a +0 leather armour a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, 10, D:7) a +6 great sword a +0 robe a +4 falchion a +0 robe a +0 great sword a +0 robe (10, 17, D:7) a cursed +0 war axe (19, -4, D:7) 19 sling bullets (22, 3, D:7) a +0 robe (23, 38, D:7) 6 atropa-tipped darts (24, 38, D:7) a cursed +3 falchion a +0 robe a +0 falchion a +0 robe (25, 38, D:7) a +2 dire flail a cursed -2 robe a +1 spear a +0 robe (28, -1, D:7) a +4 ring mail of poison resistance (32, -7, D:7) an uncursed staff of summoning (32, 8, D:7) 17 arrows (33, 37, D:7) 22 stones (37, -6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a potion of curing (4, -4, D:8) an arrow 2 chunks of flesh a crocodile skeleton a bullfrog corpse (5, -4, D:8) a bullfrog skeleton a crocodile skeleton (6, -10, D:8) 14 stones (6, -6, D:8) a +0 shortbow 20 arrows (12, -5, D:8) an adder skeleton an iguana skeleton (13, -7, D:8) a porcupine corpse (still there?) a black bear corpse (still there?) the Ecumenical Temple