jf82 Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 23, D:1) a stone (22, 14, D:1) a +0 dagger (23, 15, D:1) a stone (23, 16, D:1) a +0 dagger (23, 23, D:1) 21 stones (24, 17, D:1) a stone (26, 15, D:1) a +0 leather armour (28, 21, D:1) a +0 club a stone (36, 5, D:1) a +0 spear (41, -8, D:1) 23 stones (42, -21, D:1) a +0 club (43, -17, D:1) a +1 whip of freezing (43, 6, D:1) a +0 club (45, 9, D:1) 14 stones (46, -12, D:1) a +0 club (53, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a cursed -3 whip (10, -15, D:2) 18 stones (19, -14, D:2) a +1 whip of venom (22, -39, D:2) a +0 club (47, -24, D:2) 23 sling bullets (47, -19, D:2) a +0 leather armour (59, -15, D:2) a +0 tower shield Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (9, -4, D:3) a +0 dagger (20, -8, D:3) a +0 club (20, 16, D:3) a +0 club a +0 leather armour (21, 9, D:3) 5 poisoned darts (22, -12, D:3) 7 atropa-tipped darts (23, -1, D:3) a +0 kite shield (24, -7, D:3) a +0 flail 5 boomerangs a +0 chain mail (26, -7, D:3) a +0 flail a +0 dagger a +0 dagger a +1 robe of magic resistance (27, 29, D:3) 33 stones (42, -7, D:3) a +0 club (46, -4, D:3) 14 stones (48, -5, D:3) a +0 short sword (55, -12, D:3) a +0 ring mail a +0 leather armour (60, -6, D:3) a +0 ring mail (61, -6, D:3) a +0 dagger (62, -5, D:3) a +0 robe (62, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 2, D:4) a +0 hand axe (0, 6, D:4) a +0 mace (1, 2, D:4) a +0 short sword a +0 leather armour a +0 ring mail (1, 39, D:4) a +0 giant club (11, 50, D:4) a +0 dagger (12, 27, D:4) 6 sling bullets (13, -3, D:4) a +0 war axe (13, 52, D:4) 15 stones (14, 10, D:4) a +0 flail a +0 scale mail (22, 4, D:4) a +0 flail (29, 43, D:4) 3 silver boomerangs a +0 hand axe (32, 0, D:4) 12 stones (32, 21, D:4) an uncursed amulet of magic regeneration (34, 18, D:4) a potion of ambrosia a potion of magic (34, 19, D:4) a scroll of amnesia (40, 24, D:4) a +0 mace (59, 31, D:4) a +0 giant club (59, 37, D:4) a +0 kite shield (60, 30, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a cursed -2 hand axe (0, 1, D:5) a +0 long sword (4, -20, D:5) a +0 kite shield (14, -17, D:5) a +0 dagger (16, 10, D:5) a +0 dagger (25, 3, D:5) 10 stones (27, 33, D:5) a +0 dagger a +3 leather armour of poison resistance (29, 35, D:5) a +0 giant spiked club (36, -14, D:5) a +0 dagger (36, -12, D:5) a +0 ring mail (36, 14, D:5) a +0 giant club (40, 3, D:5) 23 stones (53, -7, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 25, D:6) a +0 robe (1, 12, D:6) 24 stones (3, -3, D:6) a +0 shortbow (9, -3, D:6) a +0 short sword (10, -4, D:6) a +1 spear a cursed +0 robe a +0 trident (10, -3, D:6) a +0 dagger a +0 robe (10, -2, D:6) a +0 club a +0 leather armour (11, -4, D:6) a +0 robe (11, -3, D:6) a +2 dagger a +2 robe of positive energy (11, -2, D:6) a cursed +3 falchion a +0 robe (20, 12, D:6) 31 stones (24, 26, D:6) a +2 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (19, -14, D:7) a +0 rapier (23, 22, D:7) a stone (29, 21, D:7) a +0 dagger (29, 22, D:7) a +0 club a +0 short sword (29, 23, D:7) 3 poisoned darts (30, 22, D:7) a +0 dagger a +0 club a stone (30, 23, D:7) a +0 dagger (31, 16, D:7) a +0 dagger a +0 robe (32, 24, D:7) a stone (34, 21, D:7) a poisoned dart (34, 24, D:7) a stone (39, 0, D:7) a +0 robe a +0 flail (39, 1, D:7) a +0 robe a +4 dagger a +2 flail a +0 robe (39, 2, D:7) a +0 robe a cursed +0 battleaxe a +0 short sword a +0 robe (43, -13, D:7) 8 boomerangs (43, -12, D:7) a +0 ring mail (49, 24, D:7) a +0 mace (57, 23, D:7) a +0 falchion (63, 1, D:7) a +0 giant club a +0 dagger a +0 robe a +0 club (64, 1, D:7) a +0 dagger (65, 13, D:7) 8 stones Level 8 of the Dungeon [Shop] Cagud's Weapon Shoppe the +6 scimitar of Kemiave {freeze, *Contam rC++ rN+} (844 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. 25 sling bullets (175 gold) a +0 whip (35 gold) a +0 vorpal hand axe (91 gold) the +10 flail "Umadenoj" {vorpal, +Inv rC+} (1066 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. 24 stones (33 gold) a +0 flail (49 gold) a +1 shortbow of flaming (173 gold) a +0 hunting sling (21 gold) a +0 quarterstaff (56 gold) a +0 short sword (42 gold) a +0 club (14 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +0 spear (42 gold) (3, 6, D:8) a +0 quarterstaff (5, 3, D:8) 28 sling bullets (6, 21, D:8) 23 stones (7, -30, D:8) a +0 short sword (15, -23, D:8) a +0 chain mail (21, -17, D:8) a +0 dagger of protection (24, -3, D:8) a +0 dagger a +0 robe (24, 2, D:8) a +0 mace (25, -2, D:8) a +0 dagger a +0 robe (27, -1, D:8) a cursed +0 halberd (27, 1, D:8) a +0 leather armour a cursed -2 flail (36, 10, D:8) a +0 robe (39, -17, D:8) a +0 battleaxe a +0 chain mail the +0 leather armour "Fangiqoso" {rElec MR+ Stlth+} It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of positive energy an uncursed ring of flight an uncursed ring of protection from fire a +0 war axe (48, -30, D:8) a +0 robe (50, -21, D:8) a +0 dagger a cursed +0 war axe a +0 chain mail a +0 flail a +0 plate armour a +0 war axe (50, -20, D:8) a cursed -2 hand axe (51, -30, D:8) a +0 hand axe of flaming (51, 8, D:8) 11 sling bullets (52, 18, D:8) a +0 short sword (55, -13, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (57, -13, D:8) a +0 mace (64, -21, D:8) a potion of ambrosia Level 9 of the Dungeon (0, 0, D:9) 20 stones (3, 29, D:9) a +0 giant club (9, 17, D:9) a +0 mace (16, 38, D:9) a +0 robe (20, 24, D:9) a +0 club (28, 23, D:9) a +0 flail a +3 leather armour (28, 25, D:9) a +0 falchion (29, 26, D:9) a +0 hand axe (31, -8, D:9) a scroll of amnesia (32, 9, D:9) a cursed +0 plate armour (34, -5, D:9) 27 stones (35, 26, D:9) a +0 dagger of draining a +0 robe (35, 34, D:9) a +0 short sword (37, -7, D:9) a +0 trident (37, 40, D:9) a +0 shortbow (38, 3, D:9) a +0 club Level 10 of the Dungeon [Shop] Donn's Book Shop a book of Flames (560 gold) a book of Alchemy (1200 gold) a book of Maledictions (400 gold) a book of Debilitation (640 gold) a book of Maledictions (400 gold) a book of Ice (1040 gold) a book of Death (1120 gold) a book of Power (720 gold) a book of Geomancy (560 gold) a book of Cantrips (320 gold) (0, 0, D:10) a cursed -3 giant club (1, 1, D:10) a +0 chain mail (2, -20, D:10) 9 stones (3, -1, D:10) a +0 dagger (6, -3, D:10) a +0 scale mail (12, -21, D:10) a +0 shortbow (12, -20, D:10) a +0 leather armour a cursed -1 hand axe (13, -21, D:10) a +0 dagger (13, -20, D:10) a +0 club a +2 vorpal falchion a +0 robe a +0 dagger (14, 16, D:10) a cursed +0 scale mail (15, -25, D:10) a +2 trident of protection (15, 11, D:10) a +0 great mace (23, 10, D:10) a +0 shortbow (24, -25, D:10) 10 poisoned darts (27, 15, D:10) 17 stones (29, -16, D:10) a +0 helmet (30, -24, D:10) 12 stones (32, -1, D:10) 12 poisoned darts (33, 3, D:10) a cursed +0 robe (37, -6, D:10) 7 poisoned darts (40, -5, D:10) 23 stones (46, 14, D:10) a +0 morningstar a +0 ring mail a +4 hand axe of electrocution (46, 15, D:10) a +0 leather armour (47, 14, D:10) a +0 mace of protection (49, -17, D:10) 11 sling bullets (53, 22, D:10) 4 javelins Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (5, -4, D:11) a +0 ring mail (8, 30, D:11) 2 boomerangs (11, 1, D:11) a tin of tremorstones (3/3) (14, 22, D:11) a +0 scale mail (15, 32, D:11) a +0 longbow (30, 25, D:11) a +0 shortbow (33, 40, D:11) a scroll of noise (41, 24, D:11) 23 bolts (42, 21, D:11) a lightning rod (4/4) (57, 17, D:11) a +0 mace a cursed +0 leather armour (57, 18, D:11) a +0 flail (57, 32, D:11) a +0 dire flail (58, 18, D:11) a +0 short sword (60, 14, D:11) a +0 spear (70, 49, D:11) 8 poisoned darts Level 12 of the Dungeon (6, 24, D:12) 21 sling bullets (7, 22, D:12) a +0 flail (8, 22, D:12) a +0 hand axe a +0 leather armour a +0 mace 9 stones a +0 chain mail a +0 giant club a +0 giant club (11, 22, D:12) a stone (12, 22, D:12) a +0 dagger a +0 robe a +0 scimitar 7 boomerangs a +0 chain mail an orc skeleton (13, 22, D:12) a stone (21, 10, D:12) a +0 ring mail (22, -3, D:12) a +0 shortbow (31, -3, D:12) 19 sling bullets (31, 3, D:12) a +0 shortbow (34, 36, D:12) the cursed +2 falchion of Mayhem {drain, *Contam rPois rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (34, 37, D:12) a killer bee corpse (39, -4, D:12) a +0 pair of gloves (42, -4, D:12) a +0 giant spiked club a +0 giant club (42, 39, D:12) a ration (42, 40, D:12) a ration (43, 38, D:12) a ration (44, 40, D:12) a ration (47, 9, D:12) a +0 giant club (48, 9, D:12) a +0 short sword a +0 chain mail (49, 9, D:12) a cursed +0 dagger a +0 ring mail a +0 dagger a +0 trident a +0 leather armour (53, 18, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (10, -24, Lair:1) a +0 hand axe a +0 scale mail (27, -26, Lair:1) a +0 robe (31, 4, Lair:1) 12 stones (35, -3, Lair:1) 10 stones (38, 4, Lair:1) cursed +0 steam dragon scales a +0 long sword (39, 2, Lair:1) 2 javelins (40, 1, Lair:1) a +0 robe a +4 scimitar of flaming (41, -26, Lair:1) 7 scrolls of teleportation (42, 3, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 boomerangs (13, -43, Lair:2) a +0 flail (15, -17, Lair:2) an uncursed staff of wizardry (22, -41, Lair:2) a +0 scimitar (24, -36, Lair:2) a +0 falchion (27, -17, Lair:2) +0 steam dragon scales (33, 0, Lair:2) a +6 broad axe (38, -54, Lair:2) a +0 helmet (56, 7, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of amnesia (7, -18, Lair:3) a +1 short sword of venom (33, -37, Lair:3) a +0 dagger (36, -23, Lair:3) a +0 rapier (57, -6, Lair:3) a box of beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of ambrosia (8, 17, Lair:4) a phial of floods (13, -22, Lair:4) a +0 dire flail (22, 24, Lair:4) 2 scrolls of random uselessness (27, -20, Lair:4) a +0 ring mail (33, -3, Lair:4) a +0 robe (37, 9, Lair:4) +0 storm dragon scales (43, -25, Lair:4) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (2, -14, Lair:5) 9 stones (4, -18, Lair:5) a +0 falchion (5, -20, Lair:5) a phantom mirror (8, 17, Lair:5) 21 stones (11, 6, Lair:5) 20 stones (17, -15, Lair:5) 3 scrolls of amnesia (32, -18, Lair:5) 19 sling bullets (37, -23, Lair:5) 22 stones (38, 10, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 halberd (1, 23, Lair:6) a +0 buckler (2, 42, Lair:6) 20 bolts (4, 27, Lair:6) 89 bolts (8, 27, Lair:6) a potion of brilliance (9, 27, Lair:6) a potion of mutation (10, 27, Lair:6) 2 potions of degeneration (12, 44, Lair:6) the +2 battleaxe of Hieroaw {vorpal, *Drain Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It causes draining when unequipped. (14, 3, Lair:6) a +0 trident (23, 26, Lair:6) 21 bolts (24, 25, Lair:6) a potion of mutation (24, 26, Lair:6) a +2 kite shield of protection (25, 24, Lair:6) a lightning rod (4/4) (25, 26, Lair:6) a +0 falchion (37, 54, Lair:6) a javelin (37, 55, Lair:6) 2 javelins (37, 56, Lair:6) a javelin (43, 52, Lair:6) a +1 great sword of electrocution a +0 ring mail