jhin Level 1 of the Dungeon (10, 15, D:1) 2 poisoned darts (12, 1, D:1) a +0 whip (15, 21, D:1) a +0 club a goblin skeleton a jackal skeleton (26, 16, D:1) a ball python skeleton (30, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 7, D:1) a rat skeleton (34, 6, D:1) a +0 dagger 4 stones (38, 0, D:1) a +0 dagger (51, 1, D:1) a +0 dagger (53, 25, D:1) a +0 club (55, 30, D:1) 6 stones Level 2 of the Dungeon [Shop] Emnazeexie's Jewellery Emporium an inkwell talisman (240 gold) a ring of see invisible (unknown) (180 gold) a ring of resist corrosion (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) a ring of poison resistance (240 gold) an inkwell talisman (240 gold) the amulet "Esunkia" {rElec rF+ rC+ Regen+} (696 gold) [amulet of regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a +4 ring of slaying (unknown) (432 gold) a ring of flight (unknown) (210 gold) (8, 27, D:2) an adder corpse (skeletalised by now) (13, 0, D:2) a +0 helmet (14, 10, D:2) 4 stones (17, 22, D:2) 5 stones (20, 38, D:2) a ball python corpse (skeletalised by now) (22, 0, D:2) a +0 dagger 4 stones a +0 chain mail (31, -2, D:2) a rat skeleton (34, 35, D:2) a bat corpse (skeletalised by now) (38, 34, D:2) a hobgoblin corpse (skeletalised by now) (39, 32, D:2) a +0 leather armour (42, 13, D:2) a +0 war axe (42, 15, D:2) a +0 trident a +0 ring mail (43, 2, D:2) a +0 leather armour (45, -10, D:2) a +0 hand axe (47, 24, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Sojeshra's Weapon Shop 6 javelins (252 gold) a +1 dagger of venom (131 gold) 8 stones (11 gold) a +0 heavy arbalest (217 gold) 5 stones (7 gold) 4 stones (5 gold) a +0 short sword (42 gold) a +3 trident of venom (296 gold) a +2 halberd of distortion (308 gold) [Shop] Bibinuut's Book Shoppe My Sojourn through Swampland (336 gold) a book of Unlife (392 gold) a book of the Senses (560 gold) the Compendium of the Union (616 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Summon Cactus Giant Summoning 6 a book of Callings (392 gold) a book of Burglary (308 gold) a Handbook of Applied Construction (336 gold) the Elucidation of Shocking Concoctions (588 gold) Spells Type Level a - Swiftness Air 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Vhi's Electric Charge Translocation/Air 4 d - Eringya's Noxious Bog Alchemy 6 [Shop] Vapnulib's Jewellery Emporium a +6 ring of dexterity (unknown) (396 gold) the amulet "Ses Eryl" {Spirit rF+ rN+} (530 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rN+: It protects you from negative energy. the fortress talisman of Impermeability {Will+ Int+6 Dex+3 Slay-2} (1314 gold) [fortress talisman] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +4 ring of protection (unknown) (396 gold) the ring "Viucwec" {rC+ Int+5} (467 gold) [ring of protection from cold] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). a ring of wizardry (unknown) (330 gold) a ring of fire (unknown) (275 gold) [Shop] Furph's Assorted Antiques a potion of resistance (260 gold) a scroll of identify (52 gold) a potion of mutation (208 gold) a scroll of teleportation (78 gold) a ring of protection from cold (650 gold) a +0 sling (39 gold) a +0 short sword (78 gold) a +4 long sword of electrocution (798 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (19, 8, D:3) 5 boomerangs (22, 32, D:3) a +0 giant club (24, 24, D:3) a +0 club (26, 10, D:3) a +0 spear (30, 17, D:3) a +0 dagger a goblin skeleton (36, 10, D:3) 3 stones (36, 48, D:3) a +0 trident (47, 14, D:3) 5 stones (57, 34, D:3) a frilled lizard skeleton (61, 30, D:3) the +0 leather armour of the Lotus Blossom {-Tele Will++} -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. (67, 32, D:3) a +0 cloak (71, 15, D:3) a ball python skeleton (71, 16, D:3) a rat corpse (skeletalised by now) (72, 4, D:3) a +0 club Level 4 of the Dungeon (2, -2, D:4) a +0 dagger a +0 robe a +0 dagger (7, 2, D:4) a +0 hand axe a +0 mace (15, 6, D:4) 5 gold pieces a +0 whip a +0 leather armour a +0 club 2 boomerangs an orc corpse (15, 8, D:4) a +0 flail a +0 chain mail an orc corpse (22, 5, D:4) a scroll of torment