jhin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -17, D:1) a hobgoblin skeleton (7, 5, D:1) a +0 short sword 2 stones a kobold skeleton (8, -17, D:1) a +0 dagger a stone (11, 0, D:1) an inkwell talisman (20, 19, D:1) a +0 chain mail (23, 19, D:1) 5 poisoned darts (24, -1, D:1) a +0 dagger (25, 6, D:1) a +0 hand axe (31, -16, D:1) a hobgoblin corpse (skeletalised by now) (32, -25, D:1) a +0 club a ball python skeleton (32, -16, D:1) a +0 club (44, -5, D:1) a quokka skeleton (44, 7, D:1) a +0 long sword (48, -24, D:1) a +0 hat (51, -23, D:1) a +0 short sword (53, 2, D:1) a +0 leather armour (53, 10, D:1) a +0 hand axe (60, -23, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (17, -4, D:2) a jackal corpse (19, -4, D:2) a jackal corpse (19, -3, D:2) a jackal corpse (19, -1, D:2) a bat corpse (skeletalised by now) (21, -11, D:2) an adder skeleton (25, -9, D:2) a +0 hand axe of freezing (29, 13, D:2) a +0 hand axe (31, 6, D:2) a rat corpse (skeletalised by now) (40, 4, D:2) a +0 whip 3 stones (50, -11, D:2) 5 stones (50, -2, D:2) a bat corpse Level 3 of the Dungeon (0, 4, D:3) a potion of mutation (8, 4, D:3) a scroll of enchant weapon a potion of enlightenment