joakim Level 1 of the Dungeon [Shop] Zeipnim's Distillery a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) [Shop] Huvae's Distillery a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of cancellation (112 gold) a potion of attraction (42 gold) [Shop] Seeqimp's Magic Scroll Boutique a scroll of fear (35 gold) 2 scrolls of holy word (150 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of acquirement (520 gold) a scroll of fog (20 gold) a scroll of amnesia (35 gold) [Shop] Muohav's Weapon Shop a +0 spear (42 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) 17 bolts (47 gold) 17 arrows (47 gold) 26 stones (36 gold) a +0 club (14 gold) 24 stones (33 gold) 22 stones (30 gold) 23 arrows (64 gold) a +0 hand axe of flaming (103 gold) [Shop] Ejoik's Jewellery Emporium an amulet of faith (400 gold) a ring of see invisible (150 gold) an amulet of regeneration (300 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a ring of fire (250 gold) a +4 ring of evasion (360 gold) the amulet of Gusux {Acrobat +Inv rN+} (482 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rN: It protects you from negative energy. +Inv: It lets you turn invisible. (0, 0, D:1) 19 stones (3, 7, D:1) a +0 dagger (10, 30, D:1) a book of Hexes (22, 13, D:1) a +0 mace (32, 27, D:1) a +0 short sword 3 stones (39, 10, D:1) 22 stones (43, 5, D:1) a +0 short sword (44, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining a +0 chain mail (6, -8, D:2) a +0 club (6, -1, D:2) a +0 flail (7, -25, D:2) a +0 whip (7, 0, D:2) a +0 club (8, 0, D:2) a +0 spear (10, -6, D:2) a +0 spear (12, -35, D:2) a +0 short sword (17, 0, D:2) 14 arrows (23, 4, D:2) 17 bolts (24, 9, D:2) 15 arrows (26, -17, D:2) a +0 dagger (29, 11, D:2) 21 bolts (36, 8, D:2) 5 datura-tipped darts (47, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -1, D:3) a +0 whip (10, 0, D:3) 11 stones (10, 8, D:3) a +0 ring mail (11, -5, D:3) a +0 robe (25, 0, D:3) a +0 dagger an orc corpse (27, 0, D:3) a +0 dagger an orc corpse (28, 0, D:3) a +0 club (29, 2, D:3) a rat corpse (30, 5, D:3) a bat corpse (32, -8, D:3) a dart slug corpse (34, 0, D:3) a +0 ring mail (39, 24, D:3) a bat corpse (39, 25, D:3) a +1 whip of electrocution a +0 club a +0 flail a +0 whip a +0 robe a +0 flail 10 gold pieces (39, 26, D:3) a +0 halberd (still there?) a gnoll corpse (still there?) (39, 28, D:3) a +2 hat of see invisible (43, 7, D:3) a +0 whip