Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4d25 (webtiles) character file. 41 jobez the Poker (level 3, -15/27 HPs) Began as a Merfolk Skald on Jan 4, 2019. Shot with an arrow by a centaur (20 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1807 turns). jobez the Poker (Merfolk Skald) Turns: 1807, Time: 00:03:49 Health: -15/27 AC: 3 Str: 11 XL: 3 Next: 52% Magic: 1/6 EV: 12 Int: 13 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-15 -> -21), infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an uncursed ring of positive energy {unknown} Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of remove curse {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of resistance {unknown} i - a potion of degeneration {unknown} Comestibles d - 2 rations Skills: - Level 2.1 Fighting + Level 4.4 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 4.2 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 22% 2 ###.... Regeneration Chrm/Necr #......... 38% 3 ####... Spectral Weapon Hex/Chrm #....... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You feel sick. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... #.# # #.# .# #.# #.## #.# .... #.# ###..# #.# #....# #.###(# # ####(@##h##.###. #.....†ch......< #.#####......... #.# #...#.###. ########.# #..>#.# .........# #...... ########.#####.#..... #..........#.## ##.#####.....# You could see a centaur and a jackal (wandering). Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jobez the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 588 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 1169 | D:1 | Reached XP level 3. HP: 25/27 MP: 2/6 1794 | D:2 | Noticed a centaur 1807 | D:2 | Shot with an arrow by a centaur Vault maps used: D:1: lightli_arrival_lavapool D:2: first_ration, kennysheep_generic_room_2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.4 Charms | 4 | 4.2 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 108 Cast: Infusion || 12 Eat: Chunk || 1 Ration || 1 Armor: Leather armour || 26 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------