jokaro Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 9, D:1) a +0 ring mail (6, -20, D:1) a +0 dagger of venom (8, -16, D:1) a +0 club (8, 11, D:1) a +0 short sword (9, -1, D:1) a +0 dagger (13, -5, D:1) a +0 club (15, 2, D:1) a +0 club (20, -36, D:1) 17 arrows (25, 3, D:1) 22 bolts (28, -8, D:1) a +0 spear (40, -11, D:1) a +0 club (41, -25, D:1) a +0 leather armour (41, -19, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -1, D:2) a +0 leather armour (18, 30, D:2) a +0 club (18, 42, D:2) a cursed -2 club (19, 31, D:2) a +0 club a +0 leather armour (19, 33, D:2) a +0 dagger a +0 club (21, 5, D:2) a +0 whip (35, -4, D:2) an uncursed ring of teleportation (35, 23, D:2) a +0 ring mail (58, 5, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 0, D:3) a +0 club (5, -12, D:3) a +0 club (5, 0, D:3) a +0 halberd a +1 trident of pain a +0 scale mail a +0 flail a +0 spear (6, -18, D:3) a +0 flail (6, 0, D:3) a +0 spear a +0 spear a +0 spear a +0 spear (7, -28, D:3) a +0 trident (7, -19, D:3) a +0 club (8, -28, D:3) a +0 whip (8, 6, D:3) a +0 spear (10, -7, D:3) a +0 whip (10, -5, D:3) a +2 spear of piercing (10, -4, D:3) a +0 spear (11, -7, D:3) a +0 club (11, 4, D:3) a +0 club (12, -6, D:3) a +0 whip (13, 1, D:3) a +0 spear (14, 2, D:3) a +0 whip (14, 3, D:3) a +0 flail (15, -13, D:3) a +0 whip a +0 spear (16, -12, D:3) a +0 club a +0 spear (18, 12, D:3) a cursed -1 whip (20, 10, D:3) a +0 whip (22, -18, D:3) a +0 rapier a +0 leather armour (24, -26, D:3) a +0 dagger a +0 ring mail (38, -10, D:3) a +0 whip (38, 4, D:3) a +0 hand crossbow (40, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Vako Oggodu's Weapon Shop 7 tomahawks (49 gold) the +7 war axe of Roahoetyar {freeze, +Fly rN+ MR- Int+3} (793 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. 21 sling bullets (147 gold) 15 arrows (42 gold) a +4 mace of holy wrath (383 gold) a +0 hunting sling (21 gold) a +0 triple sword (140 gold) a +0 club (14 gold) a +2 great sword of venom (277 gold) the +2 Maxwell's thermic engine {flame, freeze} (616 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +1 arbalest of flaming (211 gold) (15, 22, D:4) a +0 mace (18, -8, D:4) a +0 spear a +0 animal skin a +0 club (18, -6, D:4) a +0 club (20, -10, D:4) a +0 club (22, -10, D:4) a +0 club (22, -2, D:4) a cursed -1 dagger (23, -10, D:4) 19 sling bullets (25, -32, D:4) a +0 spear (27, -5, D:4) a cursed +0 leather armour a +0 falchion (27, -2, D:4) a +2 robe a +2 whip of flaming (29, 8, D:4) a +0 whip (34, 0, D:4) a +0 falchion (37, 10, D:4) a +0 ring mail a +0 dagger (45, -11, D:4) 13 sling bullets Level 5 of the Dungeon [Shop] Yshroopi's Distillery a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) 2 potions of degeneration (26 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of brilliance (52 gold) (0, 0, D:5) a cursed -2 halberd (3, -9, D:5) an arrow (3, -7, D:5) a +0 shortbow 10 arrows (10, -3, D:5) a +0 robe 19 arrows (19, -3, D:5) a +0 giant club (22, -3, D:5) 2 tomahawks (30, 8, D:5) a +0 falchion (31, -5, D:5) 16 arrows (32, -1, D:5) 15 sling bullets (32, 26, D:5) a +0 helmet (35, 17, D:5) a scroll of noise (37, 0, D:5) a +0 rapier (38, 28, D:5) a +0 leather armour a +0 flail (41, 28, D:5) a +0 dagger a +0 robe (42, 28, D:5) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (59, 27, D:5) 29 bolts Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) an arrow (2, -25, D:6) a +0 scale mail (2, -1, D:6) a cursed -1 shortbow 8 arrows (2, 1, D:6) a +0 mace an arrow (3, 4, D:6) a cursed -1 hand axe (4, -10, D:6) 29 sling bullets (13, 16, D:6) 20 arrows (15, -10, D:6) a +0 war axe (15, 9, D:6) 9 bolts (26, 22, D:6) a +0 trident of piercing (27, -8, D:6) a +0 club (27, 10, D:6) a +0 falchion (29, -9, D:6) a +0 ring mail (38, -15, D:6) a +0 leather armour (38, 10, D:6) 11 gold pieces (43, -24, D:6) a +2 dagger of electrocution a +0 robe (45, -24, D:6) a +0 dagger a +0 robe (46, -24, D:6) a cursed -1 short sword (46, -23, D:6) a +0 ring mail (48, -11, D:6) an arrow (52, 3, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Nompoelo's Book Emporium a book of Changes (400 gold) a book of Maledictions (400 gold) a book of the Tempests (1120 gold) a book of Misfortune (320 gold) a book of Maledictions (400 gold) Iggoenih's Volume of Lucky Battle Magic (816 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Throw Frost Conjuration/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Orb of Destruction Conjuration 7 a book of Callings (480 gold) a book of Conjurations (480 gold) a book of Conjurations (480 gold) (0, 0, D:7) a +0 robe (2, -15, D:7) a +0 short sword (4, -15, D:7) a +0 dagger a +0 dagger (8, -8, D:7) 11 arrows (9, -45, D:7) a +0 shortbow 13 arrows (10, -45, D:7) an arrow (11, -44, D:7) an arrow (12, -43, D:7) 2 arrows (15, -36, D:7) a +0 short sword (34, -5, D:7) a +0 quarterstaff (38, -2, D:7) a +0 long sword (39, -5, D:7) a +0 robe a +3 dire flail (40, -5, D:7) a +1 falchion of slicing 4 potions of brilliance a +0 long sword (41, -4, D:7) a +0 robe a +3 long sword (43, -11, D:7) a +0 flail a +0 mace (52, 9, D:7) a +0 short sword a cursed -1 dagger Level 8 of the Dungeon (3, -9, D:8) a scroll of identify (5, -6, D:8) a scroll of immolation 6 scrolls of random uselessness (9, -9, D:8) a scroll of enchant weapon the Ecumenical Temple