jokaro Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 15, D:1) 26 arrows (10, -3, D:1) a +0 club (16, -5, D:1) a +0 short sword (23, -3, D:1) a +0 club (44, 24, D:1) a +0 club (57, -5, D:1) 27 arrows (63, 31, D:1) a +0 robe Level 2 of the Dungeon (11, 6, D:2) a +0 short sword (18, -24, D:2) a +0 vampiric short sword a +0 blowgun 7 poisoned needles (39, 6, D:2) a +0 club (39, 18, D:2) a +0 hand axe (49, 14, D:2) a +0 flail (49, 16, D:2) a +0 dagger (unseen) (50, 15, D:2) a +0 flail (50, 16, D:2) a +0 club (51, 14, D:2) a +0 club (51, 16, D:2) a +0 club (59, -7, D:2) 12 bolts Level 3 of the Dungeon (0, 0, D:3) 4 poisoned needles (2, -6, D:3) a +0 scythe a +0 robe (5, -24, D:3) a +0 robe (8, 7, D:3) a +0 hunting sling (9, -14, D:3) a +0 dagger a +0 robe (9, -12, D:3) a +0 dagger a +0 hunting sling (11, -1, D:3) an uncursed ring of teleportation a +0 war axe a +1 shield (26, 1, D:3) a +0 spear (31, -3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 bolts (0, 8, D:4) 18 arrows (6, -16, D:4) 15 sling bullets (15, -8, D:4) a +0 spear (19, 1, D:4) a +0 spear (20, 1, D:4) a +0 club (21, -18, D:4) 8 needles of confusion (23, -13, D:4) a +0 ring mail (49, -12, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Syelow's Weapon Boutique a cursed -3 long sword (1 gold) a +0 club (14 gold) 26 stones (36 gold) 16 arrows (44 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) a +1 flail of holy wrath (186 gold) a +0 spear (42 gold) the +4 trident of Gozag's Castigation {freeze, +Fly rF++} (740 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It lets you fly. [Shop] Soyxag's Assorted Antiques a scroll of remove curse (72 gold) a +0 chain mail (108 gold) a scroll of vulnerability (180 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a potion of degeneration (24 gold) a scroll of holy word (180 gold) a potion of curing (72 gold) a +0 dagger (48 gold) a potion of curing (72 gold) a potion of curing (72 gold) an uncursed ring of protection from cold (600 gold) [Shop] Zeabroa's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Yxajack's Distillery a potion of magic (104 gold) a potion of magic (104 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of lignification (39 gold) (0, 0, D:5) a +0 leather armour (21, 2, D:5) a +0 mace (24, -18, D:5) a +0 scale mail (32, 0, D:5) a +0 club (32, 9, D:5) a +0 flail (33, -10, D:5) 17 gold pieces (unseen) (34, -10, D:5) 20 bolts (41, -21, D:5) 24 bolts (45, -3, D:5) a +0 giant club (50, -24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 8 bolts (14, 15, D:6) a +0 falchion a +0 scale mail (28, 4, D:6) a +0 falchion (29, -4, D:6) a +0 giant club a cursed -3 dagger (39, 6, D:6) a +0 leather armour (40, 1, D:6) a +0 scimitar (41, 1, D:6) a +3 leather armour a +0 short sword a +0 dagger a +0 robe (52, 28, D:6) 10 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a scarf of cloud immunity an uncursed amulet of the gourmand (2, 42, D:7) a +0 dire flail a +0 plate armour (7, 5, D:7) 8 sling bullets (10, 22, D:7) 12 bolts (11, 55, D:7) 12 poisoned needles (17, 4, D:7) a cursed -3 dagger (18, 5, D:7) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe a +0 falchion (22, 13, D:7) 7 poisoned needles (26, 31, D:7) a +0 dagger (39, 12, D:7) a +0 club a +0 robe (41, 45, D:7) a +0 giant club (42, 6, D:7) a +0 club a +0 leather armour of magic resistance (44, 20, D:7) a +0 animal skin (47, 58, D:7) the +6 trident "Untehot" {flame, *Noise rElec rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It may make noises in combat. (50, 3, D:7) 21 sling bullets (50, 24, D:7) a +0 animal skin a +1 whip of electrocution a +0 robe (52, 21, D:7) a +0 club a +0 robe (52, 23, D:7) a +0 whip (60, 17, D:7) 3 curare-tipped needles (63, 18, D:7) a +0 shortbow 12 arrows (64, 12, D:7) an arrow Level 8 of the Dungeon (3, 22, D:8) a +0 dagger a +0 leather armour (5, -3, D:8) a phantom mirror (5, 20, D:8) a phantom mirror (10, 13, D:8) 2 potions of mutation (12, 22, D:8) a +0 trident (21, -10, D:8) a +0 rapier (24, -9, D:8) a +0 leather armour (28, -3, D:8) a +0 mace of holy wrath (28, 20, D:8) a +3 ring of intelligence (30, -3, D:8) a +0 club a +0 ring mail (36, -6, D:8) 5 large rocks (36, -3, D:8) a stone (38, -4, D:8) a stone (38, 15, D:8) 25 sling bullets (39, -7, D:8) 3 large rocks (40, -5, D:8) a stone (41, -7, D:8) 19 gold pieces (43, 23, D:8) a +0 helmet (47, 32, D:8) a +0 giant spiked club a +0 short sword a +0 trident a +0 scale mail a +0 dagger a +0 leather armour a +0 leather armour a +1 trident of protection (48, 19, D:8) a +0 scale mail (49, 19, D:8) a +0 dagger a +0 robe (52, -15, D:8) a +0 flail of holy wrath a +0 leather armour (54, -15, D:8) a +0 flail a +0 dagger a cursed +0 robe a +0 club a +0 ring mail (59, 24, D:8) a +0 giant club (60, 28, D:8) a +0 hand axe a +0 leather armour (63, 15, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 ring mail a +0 dagger (0, 1, D:9) a +0 leather armour (3, 13, D:9) 26 sling bullets (8, 15, D:9) a +0 ring mail (20, -16, D:9) a +0 giant spiked club (20, 26, D:9) a +0 trident a +0 club a +1 leather armour of cold resistance a +0 short sword a +0 plate armour a +0 hand axe (22, 24, D:9) a +0 scale mail (26, 16, D:9) a +0 hand axe a +0 ring mail (27, 15, D:9) a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (28, 15, D:9) a +2 dagger of holy wrath a +0 robe (28, 16, D:9) a +0 flail a +0 chain mail (33, -18, D:9) a +0 flail (35, -24, D:9) an arrow (35, -23, D:9) a +0 shortbow 12 arrows (35, 35, D:9) a +0 dagger (50, 3, D:9) a +0 scale mail (61, -7, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, 2, D:10) a +0 short sword (14, 19, D:10) +0 steam dragon scales a +0 giant club a +0 giant club (18, 15, D:10) 8 arrows a +0 shortbow (20, 16, D:10) a +0 short sword (20, 24, D:10) 17 sling bullets (22, 16, D:10) an arrow (24, 23, D:10) a +0 scale mail a +0 dagger a +0 robe (26, 7, D:10) a +0 war axe (28, 19, D:10) a +0 war axe a +0 leather armour (28, 20, D:10) a +0 club a +0 leather armour (31, 12, D:10) an uncursed ring of magical power (45, -4, D:10) a +0 dagger a +0 robe (47, 6, D:10) 3 arrows (47, 7, D:10) 3 arrows (47, 9, D:10) a +0 quarterstaff a +0 shortbow 24 arrows (55, 28, D:10) a +0 leather armour (58, -2, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a cursed -1 hand axe (0, 7, D:11) a ration the Ecumenical Temple