jotaen Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 8, D:1) a +0 robe (10, 28, D:1) a +0 dagger (12, -2, D:1) a +0 club a +0 dagger a stone (12, 26, D:1) a +0 dagger (21, -10, D:1) a +0 robe (28, -8, D:1) a +0 halberd (28, -2, D:1) a staff of earth (31, -4, D:1) a +0 hand axe (34, 7, D:1) a +0 hand axe (38, -14, D:1) a +0 dagger (39, -13, D:1) a +0 robe (40, -10, D:1) a +0 ring mail (42, -18, D:1) a +0 robe (55, -15, D:1) 5 poisoned darts (55, 19, D:1) 5 stones (57, 14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) the +3 long sword of Valiance {antimagic, +Blink rElec rCorr Stlth+} rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (4, 10, D:2) a +0 dagger (12, 1, D:2) a +0 robe (13, -4, D:2) the +6 dagger "Pyoler" {freeze, rF+ Str+5} Str: It affects your strength (+5). rF: It protects you from fire. (13, 17, D:2) a +0 spear (16, 13, D:2) 3 stones (22, 30, D:2) a +0 dagger (47, 11, D:2) a +0 short sword (48, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -19, D:3) a +0 mace (9, 9, D:3) a +0 leather armour (10, -18, D:3) a +0 club (10, -17, D:3) a +0 spear a +0 scale mail (13, -36, D:3) a +0 dagger (18, 8, D:3) a +1 helmet (26, -33, D:3) a +1 hand axe of flaming (41, 6, D:3) a +0 club (47, -10, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 3 large rocks (8, 2, D:4) a +0 dagger of electrocution (13, -21, D:4) 4 stones (15, -10, D:4) 6 poisoned darts (17, -5, D:4) a +0 club a +0 short sword a +0 giant spiked club (18, -5, D:4) a +0 club (18, 7, D:4) a +0 spear (19, 5, D:4) 2 stones (28, -17, D:4) a +0 scythe a +0 robe (29, -15, D:4) a +0 hand axe (37, 2, D:4) 6 stones (38, -10, D:4) a +0 war axe (42, 10, D:4) a +0 robe (48, 10, D:4) a +0 dagger (57, 2, D:4) a +0 scale mail (60, -3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, 25, D:5) a +0 giant club (9, 5, D:5) a +1 dagger of venom (10, 6, D:5) a +0 hand axe (12, 0, D:5) 4 stones (13, 8, D:5) a +0 club (25, 32, D:5) 4 poisoned darts (32, 8, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -7, D:6) a +0 club a +2 leather armour of cold resistance a +1 whip of electrocution 3 boomerangs a +0 leather armour (8, -5, D:6) a +0 dagger (29, -5, D:6) 5 large rocks (29, 2, D:6) the +2 robe of Limited Liability {rElec} rElec: It insulates you from electricity. (36, 20, D:6) a +0 club (40, -2, D:6) a +0 leather armour (40, 12, D:6) a +0 giant club (41, 12, D:6) a +0 crystal plate armour (47, 13, D:6) a +0 flail (55, 2, D:6) a +0 shortbow Level 7 of the Dungeon (6, -9, D:7) a +0 hand axe a +0 scale mail (8, -8, D:7) a +0 short sword 3 boomerangs a +0 leather armour (8, -7, D:7) a ring of fire 7 stones a +0 plate armour (16, -5, D:7) 6 stones (16, 7, D:7) a +0 rapier (21, -10, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 mace a boomerang a +0 plate armour (23, -7, D:7) a +0 club (34, -15, D:7) 5 stones (35, 10, D:7) a potion of mutation (36, 9, D:7) a +0 club (39, -2, D:7) a +0 falchion a +0 chain mail (41, 7, D:7) 5 stones (47, 19, D:7) a +0 whip (56, 10, D:7) a +0 long sword (64, 4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 3 boomerangs (12, -1, D:8) a +0 scale mail (13, 8, D:8) a +1 war axe of distortion (18, -6, D:8) a +0 helmet (18, -4, D:8) a +0 robe (18, 14, D:8) a +0 pair of boots (25, -1, D:8) 8 stones (26, -10, D:8) a +0 chain mail (27, -15, D:8) 7 stones (33, 12, D:8) a +0 cloak a +0 short sword (33, 15, D:8) a +0 dagger of freezing (33, 17, D:8) a +0 shortbow (34, 10, D:8) a +0 short sword a +0 dagger a +0 dagger 5 stones (35, 9, D:8) a +0 short sword a +0 whip 6 poisoned darts a +0 short sword 3 stones (36, 8, D:8) a +0 whip a +0 short sword 4 stones (39, 6, D:8) a +0 chain mail (44, 12, D:8) a +0 great mace Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (0, 1, D:9) the +2 chain mail "Rothaivu" {Contam MP+9 Dex-5 SInv} Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +2 hand axe of freezing (2, 2, D:9) a +0 club a +0 ring mail a +0 giant spiked club a +0 giant club (3, 2, D:9) a +0 dagger a +0 robe (6, 1, D:9) a +0 ring mail (8, -18, D:9) +0 steam dragon scales (14, 12, D:9) a +0 halberd (14, 16, D:9) 6 stones (15, 11, D:9) a +0 halberd (15, 13, D:9) a +0 spear (16, 12, D:9) a +0 spear of flaming (21, -23, D:9) 6 stones (22, -31, D:9) a +4 morningstar a +0 robe a +3 halberd a +0 robe (22, 5, D:9) a +0 giant club a +0 giant club (26, -31, D:9) a +3 scimitar a +0 robe (27, -31, D:9) a +0 robe (28, -1, D:9) a +0 giant club a +0 giant spiked club a +0 giant spiked club (29, -31, D:9) a +5 hand axe a +0 robe (32, 17, D:9) the +5 chain mail of Samy {rC+ Regen+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (35, -31, D:9) a +0 dagger (36, -22, D:9) a +0 halberd (37, -22, D:9) a +0 flail (38, -22, D:9) a +0 vampiric trident a +2 heavy spear a +4 spear a +0 club a +0 scale mail (38, -7, D:9) a +0 plate armour a +0 mace (39, -12, D:9) 8 stones (39, -3, D:9) 5 poisoned darts (43, -13, D:9) a +0 chain mail (54, -7, D:9) a +0 pair of gloves (55, -1, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 8, D:10) a +0 robe (4, 24, D:10) a +0 helmet (10, -26, D:10) a +0 arbalest (11, 7, D:10) a +0 leather armour (13, 11, D:10) a wand of charming (8) (23, 7, D:10) a +4 heavy sling (28, 20, D:10) a scroll of noise (29, 12, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (29, 13, D:10) a +0 club a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (36, -2, D:10) a +0 dagger a +0 robe (40, -1, D:10) a +0 robe a +3 battleaxe a +0 robe a +0 long sword a +0 robe a +0 dagger of protection (43, -1, D:10) a +2 robe of willpower a +3 morningstar Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 robe (2, -32, D:11) a +0 shortbow 8 stones (3, -30, D:11) a +0 whip a +3 scale mail (3, -29, D:11) a +0 mace (3, 4, D:11) a +0 plate armour (4, -32, D:11) a +0 flail a +0 leather armour (4, -31, D:11) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail (5, -10, D:11) a +0 short sword a +0 scale mail (5, -9, D:11) a +0 dagger of venom a +0 robe (5, -7, D:11) a +0 flail (5, -6, D:11) a +0 club a +0 leather armour (10, -32, D:11) a +0 cloak (10, 2, D:11) a +0 giant club a +0 giant club (12, -8, D:11) a +0 leather armour (19, -1, D:11) a +0 robe (20, -15, D:11) a +0 scale mail (21, -14, D:11) a +0 club a +0 whip a -1 glaive a +0 animal skin (21, -13, D:11) a +0 trident a +0 scale mail a +0 kite shield a +0 halberd a +0 halberd (29, -34, D:11) a +0 plate armour (33, -24, D:11) a curare-tipped dart (39, 15, D:11) a scroll of immolation (49, 1, D:11) a +0 flail a +0 leather armour (49, 2, D:11) a +0 dagger a +0 robe (51, 3, D:11) a +0 short sword a +0 chain mail a +0 dagger (52, -3, D:11) a ring of fire a ring of fire an orb of light (53, 8, D:11) 4 stones (55, -3, D:11) 3 large rocks (56, -3, D:11) a +2 trident of venom (56, 7, D:11) a +0 arbalest (57, -4, D:11) a +0 war axe a +3 heavy flail (58, -33, D:11) +0 acid dragon scales (58, -6, D:11) a +0 short sword a +0 ring mail (64, -4, D:11) a +0 trident a +0 robe Level 12 of the Dungeon (0, 0, D:12) a potion of attraction (5, 7, D:12) a +0 war axe (11, -5, D:12) a +0 halberd (13, 17, D:12) 7 stones (17, 23, D:12) a +0 shortbow (17, 25, D:12) a +0 giant club a +0 giant club (22, 37, D:12) 3 large rocks (23, 12, D:12) 4 large rocks (28, 8, D:12) a +0 robe (37, 7, D:12) a +0 flail (38, 21, D:12) a +0 ring mail (42, 16, D:12) a +0 war axe (48, 12, D:12) a +0 troll leather armour (51, 22, D:12) the +1 robe "Ufodaag" {-Tele rPois Will+++} rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. (54, 14, D:12) 6 stones Level 1 of the Lair of Beasts (6, 5, Lair:1) a scroll of immolation (13, 27, Lair:1) a +6 ring of intelligence 5 scrolls of amnesia 2 potions of degeneration 4 scrolls of fear a +4 ring of protection a ring of protection from fire a +6 ring of intelligence (19, 44, Lair:1) a +0 chain mail (28, 10, Lair:1) a +0 ring mail (38, 30, Lair:1) a +0 plate armour (43, 22, Lair:1) a +0 club Level 2 of the Lair of Beasts (2, -16, Lair:2) 4 poisoned darts (9, -45, Lair:2) a +0 scale mail (9, -1, Lair:2) a wand of charming (5) (14, -13, Lair:2) a +0 flail (14, -8, Lair:2) a +1 trident of freezing (15, -9, Lair:2) a +0 war axe (19, -21, Lair:2) a wand of charming (6) (21, -20, Lair:2) the +0 robe of Soej {Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (29, -29, Lair:2) a +0 trident (30, -34, Lair:2) a +0 hand axe (30, 3, Lair:2) a +0 glaive +0 swamp dragon scales (36, -44, Lair:2) a +0 dagger (36, -34, Lair:2) a +0 leather armour (49, -11, Lair:2) a potion of degeneration (54, -2, Lair:2) 7 stones Level 3 of the Lair of Beasts (7, -9, Lair:3) a potion of attraction (8, 15, Lair:3) a +0 rapier (11, -11, Lair:3) a +0 sling (16, 0, Lair:3) a +0 long sword (21, -14, Lair:3) a +0 ring mail (25, 3, Lair:3) a +3 troll leather armour {Snorg} (33, 42, Lair:3) 6 stones (36, 9, Lair:3) a +0 flail (53, 29, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (5, 18, Lair:4) 4 stones (10, 25, Lair:4) 5 stones (12, 22, Lair:4) a wand of charming (3) (14, 42, Lair:4) a +0 ring mail (16, 30, Lair:4) 6 stones (17, 27, Lair:4) 5 stones (21, 17, Lair:4) the +1 robe "Mamach" {Rampage} Rampage: It bestows one free step when moving towards enemies. (28, 45, Lair:4) a potion of mutation (31, 8, Lair:4) a +0 buckler (49, 27, Lair:4) a +0 battleaxe (62, 27, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (7, -29, Lair:5) a +0 chain mail of fire resistance (9, -35, Lair:5) 7 stones (14, -3, Lair:5) a +0 buckler (20, 6, Lair:5) 5 stones (24, -32, Lair:5) a scarf of shadows (33, -17, Lair:5) a +0 chain mail (33, 1, Lair:5) the +2 buckler of Nakea {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. a boomerang (35, -19, Lair:5) a +2 leather armour of fire resistance (37, -32, Lair:5) a +0 chain mail (51, 16, Lair:5) an amulet of magic regeneration a +6 ring of dexterity 2 scrolls of torment 3 throwing nets 7 atropa-tipped darts 2 javelins (55, 17, Lair:5) 6 stones (57, 0, Lair:5) 5 stones (59, -1, Lair:5) a potion of mutation Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear 6 poisoned darts (4, -5, Swamp:1) a +0 quarterstaff a +0 robe (15, -35, Swamp:1) a +0 spear (28, -5, Swamp:1) a wand of charming (2) (33, 5, Swamp:1) 5 stones (35, -19, Swamp:1) 6 stones Level 2 of the Swamp (0, 0, Swamp:2) 5 stones (6, 11, Swamp:2) a tyrant leech corpse (7, 11, Swamp:2) an eleionoma corpse (8, 11, Swamp:2) a hydra corpse (11, 5, Swamp:2) a swamp dragon corpse (11, 15, Swamp:2) an alligator corpse (11, 16, Swamp:2) an alligator corpse (13, 5, Swamp:2) a +0 spear (still there?) 3 curare-tipped darts (still there?) a spriggan corpse (still there?) (16, 4, Swamp:2) a +0 ring mail