jotaen Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, -21, D:1) 6 stones (15, -15, D:1) a +0 dagger (17, -21, D:1) a +0 short sword (52, -23, D:1) 4 stones (65, -33, D:1) a +0 mace of draining (67, -24, D:1) a potion of magic (71, -24, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 6 datura-tipped darts (0, 35, D:2) a +4 dagger 4 boomerangs (5, 44, D:2) an amulet of faith (7, 4, D:2) the +7 Throatcutter {drain, coup de grace} (17, 17, D:2) a +0 short sword of protection a +0 chain mail (18, 17, D:2) a +0 club (25, 24, D:2) a +0 club (28, -5, D:2) a +0 club (30, 35, D:2) 3 poisoned darts (30, 36, D:2) a +0 short sword (42, 3, D:2) a +0 dagger a +0 robe (53, -9, D:2) 6 stones Level 3 of the Dungeon (1, -1, D:3) a +0 short sword 3 stones (7, -2, D:3) a +0 scale mail (17, -14, D:3) a +0 mace (17, -11, D:3) a +1 scale mail (22, -10, D:3) a +0 dagger 2 stones (26, -31, D:3) 6 darts of dispersal (35, 10, D:3) the +3 quarterstaff of Feabbaes {speed, ^Contam rElec rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (36, -9, D:3) a +0 leather armour (42, -23, D:3) a +0 dagger (43, 7, D:3) a +0 dagger (46, -5, D:3) a +0 ring mail (52, -6, D:3) a +0 spear of venom a +0 halberd a +0 spear (58, -8, D:3) a +0 club (60, -27, D:3) an amulet of magic regeneration Level 4 of the Dungeon (3, -2, D:4) a +0 whip (4, -2, D:4) a +0 mace of protection a +0 dagger a +1 robe of willpower (5, -2, D:4) a +0 club (9, 6, D:4) a +0 dagger a +0 leather armour (10, -23, D:4) a +0 ring mail (10, -15, D:4) a +0 robe (11, -24, D:4) a +0 sling (17, -10, D:4) a scroll of identify (24, -43, D:4) a +0 club a +0 club (44, -48, D:4) 2 stones (49, -22, D:4) a +0 scimitar a +0 robe (50, -38, D:4) a +0 short sword (50, -37, D:4) a +0 club a +0 mace a +0 animal skin a +0 helmet a +0 dagger (50, -35, D:4) a +0 dagger (51, -26, D:4) a +0 dagger (55, -27, D:4) a +0 dagger Level 5 of the Dungeon (9, 5, D:5) a +0 falchion a +0 leather armour (15, 15, D:5) a +0 giant spiked club (20, 6, D:5) 2 stones (31, 24, D:5) a +0 chain mail (32, -8, D:5) a +0 falchion (35, 23, D:5) 7 stones (37, 39, D:5) a +0 club (40, 0, D:5) a +0 robe a +4 scimitar (44, 45, D:5) a +0 scale mail (45, 8, D:5) a +0 falchion (45, 16, D:5) a +0 club (46, 16, D:5) a +0 flail a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 club (55, 10, D:5) a scarf of harm (60, -6, D:5) 3 stones Level 6 of the Dungeon (1, 2, D:6) a +0 scythe a +0 robe (6, 8, D:6) a +6 ring of strength (24, -24, D:6) 8 stones (33, -18, D:6) a +0 short sword a +0 leather armour a +0 orcbow a +0 hand axe a +0 leather armour (33, -17, D:6) a +0 short sword (42, -23, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (32, -26, D:7) a potion of degeneration (39, -33, D:7) a +0 whip a +0 club (39, -32, D:7) a +0 club a +0 leather armour (40, -33, D:7) a +0 whip of holy wrath (46, -10, D:7) a +3 short sword a +0 robe (47, -9, D:7) a +2 spear of flaming a +0 robe (52, 5, D:7) a +0 ring mail (53, 1, D:7) a +0 great sword a +0 robe (62, -10, D:7) a +0 club (63, -11, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 trident (0, 2, D:8) a +0 dagger a +0 cloak (0, 18, D:8) a +0 short sword a boomerang a +0 plate armour (1, -2, D:8) a +0 war axe (3, 21, D:8) a +0 orcbow (4, 18, D:8) a +0 dagger a +0 robe (4, 24, D:8) 2 atropa-tipped darts (6, 14, D:8) a +1 buckler a +4 spear of venom a +0 scale mail (7, -5, D:8) a +0 ring mail a +1 quarterstaff of draining a +2 heavy sling (7, 14, D:8) a +0 mace (7, 29, D:8) a +0 long sword (8, 29, D:8) a +0 short sword a curare-tipped dart (17, 29, D:8) a +0 dagger a +0 robe a +3 scimitar of flaming (22, 37, D:8) a +0 ring mail (35, 22, D:8) a +0 robe a +3 trident (36, 22, D:8) a +0 robe a +3 mace of freezing a +0 robe a +0 mace (36, 23, D:8) a ring of magical power a +0 robe a +3 falchion (37, 23, D:8) a +0 robe a +2 great sword of freezing (50, 30, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 robe of cold resistance a +2 whip of flaming (0, 23, D:9) the +2 hand axe "Colami" {antimagic, *Rage rCorr Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (2, 22, D:9) a +0 helmet (8, -2, D:9) a +0 mace (8, 22, D:9) a +0 pair of boots (23, 14, D:9) a +0 robe a +0 dagger (23, 15, D:9) a +0 robe a +0 dagger (23, 16, D:9) a +0 mace a +0 leather armour a +0 short sword a +1 long sword of protection a +0 chain mail (32, 21, D:9) a scroll of noise (36, 26, D:9) a scroll of noise (39, -6, D:9) a book of Callings (42, 16, D:9) a +0 pair of gloves Level 10 of the Dungeon [Shop] Diplumoe's Assorted Antiques a wand of flame (11) (223 gold) a +0 great sword of distortion (527 gold) a +0 shortbow (87 gold) a scroll of teleportation (87 gold) a scroll of teleportation (87 gold) a wand of flame (7) (142 gold) a potion of berserk rage (145 gold) a wand of mindburst (8) (324 gold) (0, 5, D:10) a +0 club (1, 1, D:10) a dart of dispersal (1, 3, D:10) a +0 halberd a +0 spear a +0 halberd (1, 6, D:10) a +0 spear a +0 scale mail (9, 23, D:10) 6 stones (12, 13, D:10) 4 stones (24, -12, D:10) 4 stones (25, 24, D:10) a +1 demon whip of venom (25, 29, D:10) a staff of earth (28, -10, D:10) a +0 falchion (32, -12, D:10) a +0 ring mail (36, 31, D:10) 2 javelins (37, 13, D:10) 4 poisoned darts (51, 22, D:10) a +0 troll leather armour (52, 23, D:10) a datura-tipped dart (53, 17, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (2, -4, D:11) a scroll of noise (9, -2, D:11) a +0 giant spiked club a +0 giant spiked club (11, -3, D:11) a +6 ring of dexterity a +2 scimitar of flaming (11, 36, D:11) 2 silver javelins (12, 37, D:11) a +0 heavy dire flail a +0 giant club (15, -9, D:11) a +0 orcbow (15, 34, D:11) a +0 chain mail (16, -6, D:11) a +0 orcbow (17, -7, D:11) a +0 shortbow (26, 38, D:11) a +0 sling (33, 41, D:11) 2 large rocks (45, 21, D:11) a +0 ring mail (49, 40, D:11) a +0 ring mail (51, -6, D:11) 3 large rocks (52, 6, D:11) 2 stones (53, 10, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (12, 34, D:12) a +0 club (13, 34, D:12) a +0 short sword (14, 34, D:12) a +0 dagger a +0 robe (20, 19, D:12) a +0 giant club a +0 giant spiked club (21, 20, D:12) a +2 pair of gloves a +2 trident of venom (29, 19, D:12) a +0 whip (30, 32, D:12) a +0 leather armour (31, -15, D:12) 3 curare-tipped darts a +2 short sword of draining (33, 16, D:12) 3 boomerangs (37, 13, D:12) a +1 scimitar of flaming (38, -9, D:12) a +0 ring mail (52, 16, D:12) 5 stones (61, 16, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 leather armour of positive energy a +0 mace (1, 1, Orc:1) a +0 club (2, 0, Orc:1) a +0 leather armour a +0 mace (2, 2, Orc:1) a +0 mace (2, 3, Orc:1) a +0 dagger a +0 robe (3, 2, Orc:1) a +0 plate armour a +0 mace a +0 orcbow Level 2 of the Orcish Mines (3, 1, Orc:2) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (3, 2, Orc:2) a +0 short sword a +0 short sword a +0 chain mail (8, -1, Orc:2) 10 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 leather armour of the Great Game {Rampage rC- Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (28, -7, Lair:1) a +0 rapier (30, 24, Lair:1) a +0 chain mail (37, 45, Lair:1) a +0 arbalest (40, -2, Lair:1) 2 silver javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (13, 9, Lair:2) 2 poisoned darts (16, 6, Lair:2) a +0 heavy hand axe (24, 29, Lair:2) 7 stones (34, 25, Lair:2) a +0 short sword (46, 13, Lair:2) a silver javelin (53, 13, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -21, Lair:3) a stone (6, 18, Lair:3) a +0 long sword (17, -18, Lair:3) a +0 long sword (33, -7, Lair:3) a +0 battleaxe (34, -17, Lair:3) a +0 shortbow (39, -29, Lair:3) a boomerang (45, -7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (13, -17, Lair:4) 7 stones (19, -15, Lair:4) a +0 hand axe (40, -26, Lair:4) 2 silver javelins (53, -31, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +5 sling "Esopod" {freeze, ^Drain rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (1, 0, Lair:5) a +0 morningstar of draining (2, 1, Lair:5) 3 javelins (5, -37, Lair:5) 3 javelins (5, -10, Lair:5) a boomerang (11, -2, Lair:5) 3 stones (21, -56, Lair:5) 2 javelins (29, -40, Lair:5) a +0 mace (38, -13, Lair:5) a +0 robe (43, -10, Lair:5) a +0 short sword