jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (-18, 9, D:1) a +0 club (-15, 10, D:1) a +0 scale mail (-24, 27, D:1) a +0 ring mail (-42, 29, D:1) a +0 club (-30, 37, D:1) a +0 club (-35, 39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (14, 4, D:2) a +0 dagger (-4, 14, D:2) a +0 club (22, 19, D:2) a +0 ring mail (11, 21, D:2) a +0 club (14, 31, D:2) 16 sling bullets (32, 31, D:2) a +0 club (25, 32, D:2) a +0 whip (4, 33, D:2) a +0 club (34, 39, D:2) a +0 club (34, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-36, 9, D:3) a +0 dagger (-44, 20, D:3) 20 bolts (9, 23, D:3) a +0 scale mail (3, 25, D:3) a potion of degeneration (-23, 34, D:3) a +0 club (0, 36, D:3) a +0 leather armour (2, 36, D:3) a +0 club (-1, 37, D:3) a +0 dagger (-4, 43, D:3) a +0 club (-26, 45, D:3) a +0 short sword (-26, 46, D:3) a +0 dagger (-29, 54, D:3) 7 arrows Level 4 of the Dungeon (0, 0, D:4) 21 gold pieces (-12, 2, D:4) a +0 chain mail (-2, 2, D:4) a +0 hand axe an orc skeleton (0, 4, D:4) 11 gold pieces (-7, 5, D:4) a +0 scale mail (4, 9, D:4) a scroll of teleportation (8, 10, D:4) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (15, 13, D:4) a scroll of amnesia (14, 15, D:4) a javelin (-8, 25, D:4) a +0 club