jotwebe

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(3, 1, D:1)
  a +0 club
(12, 5, D:1)
  a +0 chain mail
(14, 13, D:1)
  a +0 mace
(25, 19, D:1)
  a +0 hand axe
(29, -15, D:1)
  a +0 dagger
(37, -18, D:1)
  a +0 club
(47, 4, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 rapier
(6, -33, D:2)
  a +0 spear
(14, -1, D:2)
  a +0 whip
(15, -15, D:2)
  a +1 vampiric whip
(19, 2, D:2)
  a +0 club
(28, -4, D:2)
  a +0 dagger
(34, -4, D:2)
  a +0 club
(39, -7, D:2)
  a +0 dagger

Level 3 of the Dungeon
(17, -3, D:3)
  a +0 club
(23, 5, D:3)
  a +0 robe
(33, 17, D:3)
  a +0 club
(34, -2, D:3)
  a +0 whip
(43, 26, D:3)
  a +0 robe

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 leather armour
(7, 33, D:4)
  a +0 robe
(8, 18, D:4)
  a +0 robe
(10, 29, D:4)
  a +0 giant club
(10, 31, D:4)
  a cursed +0 robe
(18, 39, D:4)
  a +0 club
(20, 11, D:4)
  a +0 helmet
(21, -4, D:4)
  a +0 ring mail
  a +0 club
(21, 32, D:4)
  a +0 dagger
(23, -5, D:4)
  a +0 leather armour
(28, 17, D:4)
  a +0 pair of gloves
(34, 6, D:4)
  a +0 giant club

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 long sword
(10, -48, D:5)
  a cursed +0 robe
(10, -29, D:5)
  a +0 battleaxe
(29, -29, D:5)
  a +0 short sword
  a cursed +0 falchion
  a +0 ring mail
  a +0 dagger
  a +0 robe of cold resistance
(41, -20, D:5)
  a +0 robe
  a cursed -1 dagger
(41, 1, D:5)
  a +0 dagger
(43, -20, D:5)
  a +0 whip
(44, -20, D:5)
  a +0 leather armour
  a +0 dagger
  a +0 dagger
  a cursed +0 robe
(45, -21, D:5)
  a +0 ring mail
(45, -19, D:5)
  a +0 leather armour
  a +0 leather armour
  a cursed -2 club
  a +0 club

Level 6 of the Dungeon
(0, 0, D:6)
  a +0 scale mail
(1, 0, D:6)
  a +0 short sword
  a +0 ring mail
  a +0 plate armour
(2, -1, D:6)
  a +0 hand axe
(4, -4, D:6)
  a +0 rapier of draining
(8, -1, D:6)
  16 bolts
(14, 8, D:6)
  9 gold pieces
(15, 8, D:6)
  a +0 ring mail
(16, 8, D:6)
  the cursed +2 hand crossbow "Riloofol" {elec, rElec}
    It charges the ammunition it shoots with electricity; occasionally upon a
    hit, such missiles may discharge and cause terrible harm.
    
    It insulates you from electricity.
    It has a curse placed upon it.
(17, 8, D:6)
  11 gold pieces
(18, 8, D:6)
  a lightning rod (inert)
(19, 8, D:6)
  a scroll of remove curse
(20, 7, D:6)
  16 gold pieces
(21, 4, D:6)
  15 gold pieces
(36, 9, D:6)
  a +0 dagger
(41, -2, D:6)
  a +0 antimagic trident
(60, 9, D:6)
  a +3 spear

Level 7 of the Dungeon
(0, 0, D:7)
  a cursed +1 halberd of protection
  a +0 robe
(0, 15, D:7)
  a +0 shortbow
  a +0 short sword
  a +0 robe
(3, 5, D:7)
  a +0 ring mail
  a +0 club
(3, 10, D:7)
  a +0 flail
  a +0 ring mail
  a cursed -2 dagger
  a +0 ring mail
(5, 15, D:7)
  a +0 club
(5, 34, D:7)
  a +2 whip of electrocution
  a +0 robe
(6, 10, D:7)
  a +0 falchion
  a +0 leather armour
(7, 21, D:7)
  a +0 scale mail
(7, 42, D:7)
  a +0 giant spiked club
(12, 27, D:7)
  a +0 mace
(14, 15, D:7)
  a +0 giant club
(14, 27, D:7)
  a +0 dagger
  a cursed +0 leather armour
  a +0 whip
  a +0 ring mail
  a +0 short sword
  a +0 dagger
  a +0 leather armour
(16, 15, D:7)
  a +0 shield
(19, 0, D:7)
  a cursed +0 flail
  a cursed +0 robe
(19, 34, D:7)
  a +0 dagger
  a +0 robe
(25, 5, D:7)
  a cursed +3 spear
  a +0 robe
(28, 22, D:7)
  a +0 hand axe
(30, 11, D:7)
  a +0 dagger
(36, 24, D:7)
  a cursed +0 quarterstaff
  a cursed +0 hunting sling
  a +0 leather armour
(66, 13, D:7)
  a +0 leather armour

Level 8 of the Dungeon
[Shop] Xuk Yvvye's General Store
  a +0 chain mail (54 gold)
  14 arrows (33 gold)
  a +0 hand axe (36 gold)
  17 bolts (40 gold)
  2 potions of curing (72 gold)
  a +0 hand axe (36 gold)
  a crystal ball of energy (240 gold)
  a bread ration (60 gold)
  a +0 leather armour (24 gold)
  a +2 centaur barding (420 gold)
(0, 0, D:8)
  a +0 shortbow
(17, -41, D:8)
  a cursed +2 flail
  a +0 robe
(19, -40, D:8)
  a +0 robe
(22, -40, D:8)
  a +1 flail of protection
  a +0 halberd
  a +0 robe
  a +0 robe
(25, -39, D:8)
  a +0 long sword
  a +0 robe
(40, 6, D:8)
  a +0 leather armour
  a +0 dagger
  a +0 leather armour
  a +0 club
(40, 7, D:8)
  a +0 robe
  a +0 leather armour
  a +0 dagger
  a +0 hand axe
  a +0 hand axe
  a cursed +0 plate armour
(47, -38, D:8)
  2 potions of degeneration
(48, -38, D:8)
  a +2 dagger of speed
(50, -38, D:8)
  a +0 short sword
(54, -4, D:8)
  a +0 giant spiked club
(54, 11, D:8)
  a +0 leather armour
(55, -38, D:8)
  a +0 short sword
(55, -37, D:8)
  a +0 scale mail
  a +0 mace
(57, -9, D:8)
  a +0 ring mail
  a +0 hand axe
(57, -6, D:8)
  a +0 rapier
(61, -15, D:8)
  a +0 giant club
(63, -34, D:8)
  a +0 giant spiked club
  a +0 giant club
(66, -32, D:8)
  a +0 arbalest

the Ecumenical Temple

Level 1 of the Lair of Beasts
(0, 0, Lair:1)
  a +0 quarterstaff
(0, 1, Lair:1)
  a book of Changes
(0, 3, Lair:1)
  a +0 blowgun
  3 javelins
  2 needles of sleeping
  119 sling bullets
  3 curare-tipped needles
  a throwing net
  38 poisoned needles
(0, 4, Lair:1)
  an uncursed amulet of guardian spirit
  a +4 ring of intelligence
(1, 1, Lair:1)
  7 scrolls of amnesia
  a scroll of enchant weapon
  a scroll of enchant armour
(1, 2, Lair:1)
  a potion of flight
(1, 4, Lair:1)
  a +0 shield
(4, 2, Lair:1)
  a +0 hunting sling
(38, -6, Lair:1)
  a +1 whip of distortion
(49, -21, Lair:1)
  a +0 robe
(58, -4, Lair:1)
  18 sling bullets

Level 2 of the Lair of Beasts
(6, -2, Lair:2)
  a +0 scimitar
  a +0 mace
  a +0 robe
(6, 1, Lair:2)
  a +0 mace
(12, -37, Lair:2)
  a +0 blowgun
(20, -22, Lair:2)
  a +0 robe
(26, 11, Lair:2)
  24 sling bullets
(29, 8, Lair:2)
  a cursed +0 chain mail

Level 3 of the Lair of Beasts

a volcano
(0, 0, Volcano)
  a +3 scimitar of flaming
(0, 3, Volcano)
  3 large rocks
(0, 4, Volcano)
  a large rock
(1, 2, Volcano)
  a tomahawk