jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (4, -5, D:1) a +0 club (5, 5, D:1) a +0 club a +0 dagger (5, 20, D:1) a +0 club (11, 13, D:1) a +0 whip (12, 14, D:1) a +0 club a +0 whip (26, 33, D:1) a +0 mace (28, 8, D:1) a +0 spear (29, 21, D:1) 18 sling bullets (32, 17, D:1) a +0 club (32, 21, D:1) a +0 club (40, -4, D:1) a cursed +0 short sword (40, 33, D:1) a +0 leather armour (40, 41, D:1) a cursed +0 scale mail (43, 32, D:1) a +0 chain mail a +0 animal skin a +0 helmet a +0 spear (44, 30, D:1) a cursed -1 whip (48, 38, D:1) a +0 mace (52, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, -18, D:2) a +0 scale mail a +0 short sword (11, 2, D:2) a +0 club (15, -25, D:2) a +0 dagger (20, -31, D:2) a +0 ring mail (24, -7, D:2) a +0 rapier (32, 7, D:2) a +0 leather armour (36, -19, D:2) a cursed +0 dagger (40, -19, D:2) a cursed +0 hunting sling a +0 dagger (44, 2, D:2) a +0 club (45, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail a +0 club (8, -34, D:3) a cursed +0 dagger (16, -10, D:3) a +0 war axe (21, -1, D:3) a +0 leather armour a +0 mace (25, 0, D:3) a +0 scale mail a +0 dagger (25, 2, D:3) a +0 club (27, -7, D:3) a +0 scale mail (27, 2, D:3) a +0 leather armour a +0 whip (28, 2, D:3) a cursed -2 dagger a +0 dagger (30, 2, D:3) a +0 mace a +0 leather armour (39, -15, D:3) a +0 hand axe a +0 hand axe a +0 short sword (40, -19, D:3) a +0 rapier (41, -16, D:3) a +0 leather armour a +0 short sword (50, -16, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +2 short sword of draining (1, 1, D:4) a +0 chain mail a +0 short sword (1, 3, D:4) a +0 leather armour a +0 club a +0 dagger (7, -8, D:4) a +0 robe (11, -5, D:4) a +0 hand axe (14, -12, D:4) a +0 giant spiked club (22, -7, D:4) a +0 leather armour (26, -8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, 18, D:5) a +0 falchion a +0 leather armour (16, 13, D:5) a +0 leather armour (33, 32, D:5) a +0 hand axe (34, 12, D:5) a +0 giant club (35, 34, D:5) a +0 falchion (36, 15, D:5) a +0 mace (37, 8, D:5) a +0 club (47, 43, D:5) a +0 mace (48, 15, D:5) a +0 robe (48, 17, D:5) a +0 robe (49, 2, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (8, -24, D:6) 18 bolts (23, -20, D:6) a +0 hand axe (24, -19, D:6) a +0 flail (26, 5, D:6) a +0 flail a +0 club (27, 3, D:6) a +0 scale mail (28, 3, D:6) a +0 spear (30, -13, D:6) a +0 club (30, -11, D:6) a +0 flail (30, 7, D:6) a +0 spear (31, -9, D:6) a +0 robe a +0 dagger (41, -31, D:6) a +0 chain mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) the cursed +0 ring mail "Doylenal" {rElec Int+4 Dex-5} It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. It has a curse placed upon it. (5, -20, D:7) a +4 dagger a cursed +0 robe (21, -5, D:7) a +0 leather armour a +0 club (21, -4, D:7) a +0 flail (26, -9, D:7) a +0 club (31, -14, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of protection (2, 4, D:8) a +0 short sword a +0 club (3, 5, D:8) a +0 short sword of venom (3, 6, D:8) a +0 short sword (4, 6, D:8) a +0 dagger a +0 club (5, -7, D:8) a cursed +0 club (5, 6, D:8) a +0 dagger (6, -8, D:8) a +0 short sword a +0 robe (12, -5, D:8) a +0 chain mail (16, -7, D:8) a +0 dagger (31, -1, D:8) a +0 shortbow (37, -15, D:8) a +0 chain mail (42, -30, D:8) a +0 mace a +0 hunting sling (42, -14, D:8) a +0 shortbow (42, -1, D:8) a +0 shortbow (43, -29, D:8) a +0 war axe a +0 plate armour (43, -24, D:8) a +0 flail a +0 chain mail (43, -23, D:8) a +0 war axe a +0 chain mail a +0 leather armour (43, 4, D:8) a +0 robe a +0 long sword (44, -4, D:8) a +0 rapier (47, -35, D:8) a +0 whip (48, -36, D:8) a +0 robe (48, -31, D:8) a +0 hand axe a +0 mace (49, -33, D:8) a +0 hand axe a +0 chain mail (54, -37, D:8) a +0 dagger a +0 robe (59, -1, D:8) a +0 ring mail (62, -27, D:8) a +0 leather armour (63, 3, D:8) a +0 trident Level 9 of the Dungeon (3, 1, D:9) a +0 dagger (4, 12, D:9) a +0 scale mail (6, 9, D:9) a +0 dagger a +0 robe a +0 giant spiked club (8, 1, D:9) a +0 ring mail a +0 whip (8, 2, D:9) a +0 robe a +0 dagger (9, 3, D:9) a +0 hand axe (10, 5, D:9) a +0 chain mail a +0 dagger a +0 short sword a +0 chain mail (11, 10, D:9) a +0 giant spiked club (13, 5, D:9) a cursed +0 hand axe a +0 robe (14, 5, D:9) a +1 scimitar of freezing a +0 robe a +0 mace a cursed +1 great sword of freezing a +0 robe (16, 5, D:9) a +0 morningstar a +0 shortbow (21, -1, D:9) a +0 buckler (21, 29, D:9) the +3 leather armour "Xyjum" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (24, 14, D:9) a +0 rapier (31, -7, D:9) a +0 robe a cursed +3 halberd (31, -6, D:9) a +0 long sword (34, 8, D:9) a +0 scale mail (35, -7, D:9) a cursed +0 robe a +1 dire flail (36, -7, D:9) a +0 robe a +0 mace (45, 11, D:9) a cursed -3 club Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (3, 9, D:10) a +0 dagger of protection a +0 chain mail a +0 dagger a +0 robe a +1 robe of cold resistance (5, -16, D:10) a +0 leather armour a +0 club (10, -12, D:10) a +0 flail (12, -12, D:10) a +0 robe a +0 animal skin a cursed -3 club a +1 halberd of flaming a +0 mace a +0 scale mail (37, -2, D:10) a +0 trident (37, 13, D:10) a cursed +0 flail (38, 32, D:10) a +1 dagger of speed (39, 23, D:10) a +0 shortbow (40, -12, D:10) a +0 scimitar of flaming a +2 robe of magic resistance (43, -3, D:10) a +4 scimitar a +0 chain mail (45, 26, D:10) a cursed amulet of inaccuracy Level 11 of the Dungeon (0, 0, D:11) a +0 trident (unseen) (0, 1, D:11) a +0 short sword (unseen) (1, 1, D:11) a +0 dagger (unseen) (7, 5, D:11) a meat ration (9, -2, D:11) a potion of lignification the Ecumenical Temple (32, 2, Temple) a potion of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (4, -4, Lair:1) a wand of random effects (23/48) (4, -2, Lair:1) 367 stones 2 needles of confusion 5 steel javelins 59 sling bullets 3 exploding tomahawks a +0 hunting sling (5, -4, Lair:1) 3 potions of mutation (6, -3, Lair:1) a Young Poisoner's Handbook a book of Changes (12, 0, Lair:1) a water moccasin corpse (skeletalised by now) (33, -8, Lair:1) a hydra corpse (skeletalised by now) (36, -11, Lair:1) a +0 short sword (36, 29, Lair:1) 12 stones