jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, -41, D:1) a +0 dagger (22, -48, D:1) a +0 helmet (28, -41, D:1) a +0 plate armour (44, -44, D:1) a +0 scale mail (53, 0, D:1) a +0 short sword (55, -57, D:1) a +0 dagger (57, -8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 0, D:2) a +0 flail (14, 2, D:2) a +0 mace (35, -10, D:2) a +0 flail (36, -25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 9, D:3) a +0 short sword (14, 4, D:3) a +0 short sword (16, 23, D:3) a +0 dagger (34, 1, D:3) a +0 falchion (43, 10, D:3) a +0 chain mail (53, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Vadurgh's Weapon Shop a +4 blowgun (294 gold) a +0 spear (36 gold) a +0 mace (36 gold) a +2 flail of crushing (206 gold) 21 stones (25 gold) a +1 lajatang of speed (624 gold) a +0 flail (42 gold) a +0 great sword (78 gold) the cursed +1 quarterstaff of Destiny {drain, rC+} (278 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It has a curse placed upon it. 28 sling bullets (168 gold) [Shop] Komug's Jewellery Shoppe the cursed ring of Mistrust {MP+9 AC-3 Int+2} (345 gold) [ring of protection] It affects your AC (-3). It affects your intelligence (+2). It affects your magic capacity (+9). It has a curse placed upon it. an uncursed amulet of magic regeneration (390 gold) an uncursed ring of protection from cold (325 gold) the ring "Intanau" {*Drain rF+ rC++ Stlth+} (564 gold) [ring of stealth] It protects you from fire. It greatly protects you from cold. It causes draining when unequipped. It makes you more stealthy. an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of faith (520 gold) an uncursed ring of ice (325 gold) a +6 ring of intelligence (760 gold) a +3 ring of protection (273 gold) an uncursed ring of magical power (260 gold) [Shop] Owirared's Antique Armour Shop a +0 robe (20 gold) a scarf of resistance (928 gold) a +0 large shield (130 gold) the +0 pair of fencer's gloves {+Riposte Dex+3} (1160 gold) It affects your dexterity (+3). the +8 plate armour of Dureheuf {+Inv rCorr} (2395 gold) It lets you turn invisible. It protects you from acid and corrosion. a +0 leather armour (58 gold) a +0 plate armour (667 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) (0, 0, D:4) a +0 flail (6, -35, D:4) a cursed -1 mace (16, -17, D:4) a +0 ring mail of cold resistance (17, -15, D:4) a +0 robe a +0 dagger (17, -14, D:4) a +0 dagger (19, -6, D:4) a +0 giant club (35, -29, D:4) a +0 spear (35, -1, D:4) a +0 plate armour (39, -30, D:4) 19 bolts (43, -27, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, 37, D:5) a +0 robe a +0 dagger (6, 38, D:5) a +0 leather armour a +0 short sword (7, 41, D:5) a +0 hand axe (8, 28, D:5) a +0 halberd (10, 27, D:5) a +0 spear a gnoll skeleton (12, 30, D:5) a +0 spear (20, 20, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (unseen) (7, -3, D:6) a +0 morningstar (unseen) (13, 8, D:6) a +0 robe (18, 6, D:6) a +0 dagger of flaming (19, 5, D:6) a +0 whip (19, 6, D:6) a cursed -2 dagger a +0 robe (21, -13, D:6) a +0 club (unseen) (22, 8, D:6) a +0 war axe