jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, 13, D:1) a +0 club (16, 36, D:1) a +0 club (18, 10, D:1) a +0 dagger (27, 20, D:1) a cursed -3 dagger (41, 30, D:1) a +0 dagger (47, 38, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -22, D:2) a +0 club (15, 14, D:2) a +0 club (18, -8, D:2) a +0 club (20, 16, D:2) a +0 club (26, 0, D:2) a +0 robe (29, 14, D:2) a +0 long sword (30, 11, D:2) a cursed +0 club (41, -21, D:2) a +0 club (41, 0, D:2) a +0 spear (41, 14, D:2) a +0 ring mail (52, -6, D:2) a +0 club (54, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 1, D:3) a +0 ring mail a +0 trident (0, 2, D:3) a +0 club a +0 whip (6, 17, D:3) a -1 short sword (9, 27, D:3) a cursed -1 club (22, -2, D:3) a +0 robe a +0 whip a +0 whip a +0 chain mail a +0 club a +0 ring mail (23, 25, D:3) a +0 dagger (33, 17, D:3) a +0 whip (34, 28, D:3) a +0 club (37, -5, D:3) 15 arrows (37, 15, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -4, D:4) a +0 robe (14, 14, D:4) a +0 flail (14, 25, D:4) a +0 spear a +0 halberd a +0 halberd (16, -7, D:4) a +0 trident a +0 leather armour (20, -2, D:4) a +0 robe a +0 dagger (20, -1, D:4) a cursed +0 ring mail a +0 dagger a +0 flail (34, 11, D:4) 27 bolts (44, -9, D:4) a +0 giant club (47, 27, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 7, D:5) a cursed +0 robe (13, -11, D:5) a +1 robe of resistance (19, -12, D:5) a +0 flail a +0 robe a +0 dagger (19, -11, D:5) a +0 robe a +0 hand axe (33, -30, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Temaf's General Store a +0 chain mail (63 gold) a scroll of enchant weapon (105 gold) 19 poisoned needles (106 gold) the +4 halberd "Xaodyod" {protect, rN+ MR+ Str+9 Dex-4} (729 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+9). It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (350 gold) 7 arrows (19 gold) 25 sling bullets (175 gold) a book of Misfortune (280 gold) (0, 0, D:6) a +0 mace (3, 4, D:6) a +0 club (4, 5, D:6) a +0 leather armour (4, 10, D:6) a +0 leather armour a +0 whip (24, -7, D:6) a +0 whip (25, -7, D:6) a +0 whip (26, -7, D:6) a +0 flail (30, -8, D:6) a +0 whip a cursed +0 leather armour (31, -11, D:6) a +0 dagger a +0 robe (33, -13, D:6) a +0 long sword a +0 chain mail (37, 6, D:6) a cursed -3 giant club (39, 26, D:6) a +0 dagger a +0 robe (40, 26, D:6) a +0 hand axe (41, -6, D:6) a +0 rapier a +0 leather armour (48, 9, D:6) a +0 giant club (54, 3, D:6) a +0 chain mail Level 7 of the Dungeon (1, 25, D:7) 28 arrows (2, 0, D:7) a scroll of enchant armour (2, 1, D:7) the amulet of Finality {Inacc rPois Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It protects you from poison. (4, 0, D:7) 5 gold pieces (6, 13, D:7) a +0 hand axe (7, 12, D:7) a +0 club (8, 12, D:7) a +0 short sword (13, 9, D:7) 14 arrows (still there?) 14 arrows (still there?) a +0 shortbow (still there?) (16, 40, D:7) a +0 robe (17, -8, D:7) a +0 flail (17, -6, D:7) a +0 shortbow 22 arrows (18, -2, D:7) an arrow (18, 41, D:7) a +0 giant spiked club (26, 13, D:7) a +2 long sword of electrocution (28, -3, D:7) a scroll of noise a scroll of random uselessness (29, 39, D:7) a cursed -2 halberd (29, 42, D:7) a +0 halberd a +0 chain mail (31, 41, D:7) a +0 club a +0 dagger a cursed +0 robe (33, 30, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (0, 18, D:8) a +0 robe (8, 6, D:8) 19 bolts (10, 40, D:8) a +2 long sword of flaming (29, 50, D:8) a +0 trident (29, 51, D:8) 2 arrows (30, 50, D:8) a cursed -1 shortbow 22 arrows a +0 robe (32, 16, D:8) a +0 trident a +0 chain mail (33, 16, D:8) a +0 leather armour (34, 16, D:8) a +0 flail (34, 56, D:8) an arrow (35, 14, D:8) a +0 short sword of speed (35, 15, D:8) a +0 dagger a +0 robe (35, 35, D:8) a +0 club a +0 leather armour (35, 42, D:8) a +0 mace a +0 leather armour (36, 55, D:8) a +0 shortbow 13 arrows (36, 56, D:8) a +0 war axe (37, 36, D:8) an arrow (39, 50, D:8) an arrow (42, 1, D:8) a +0 ring mail (42, 38, D:8) a +0 shortbow 13 arrows (47, 29, D:8) a +0 halberd (49, 49, D:8) a +0 dagger a +0 robe (54, 4, D:8) a +0 shortbow 15 arrows (60, 21, D:8) a potion of degeneration Level 9 of the Dungeon [Shop] Resegruz's Jewellery Shop an uncursed amulet of the gourmand (480 gold) an uncursed amulet of the gourmand (480 gold) an uncursed ring of fire (400 gold) an uncursed ring of protection from cold (400 gold) a cursed ring of teleportation (72 gold) the amulet of the Tortoise {rElec rN++ Regen+ Int-3 SInv} (838 gold) [amulet of regeneration] It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. a cursed amulet of inaccuracy (32 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of fire (400 gold) an uncursed ring of magical power (320 gold) an uncursed ring of wizardry (480 gold) a cursed -3 ring of evasion (32 gold) an uncursed ring of positive energy (320 gold) (0, 0, D:9) a cursed -3 giant club a +0 giant spiked club (3, -4, D:9) a +0 hand axe (3, -3, D:9) 14 arrows (4, -5, D:9) a +0 hand axe (4, -4, D:9) a +0 robe a +5 great sword (4, -3, D:9) a +0 hand axe (5, -6, D:9) a +0 robe a cursed +2 battleaxe (5, -4, D:9) a +0 hand axe (6, -6, D:9) a +0 robe a +3 hand axe (8, -1, D:9) a book of Changes (12, -29, D:9) a +0 ring mail a +0 dagger (13, -29, D:9) a +0 shortbow 22 arrows (13, -28, D:9) an arrow (16, -25, D:9) a +0 mace (18, -7, D:9) a cursed +0 dagger a cursed +0 robe (19, -25, D:9) a +0 short sword a +0 hand axe a +0 plate armour (19, -7, D:9) a +0 short sword a +0 robe (20, -8, D:9) a cursed +0 flail a +0 robe (34, -4, D:9) a +1 dagger of electrocution a +0 trident a +0 morningstar a +0 ring mail a +0 hunting sling of freezing a +0 hunting sling of velocity a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 whip (3, -1, D:10) a +0 buckler a +0 ring mail (6, 8, D:10) a +0 long sword (24, 8, D:10) a +0 robe (26, -4, D:10) a +0 short sword (29, 7, D:10) a +0 plate armour (32, 7, D:10) 2 potions of degeneration (32, 16, D:10) a potion of degeneration (33, 8, D:10) a potion of degeneration (37, 12, D:10) a cursed -3 short sword (41, 24, D:10) a +0 short sword (43, 19, D:10) a +0 scale mail (45, -2, D:10) a +0 giant spiked club a +0 giant club (45, -1, D:10) a +0 giant club (51, 10, D:10) a +0 short sword a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 37 javelins (3, 15, Lair:1) a +0 chain mail (8, -28, Lair:1) a +0 rapier (10, -32, Lair:1) a +1 robe of the Archmagi a +1 leather armour of fire resistance (10, -31, Lair:1) a +1 quarterstaff a +1 battleaxe of flaming a +2 hunting sling of velocity (11, -31, Lair:1) 42 tomahawks of returning 12 tomahawks 16 poisoned needles 2 needles of sleeping (23, -26, Lair:1) a +0 blowgun (23, 20, Lair:1) a +0 scimitar of flaming (26, 20, Lair:1) a +2 war axe of chopping a +0 chain mail (33, 6, Lair:1) 3 curare-tipped needles (36, -6, Lair:1) a +0 flail (41, -18, Lair:1) a cursed +0 club (48, -16, Lair:1) a +0 dagger (52, -6, Lair:1) a +0 leather armour (60, 0, Lair:1) a -6 ring of slaying a +2 helmet of see invisible the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +2 dagger of draining the cursed +1 war axe "Ystriv" {chop, rF- rN++ MR+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, -16, Lair:1) 31 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (2, 21, Lair:2) 4 potions of flight (4, 12, Lair:2) 20 bolts (10, 18, Lair:2) a cursed +0 long sword (15, 15, Lair:2) a +0 hand axe (16, 14, Lair:2) a +0 mace (18, -2, Lair:2) a +0 battleaxe (18, 17, Lair:2) a cursed +0 battleaxe (20, 18, Lair:2) a +0 leather armour (32, -30, Lair:2) a cursed +0 leather armour a +0 pair of boots (46, -1, Lair:2) a +0 short sword (63, 5, Lair:2) 4 needles of sleeping Level 3 of the Lair of Beasts (23, 0, Lair:3) a +0 hunting sling (47, 15, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a black mamba corpse (7, -10, Lair:4) a scroll of enchant armour (12, 1, Lair:4) a +0 rapier (31, 17, Lair:4) a porcupine skeleton (47, 16, Lair:4) 7 poisoned needles (49, 18, Lair:4) the +6 rapier of Ifoe {antimagic, +Inv Int-3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It lets you turn invisible. It makes you more stealthy.