jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -10, D:1) a +0 robe (8, 19, D:1) a +0 club (11, -15, D:1) a +0 hand axe (12, -13, D:1) a +0 dagger (14, 3, D:1) a +0 dagger (15, 4, D:1) 13 arrows (23, 29, D:1) a +0 dagger (30, 9, D:1) a +0 short sword (40, 25, D:1) a +0 dagger (41, 3, D:1) a cursed +0 mace (43, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (9, 21, D:2) a +1 hand axe of freezing (13, 8, D:2) a cursed -1 hunting sling (14, 3, D:2) 13 arrows (20, 10, D:2) 23 arrows (24, 15, D:2) a +0 club (34, 1, D:2) a +0 short sword (36, -10, D:2) a +0 dagger (40, 21, D:2) a cursed -1 ring mail (47, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling (11, -15, D:3) a +0 mace (11, -7, D:3) a +0 plate armour (14, -26, D:3) a +0 club (15, 1, D:3) a +0 falchion a +0 animal skin a +0 helmet (31, -8, D:3) an uncursed ring of attention (32, -8, D:3) a +0 club (33, 1, D:3) a +0 dagger (35, -16, D:3) a +0 short sword (36, -13, D:3) a +0 club a +0 hunting sling (53, -21, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (0, 35, D:4) a +0 robe (6, 3, D:4) a +0 cloak (14, 36, D:4) a +0 club (20, 52, D:4) a +0 mace (21, 7, D:4) a +0 robe a +0 dagger a +0 war axe a +0 club a +0 leather armour (24, 4, D:4) a +0 ring mail (25, 13, D:4) a +0 hand axe (37, 8, D:4) a +0 flail a +0 spear a +0 spear (37, 43, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Kom Ots {Int+4} (2110 gold) It affects your intelligence (+4). the ring of Crawling {Wiz rPois Slay+3 SInv} (5800 gold) [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It lets you see invisible. the +1 robe "Voluy" {rC+ Int+4 Dex+4} (3650 gold) It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. the +10 dagger "Pendulum" {pierce, *Contam rN++} (6490 gold) It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It causes magical contamination when unequipped. (2, -29, D:5) a +0 halberd a +0 chain mail (16, -20, D:5) a +0 dagger of electrocution a +0 scale mail (16, -19, D:5) a +0 trident a +0 scale mail (18, -5, D:5) a +0 spear (39, 7, D:5) a +0 flail a +0 ring mail (39, 8, D:5) a +0 falchion (40, 8, D:5) a cursed +0 robe (42, 9, D:5) a +1 dagger of speed a +1 dagger of holy wrath (49, -26, D:5) a +0 shield Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 23, D:6) a +0 cloak (7, 16, D:6) a +0 plate armour (15, 27, D:6) a +0 plate armour (16, -3, D:6) a +0 hand axe (23, 5, D:6) a +0 giant club (23, 6, D:6) a +0 leather armour (25, 4, D:6) a +0 leather armour (25, 5, D:6) a +0 halberd a +0 chain mail (35, -7, D:6) a +0 rapier (44, 0, D:6) 27 arrows (45, 16, D:6) a +0 dagger a +0 robe a +0 trident a +0 leather armour (45, 18, D:6) a +0 dagger a +0 robe of fire resistance Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (3, 10, D:7) a +0 mace a +0 ring mail a +0 war axe a +0 ring mail (3, 11, D:7) a +0 club a +0 ring mail (17, 11, D:7) a +0 rapier (26, 6, D:7) 25 bolts (32, -6, D:7) a +0 hunting sling (35, 24, D:7) 19 arrows (37, 13, D:7) 2 poisoned javelins (37, 19, D:7) a poisoned javelin (37, 20, D:7) a wand of random effects (34) (40, 24, D:7) a +0 falchion a +0 club (45, 35, D:7) a +0 robe a +0 dagger (49, 30, D:7) a +1 flail of crushing (51, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a poisoned javelin (1, -4, D:8) a poisoned javelin (3, -5, D:8) a poisoned javelin (4, -3, D:8) a potion of cancellation (8, -9, D:8) the +9 dagger of Risk Management {pierce, *Contam +Rage Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. It causes magical contamination when unequipped. (13, -13, D:8) a +0 scimitar (14, -12, D:8) a +0 dagger the Ecumenical Temple