jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -8, D:1) a cursed +0 club a +0 dagger (5, -7, D:1) a +0 club (5, 35, D:1) a +0 hand axe (7, 3, D:1) a +0 club (12, 2, D:1) a +0 robe (15, -7, D:1) a +0 club (24, 1, D:1) a +0 club (25, -14, D:1) a +0 club (25, 8, D:1) a +0 ring mail (26, 25, D:1) a +0 short sword (28, -2, D:1) a +0 dagger (43, -5, D:1) a +0 leather armour (45, 34, D:1) 18 bolts (49, -2, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (2, -1, D:2) a +0 hunting sling a +0 club (5, -14, D:2) a cursed +0 scale mail (6, -4, D:2) a +0 short sword (13, 11, D:2) a +0 club (14, 12, D:2) a +0 club (17, 17, D:2) a +0 dagger a +0 hunting sling (20, -4, D:2) a +0 dagger (33, 14, D:2) a +0 dagger (34, -3, D:2) a +0 dagger (34, 20, D:2) 24 bolts (36, -9, D:2) a +0 short sword (37, 6, D:2) a +0 ring mail (37, 16, D:2) a +0 long sword (40, 0, D:2) a +0 club (40, 1, D:2) a +0 short sword (45, 14, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a cursed -2 club (6, -22, D:3) a +0 hand axe (8, -22, D:3) a +0 hunting sling a +0 club (11, -22, D:3) a +0 leather armour a +0 hand axe (12, 9, D:3) a +0 club (28, -31, D:3) a +0 robe (31, -25, D:3) a +0 club (33, 12, D:3) a +0 leather armour (39, -22, D:3) a +0 short sword a +0 scale mail (42, -20, D:3) a +0 war axe a +0 leather armour a +0 flail a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 spear (2, 11, D:4) a +0 giant spiked club (3, 8, D:4) a +1 pair of gloves (7, -21, D:4) a +0 flail (17, -16, D:4) a +0 giant club (22, -19, D:4) a +0 leather armour (32, 16, D:4) a +0 short sword (45, -21, D:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (55, -15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a wand of random effects (21) (29, 3, D:5) a +0 short sword (32, 34, D:5) a +0 hunting sling (33, -21, D:5) a scroll of noise 2 scrolls of random uselessness (33, -5, D:5) a +0 animal skin (34, 31, D:5) a +0 giant club (53, -1, D:5) a cursed +0 robe (57, -11, D:5) a +3 falchion a +0 robe (57, -8, D:5) a +3 scimitar of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 37, D:6) a wand of random effects (22) (12, -20, D:6) a +0 short sword (15, 6, D:6) a +0 falchion a +0 leather armour (32, 2, D:6) a +0 dagger (32, 8, D:6) a cursed ring of teleportation a +0 mace a +0 morningstar (34, 8, D:6) a +0 leather armour a cursed -3 club (34, 9, D:6) a +0 mace (36, 1, D:6) a +0 leather armour (37, 1, D:6) a +0 whip of flaming a +0 robe a +0 animal skin (37, 2, D:6) a +0 animal skin (41, -15, D:6) a wand of random effects (20) (45, 37, D:6) 18 arrows (47, 18, D:6) a cursed +0 rapier a +0 robe a +0 animal skin (49, 29, D:6) a +0 chain mail (51, 11, D:6) a +0 leather armour a +0 flail (51, 12, D:6) a +0 flail (53, 10, D:6) a cursed +0 leather armour a +0 short sword (54, 18, D:6) a +0 mace (55, -16, D:6) a cursed +0 leather armour (55, 21, D:6) a +3 quarterstaff of chaos Level 7 of the Dungeon [Shop] Femoteur's Jewellery Emporium a +5 ring of protection (660 gold) a +3 ring of dexterity (188 gold) an uncursed ring of wizardry (360 gold) a +3 ring of strength (188 gold) an uncursed amulet of faith (480 gold) a cursed ring of attention (54 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of magical power (240 gold) a cursed -2 ring of evasion (24 gold) [Shop] Xidegaem's Gadget Emporium a wand of paralysis (7) (126 gold) a wand of random effects (23) (175 gold) a wand of flame (18) (140 gold) a fan of gales (560 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a phantom mirror (420 gold) a wand of disintegration (9) (182 gold) a lamp of fire (560 gold) a lightning rod (4/4) (560 gold) [Shop] Ajuacen's Magic Scroll Emporium a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) a scroll of holy word (97 gold) a scroll of fear (45 gold) a scroll of remove curse (39 gold) a scroll of torment (97 gold) a scroll of teleportation (39 gold) [Shop] Wadeh's Distillery a potion of haste (140 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) 2 potions of heal wounds (140 gold) a potion of berserk rage (70 gold) a potion of cancellation (112 gold) (0, 0, D:7) 12 bolts (1, 26, D:7) a +0 short sword (3, 21, D:7) a +0 giant club (4, 25, D:7) a +0 scimitar (5, 21, D:7) a +0 chain mail (33, -1, D:7) a potion of degeneration (42, 28, D:7) a +0 spear (43, 2, D:7) a +0 mace (43, 3, D:7) a +0 hand axe (43, 15, D:7) the +9 morningstar of Nase {drain, Fragile +Fly rC+++ Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It renders you almost immune to cold. It lets you fly. It will be destroyed if unequipped. (44, 1, D:7) a +0 dagger a cursed -2 robe a +0 dagger a +0 robe (44, 3, D:7) a +0 leather armour (45, -3, D:7) a +0 chain mail (45, 1, D:7) a +0 hand axe (49, 37, D:7) a +0 flail (49, 38, D:7) a +0 dagger a cursed +0 robe (49, 40, D:7) a +0 dagger a +0 chain mail a +0 morningstar (50, 40, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour (51, 40, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (2, 0, D:8) a +3 scimitar of freezing a +0 robe a cursed +0 flail a +0 robe a +0 great sword a +0 robe (4, 0, D:8) a +0 robe (5, 15, D:8) 10 arrows a +0 shortbow (9, 16, D:8) an arrow (14, 36, D:8) 29 bolts (15, 23, D:8) a potion of degeneration (15, 29, D:8) a +0 quarterstaff (19, 43, D:8) 2 potions of degeneration (20, 0, D:8) a +0 trident a +0 leather armour (21, 41, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (21, 42, D:8) a +0 short sword a cursed +0 ring mail a +0 hand axe a +0 ring mail (22, -1, D:8) a +0 dagger a +0 ring mail (22, 40, D:8) a +0 club (24, 0, D:8) a +0 long sword a +0 chain mail a +0 dagger (25, 0, D:8) a +0 dagger a +0 robe (25, 7, D:8) a cursed +2 flail a cursed +0 robe (26, 7, D:8) a +0 halberd a +0 robe a +3 flail a +0 robe a +0 hand axe a +0 robe (34, 0, D:8) a +0 shortbow (34, 37, D:8) a +0 dagger a +0 flail a +0 robe a +0 dagger (34, 39, D:8) a +0 leather armour a +0 flail Level 9 of the Dungeon (0, 0, D:9) 20 arrows (2, 46, D:9) a +0 giant club (11, 35, D:9) a +0 trident (15, 5, D:9) a +0 giant club (16, 5, D:9) 23 arrows a +0 shortbow (23, 44, D:9) a +0 robe (29, 40, D:9) a +0 dagger a +0 hand crossbow 19 bolts a kobold corpse (30, 41, D:9) a +0 blowgun a +0 whip a +0 dagger a cursed -2 dagger a kobold corpse a kobold corpse a big kobold corpse a kobold corpse (43, 42, D:9) a +0 long sword (52, 45, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 16 gold pieces (1, -7, D:10) an arrow (2, -6, D:10) 2 arrows (3, -5, D:10) an arrow (3, -2, D:10) 2 scrolls of torment (4, -4, D:10) an arrow (5, -2, D:10) an arrow (6, 0, D:10) a cursed +0 shortbow (unseen) (9, -2, D:10) a +0 long sword the Ecumenical Temple