jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 11, D:1) a +0 dagger (4, 3, D:1) a +0 hand axe (9, 0, D:1) a +0 leather armour (10, 15, D:1) a +0 short sword (11, -10, D:1) a +0 dagger (17, 26, D:1) a +0 dagger (29, -5, D:1) a +0 dagger (50, 2, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 leather armour (6, -14, D:2) a +0 club a cursed -3 club (16, 24, D:2) a +0 leather armour (17, 16, D:2) a +2 dagger of speed (18, 14, D:2) a +0 leather armour (18, 16, D:2) a +0 short sword (24, 32, D:2) a +0 halberd (33, 6, D:2) a +0 long sword a +0 plate armour (34, 10, D:2) a +0 falchion (53, 6, D:2) a +0 dagger (53, 37, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 9, D:3) a +0 mace (7, 12, D:3) a +0 spear (10, 16, D:3) a +0 club a +0 chain mail a +0 hand axe a +0 whip a +0 leather armour a +0 flail a +0 scale mail (20, 35, D:3) a +0 dagger (21, 25, D:3) a cursed -1 dagger (21, 35, D:3) a +0 ring mail (22, 24, D:3) a +0 club (25, 54, D:3) a +0 club (35, 44, D:3) 3 large rocks (39, 17, D:3) a +0 club (41, 42, D:3) a +0 short sword (48, 18, D:3) a +0 war axe (50, 23, D:3) 25 bolts (50, 55, D:3) a +0 club (57, 13, D:3) a +0 war axe (57, 46, D:3) a +0 dagger (60, 19, D:3) a cursed -1 club (67, 37, D:3) a +0 ring mail Level 4 of the Dungeon (17, 22, D:4) a +0 giant spiked club (18, 7, D:4) a +0 chain mail (19, 4, D:4) a +0 robe (19, 30, D:4) a +0 dagger a +0 club a +0 hand axe a +0 leather armour (19, 31, D:4) a +0 trident (22, 7, D:4) a +1 mace of venom (23, 4, D:4) a +0 robe a +0 dagger (26, 4, D:4) a +1 robe of cold resistance a +0 dagger (28, 29, D:4) the +6 dagger of the Ancients {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (6, -5, D:5) a +0 ring mail (7, -28, D:5) a +0 giant club (8, -31, D:5) a +0 whip a +0 spear a +0 scale mail a +0 flail (8, -30, D:5) a +0 spear (10, 3, D:5) a +0 hand axe (34, -31, D:5) a +0 trident (34, -2, D:5) the +4 hand axe "Hooz" {venom, MR+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (41, -27, D:5) a +0 giant spiked club (41, 2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (17, -41, D:6) a +0 hand axe (27, -11, D:6) a +0 robe (28, 3, D:6) a +0 war axe (34, -39, D:6) a +0 halberd (34, -38, D:6) a +0 spear (34, -37, D:6) a +0 shield a +0 scale mail a +5 trident of pain (34, -36, D:6) a +0 halberd (34, -27, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Jegom's Gadget Emporium a sack of spiders (240 gold) a wand of disintegration (9) (156 gold) a crystal ball of energy (240 gold) a wand of iceblast (5) (108 gold) a wand of flame (29) (186 gold) a wand of polymorph (9) (132 gold) a wand of clouds (7) (396 gold) a wand of flame (23) (150 gold) (0, 0, D:7) 3 sling bullets (2, 1, D:7) a sling bullet (2, 2, D:7) a sling bullet (10, 8, D:7) 2 potions of degeneration (11, 25, D:7) a +0 dagger (11, 32, D:7) a +0 dagger (11, 33, D:7) a +0 robe a +0 dagger (11, 35, D:7) a +0 short sword (11, 36, D:7) a +0 battleaxe a +0 chain mail a +0 short sword a +0 dagger a +0 short sword (12, 33, D:7) a +0 short sword (21, 28, D:7) a throwing net the Ecumenical Temple