jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (3, -10, D:1) a +0 club (12, 23, D:1) a +0 whip (13, 2, D:1) a cursed -1 spear (15, 35, D:1) a +0 helmet (19, 0, D:1) a +0 club (25, 15, D:1) a +0 club (30, 17, D:1) a +0 club (44, 5, D:1) a +0 club Level 2 of the Dungeon (8, -7, D:2) a +0 dagger (22, -14, D:2) a +0 short sword (26, -38, D:2) a +0 club (34, 8, D:2) a +0 spear (43, 2, D:2) a +0 hunting sling (44, -37, D:2) a +0 mace (49, -11, D:2) a +0 dagger (51, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 whip (4, 13, D:3) a +0 dagger (5, 13, D:3) a +0 dagger a +0 robe (6, 14, D:3) a +0 trident a +0 leather armour (10, -20, D:3) a +0 club (11, -1, D:3) a potion of degeneration (25, -24, D:3) a cursed +0 dagger (26, 9, D:3) a +0 dagger (28, -35, D:3) a +0 ring mail (35, -7, D:3) a +0 whip Level 4 of the Dungeon (2, 3, D:4) a +0 dagger a +0 robe (9, 2, D:4) a +0 scythe a +0 robe (10, -11, D:4) a +1 robe (20, -16, D:4) a +0 ring mail a +0 hand axe (20, -15, D:4) a +0 robe a +0 dagger (23, 20, D:4) a +0 scale mail (33, 7, D:4) a +0 giant club (34, 20, D:4) a +0 spear (34, 21, D:4) a +0 spear (35, 21, D:4) the +6 hunting sling of Diask {freeze, Str+8 Dex-2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+8). It affects your dexterity (-2). It lets you see invisible. (36, 23, D:4) a +0 falchion (37, -15, D:4) a +0 robe (38, -10, D:4) a +0 leather armour a +0 flail a +0 morningstar of protection (39, -10, D:4) a +0 hand axe (43, -16, D:4) a +0 plate armour (47, 5, D:4) a +0 falchion (48, 5, D:4) a +0 whip (52, 21, D:4) a cursed -2 giant club (55, -24, D:4) a +0 spear (55, 27, D:4) a +0 ring mail (62, -16, D:4) a +0 hunting sling Level 5 of the Dungeon (3, -11, D:5) a +0 plate armour (29, 4, D:5) a +0 ring mail (31, 14, D:5) a +0 leather armour (34, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 26, D:6) a +0 long sword (3, 14, D:6) a +0 flail (24, 39, D:6) a +0 giant club (38, 31, D:6) a +0 mace a +0 robe (40, 34, D:6) a +0 robe a +0 long sword a +0 robe Level 7 of the Dungeon [Shop] Ulu Tol's Distillery a potion of resistance (120 gold) a potion of resistance (120 gold) 2 potions of invisibility (192 gold) a potion of flight (36 gold) a potion of resistance (120 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of might (48 gold) (0, 0, D:7) a +0 flail a +0 trident (2, -15, D:7) a +0 shortbow (2, -1, D:7) a +0 dagger (5, 26, D:7) a +0 scale mail (24, -24, D:7) a +0 chain mail (29, 28, D:7) a +2 mace of draining (33, -11, D:7) a +0 leather armour (38, -10, D:7) a +0 dagger (38, 16, D:7) a +0 hand axe (41, -20, D:7) a +0 leather armour (59, -26, D:7) a +0 robe a +0 dagger (60, -25, D:7) a +0 leather armour a +0 flail (61, -24, D:7) a +0 ring mail (62, -25, D:7) a cursed +0 chain mail a +0 dagger (64, 20, D:7) a cursed +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of chaos (7, 15, D:8) a +0 ring mail (29, -2, D:8) a +0 robe a cursed +1 falchion of freezing (30, -2, D:8) a +0 robe a +1 falchion a +1 robe of fire resistance a cursed +3 dagger of speed (35, 9, D:8) the +9 ring mail "Kepnul" {MR+ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. (36, 1, D:8) a +0 trident (36, 3, D:8) a +0 robe a +0 dagger (37, 4, D:8) a +0 club (38, 2, D:8) a +0 great mace a +0 plate armour (38, 3, D:8) a +0 dagger a +0 robe (39, 2, D:8) a +0 chain mail (40, -5, D:8) a +0 giant club (40, 2, D:8) a cursed -3 war axe a +0 ring mail (41, 5, D:8) a +0 dagger a +0 robe (42, 4, D:8) a +0 mace a +0 scale mail Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (15, -1, D:9) a +0 trident (15, 1, D:9) a +2 flail of protection a +0 ring mail (16, 0, D:9) a +0 dagger (17, 0, D:9) a +0 dagger a +0 robe (17, 1, D:9) a +0 halberd a +0 chain mail a +0 trident a cursed +0 plate armour (18, 7, D:9) a +0 flail a +0 plate armour (18, 9, D:9) a +0 falchion a +0 ring mail a +0 falchion (18, 10, D:9) a +0 morningstar a +0 chain mail (19, 1, D:9) a +0 short sword (20, 3, D:9) a +0 flail (20, 4, D:9) a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail (21, 5, D:9) a +0 whip (23, 6, D:9) a +0 falchion a +0 scale mail (23, 29, D:9) a +4 battleaxe (24, 31, D:9) a +0 short sword (27, 22, D:9) a +0 mace a +0 leather armour (32, 11, D:9) a +0 dagger a +0 robe (32, 33, D:9) a +0 flail (33, 14, D:9) a +0 club (35, 10, D:9) a +0 robe (36, 32, D:9) a +0 hunting sling (38, 23, D:9) a +0 giant spiked club a +0 giant club (40, 32, D:9) a +0 shortbow 62 bolts 124 arrows a +3 morningstar of protection a cursed -1 dagger a +3 leather armour (52, 25, D:9) a +0 dagger a +0 robe (53, 22, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 giant club (10, 29, D:10) a cursed +0 giant club (14, -9, D:10) a +0 giant club a +0 giant club (20, 29, D:10) a +0 dagger (21, 34, D:10) a +0 dagger (22, 29, D:10) a +0 short sword (25, 16, D:10) a +0 quarterstaff (28, 22, D:10) an uncursed amulet of the acrobat a cursed amulet of inaccuracy (42, 44, D:10) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (8, -6, Lair:1) a +0 long sword (8, -2, Lair:1) 3 tomahawks (8, -1, Lair:1) a +0 troll leather armour