jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 4, D:1) a +0 mace (19, 22, D:1) a +0 club (22, 22, D:1) a +0 dagger (36, 8, D:1) a +0 dagger (38, 10, D:1) a +0 club (40, 5, D:1) a +0 barding (50, 0, D:1) a +0 hand axe (53, -3, D:1) a +0 robe (54, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, -5, D:2) a +0 mace (13, 7, D:2) a +0 dagger (23, -4, D:2) a +0 leather armour of cold resistance (26, -9, D:2) a +0 dagger (26, 27, D:2) 2 large rocks (27, 20, D:2) a +0 spear (29, 2, D:2) a +0 club (33, 1, D:2) a +0 spear (35, 2, D:2) a +0 ring mail (39, 17, D:2) a +0 ring mail (40, 19, D:2) a +0 leather armour (44, 0, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 dagger (10, 13, D:3) a +0 robe (24, 0, D:3) a +0 dagger (29, 1, D:3) a staff of air (29, 2, D:3) a +0 morningstar (29, 3, D:3) a +0 hand axe (31, 3, D:3) a +0 hand axe a +0 short sword (32, 29, D:3) a +0 leather armour a +0 whip (35, 12, D:3) a +0 club (37, 12, D:3) a +0 dagger (39, 29, D:3) a +0 whip (42, 16, D:3) a +0 club a +0 hunting sling (42, 22, D:3) a +0 whip (43, 22, D:3) a +0 spear (44, 22, D:3) a +0 flail (52, 3, D:3) a +0 flail Level 4 of the Dungeon (2, -28, D:4) a +0 dagger (3, -27, D:4) a +0 short sword (6, -3, D:4) a +0 leather armour a +0 club (16, 5, D:4) a +2 robe of fire resistance a +0 dagger (17, 4, D:4) a +0 scale mail (18, 5, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 rapier (24, -15, D:4) a +0 leather armour a +0 falchion (24, 8, D:4) a +0 club (30, -29, D:4) a +0 whip (30, -12, D:4) a +0 short sword (still there?) 9 gold pieces (still there?) (33, -30, D:4) a potion of magic (35, -31, D:4) a +0 club (38, 3, D:4) a +0 robe (42, 5, D:4) a +0 dagger (44, 3, D:4) a +0 mace (45, 1, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection a +0 leather armour (1, 1, D:5) a +0 flail a +2 vorpal hand axe a +0 leather armour (2, -1, D:5) a +0 robe (4, 2, D:5) a +0 short sword (22, 29, D:5) a +0 dagger a +0 leather armour (24, 25, D:5) a +0 hunting sling (28, -21, D:5) a bullfrog corpse (skeletalised by now) (46, 5, D:5) a +0 trident a +0 ring mail (47, 5, D:5) a +0 short sword a +0 plate armour (47, 6, D:5) a +0 giant club a +0 flail (48, 4, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (48, 5, D:5) a +0 club a +0 club a +0 trident a +0 leather armour (48, 6, D:5) a +1 short sword of holy wrath (49, -19, D:5) a +0 scale mail (50, 7, D:5) a +0 flail a +0 scale mail (56, -21, D:5) a +0 battleaxe (59, 7, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Level 6 of the Dungeon (0, 0, D:6) a +0 long sword a +0 robe (26, 18, D:6) a bullfrog corpse (skeletalised by now) (28, 13, D:6) a +0 club (29, 11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 12, D:6) a +0 dagger of speed a +0 robe an orc corpse (skeletalised by now) (30, 9, D:6) a +0 flail a +0 scale mail (30, 10, D:6) a +0 mace a +0 buckler the Ecumenical Temple