jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 10, D:1) a +0 club (6, -4, D:1) a +0 leather armour (10, 0, D:1) a +0 dagger (11, -16, D:1) a +0 spear (13, 3, D:1) a +0 club (14, -17, D:1) a +0 plate armour (16, -5, D:1) a +0 whip (17, -24, D:1) a +0 dagger (19, 13, D:1) a +0 robe (31, 7, D:1) a +0 mace (33, 26, D:1) a +0 whip (52, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -7, D:2) a +0 whip (16, 0, D:2) a +0 spear (20, -1, D:2) a +0 flail (22, 7, D:2) a +0 ring mail (25, -10, D:2) a +0 scale mail (26, -11, D:2) a +0 dagger (26, 5, D:2) a +0 flail (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (27, 7, D:2) a +0 dagger (still there?) a +0 robe (still there?) (27, 9, D:2) a +0 halberd (30, -10, D:2) a +0 club (30, 33, D:2) a +0 dagger (32, 19, D:2) a +0 spear (42, 7, D:2) a +0 whip (43, 8, D:2) a +0 short sword (45, -3, D:2) a +0 mace Level 3 of the Dungeon [Shop] Soitonlo's Magic Scroll Shop a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) a scroll of enchant weapon (90 gold) (0, 0, D:3) a +0 robe (8, -2, D:3) a +0 short sword (8, 0, D:3) a +0 scale mail (17, 11, D:3) a +0 whip (18, 10, D:3) a +0 short sword (31, -16, D:3) a +0 quarterstaff (54, 0, D:3) a +0 robe Level 4 of the Dungeon [Shop] Meiwn's One-of-a-Kind Rings a +1 ring of slaying (60 gold) the ring "Boderui" {*Corrode rF++ Slay+7} (1806 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+7). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. a +5 ring of strength (412 gold) the ring of Hoguqun {rF+ Str+4} (404 gold) [ring of protection from fire] Str: It affects your strength (+4). rF: It protects you from fire. a +10 ring of intelligence (1364 gold) the ring "Ocheez" {rElec rN++ Dex-5 SInv} (290 gold) [ring of see invisible] Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (0, 0, D:4) a +0 mace (2, 8, D:4) a +0 whip (5, -21, D:4) a +0 dagger (5, -13, D:4) a +0 ring mail (10, -23, D:4) a +0 long sword (12, 2, D:4) the +7 dagger "Oxtic" {vorpal, rPois rN+++ Will- Dex-5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (13, -10, D:4) a +0 short sword (16, 4, D:4) a +0 dagger (17, -7, D:4) a +0 dagger (19, 7, D:4) a scroll of noise (29, -12, D:4) a +0 halberd (29, -11, D:4) a +0 whip (30, -11, D:4) a +0 flail (35, -27, D:4) a +2 spear of venom (37, -25, D:4) a +0 scale mail (39, -11, D:4) a +0 whip (40, 5, D:4) a +0 whip (41, 4, D:4) a +0 robe (42, -6, D:4) a +0 ring mail a +4 flail of holy wrath (42, -2, D:4) a +0 club (43, -22, D:4) a +0 club (44, -29, D:4) a +0 dagger (45, 20, D:4) a +0 club (46, -24, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (2, 0, D:5) a +0 leather armour a +0 hand axe (3, 16, D:5) a +0 robe (20, 36, D:5) a +0 club a +0 plate armour a +0 long sword a +0 leather armour a +0 whip an orc corpse an orc skeleton (20, 37, D:5) a +0 falchion (still there?) an orc skeleton (still there?) (21, 36, D:5) a +0 mace (still there?) a +0 trident (still there?) (29, 22, D:5) a +0 ring mail Level 6 of the Dungeon (3, -30, D:6) a scroll of noise (20, -7, D:6) a +0 shortbow (27, -28, D:6) a +0 club (28, -24, D:6) a +1 hand axe of freezing (29, 1, D:6) a +0 giant spiked club (still there?) an ogre corpse (still there?) (34, -35, D:6) a +0 short sword (35, -22, D:6) a +0 short sword a +0 scale mail (44, -9, D:6) a +0 dagger of speed a +0 robe (44, -8, D:6) a +0 short sword (48, -28, D:6) a +0 scale mail a +0 flail (51, -12, D:6) a +0 club a +2 falchion of draining a +1 flail of protection (54, -13, D:6) a +0 leather armour the Ecumenical Temple