jotwebe Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 5, D:1) a +0 robe (5, 12, D:1) a +0 robe (8, 3, D:1) a +0 dagger (11, 15, D:1) a +0 club (14, -14, D:1) a +0 short sword (21, 28, D:1) a +0 ring mail (23, 26, D:1) a +0 dagger (27, -9, D:1) a +0 ring mail (27, 2, D:1) a +0 club (39, 16, D:1) a +0 mace (56, 28, D:1) a +0 quarterstaff (58, 24, D:1) a +0 flail Level 2 of the Dungeon [Shop] Hel Utz's Antique Armour Emporium a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +2 chain mail of cold resistance (473 gold) a +0 pair of boots (99 gold) a +2 robe of the Archmagi (829 gold) a +0 robe (15 gold) a +0 pair of gloves (99 gold) a +0 tower shield (99 gold) [Shop] Pazeducs's Magic Scroll Emporium 3 scrolls of enchant armour (292 gold) a scroll of teleportation (39 gold) (0, 0, D:2) a +0 spear (7, -17, D:2) 5 large rocks (8, -41, D:2) a +0 club a +0 club (14, -26, D:2) a +0 dagger (22, -38, D:2) a +0 club (23, -41, D:2) a +0 spear (23, -40, D:2) a +0 whip (23, -38, D:2) a +0 club (50, -45, D:2) a +0 dagger (50, -37, D:2) a +0 whip (59, -37, D:2) a +0 short sword (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +4 whip (0, 5, D:3) a +0 robe a +0 dagger (5, 11, D:3) a +0 leather armour a +4 whip (6, -24, D:3) a +0 ring mail (6, 18, D:3) a +0 spear (7, 11, D:3) a +0 robe a +0 dagger (8, -14, D:3) a +0 leather armour a +0 hand axe (8, 11, D:3) a +0 robe (12, 17, D:3) a +0 club (15, -11, D:3) a +0 war axe a +0 club (16, -9, D:3) a +0 club (28, 23, D:3) a +0 ring mail (35, -8, D:3) a +0 dagger (48, -3, D:3) a +0 short sword (49, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, 12, D:4) a +0 ring mail (6, -46, D:4) a +0 flail a +0 leather armour (6, -24, D:4) a +0 short sword (9, -43, D:4) a +0 dagger a +0 hand axe a +0 club (9, -23, D:4) a +0 short sword (10, 5, D:4) a +0 dagger a +0 robe (11, 5, D:4) a +0 dagger a +0 robe (11, 6, D:4) a +0 club a +0 scale mail a +0 dagger (12, 6, D:4) a +0 ring mail (14, 6, D:4) a +0 short sword (20, -38, D:4) an orb of guile (20, -12, D:4) a +0 lajatang (23, -11, D:4) a +0 robe (28, -2, D:4) a +0 dagger (37, -17, D:4) a +0 spear (37, -7, D:4) a +0 club a +0 hunting sling (38, -17, D:4) a +0 halberd a +0 robe a +0 club (38, -15, D:4) a +0 whip (39, -17, D:4) a +0 whip a +0 whip a +0 chain mail a +0 falchion (40, -36, D:4) a +0 ring mail (40, -6, D:4) a +0 mace (41, -13, D:4) a +0 club (45, -34, D:4) a +0 spear (46, -37, D:4) a +0 war axe a +0 club (50, -1, D:4) a +0 hand axe (51, 1, D:4) a +0 short sword (52, -41, D:4) a +0 club (54, -25, D:4) a +0 robe (56, -29, D:4) a +0 whip (60, -35, D:4) a +0 club Level 5 of the Dungeon [Shop] Laode's Jewellery Shop a ring of poison resistance (280 gold) an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) a ring of flight (245 gold) a ring of magical power (280 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (526 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the amulet of the Lotus Blossom {RegenMP Str-4 Slay+6} (753 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). (0, 0, D:5) a +0 club (1, -10, D:5) a +0 ring mail (2, 10, D:5) a +0 robe a +0 dagger (2, 12, D:5) a +0 whip (6, 3, D:5) a +0 morningstar a +0 leather armour (9, -40, D:5) a +0 arbalest (14, -16, D:5) 5 large rocks (20, -45, D:5) a +0 robe Level 6 of the Dungeon [Shop] Wuvik's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of torment (105 gold) [Shop] Anotoreg's Jewellery Emporium a ring of poison resistance (260 gold) a +6 ring of dexterity (760 gold) an amulet of faith (520 gold) a ring of flight (227 gold) a ring of resist corrosion (260 gold) a ring of flight (227 gold) [Shop] Buyxyps's Weapon Emporium a +0 mace of holy wrath (74 gold) the +9 dagger of Corporal Punishment {protect, rElec rF+} (684 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 rapier (40 gold) a +0 falchion (30 gold) the +6 demon blade of the Volcano {pain, *Corrode +Blink rElec Str+3} (892 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 hand crossbow (35 gold) a +0 war axe (35 gold) a +4 vorpal mace (265 gold) a +0 hunting sling (15 gold) [Shop] Ezoatyicusch's Armour Shop a +0 helmet (67 gold) a +0 hat of intelligence (165 gold) a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 helmet (67 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) the +1 plate armour "Raebicsa" {+Blink Int+3} (724 gold) Int: It affects your intelligence (+3). +Blink: It lets you blink. a +0 robe (10 gold) a +0 pair of gloves of strength (172 gold) a +0 chain mail (67 gold) [Shop] Badu's Armour Shoppe a +2 buckler of protection (301 gold) a +0 plate armour (322 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:6) a +0 ring mail (6, 24, D:6) a +0 dagger (14, 17, D:6) a +0 flail (22, -1, D:6) a +0 leather armour a +0 hand axe (22, 0, D:6) a +0 war axe a +0 club (25, -2, D:6) a +0 ring mail a +0 short sword (27, 27, D:6) a +0 leather armour a +0 whip (28, 1, D:6) a +6 ring of strength (31, -7, D:6) a +0 hand crossbow (31, 8, D:6) a +0 ring mail (31, 31, D:6) a +0 giant club (32, 32, D:6) a +0 giant spiked club (35, 35, D:6) a staff of conjuration (43, 16, D:6) a +0 scale mail a +6 flail of protection Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (5, -16, D:7) a +0 short sword (6, -17, D:7) a +0 whip a +0 dagger (7, -19, D:7) a +0 whip (8, -20, D:7) a +0 short sword (10, -21, D:7) a +0 club a +0 club (10, -20, D:7) a +0 short sword (17, -14, D:7) a +0 mace (25, -8, D:7) a +0 giant spiked club (25, 2, D:7) a +0 whip (26, 2, D:7) a +0 whip (still there?) a +0 whip (still there?) (27, -13, D:7) a +0 trident (27, 3, D:7) a +0 short sword (28, 1, D:7) a +0 club (28, 2, D:7) a +0 ring mail (still there?) a +0 club (still there?) (28, 3, D:7) a +0 mace (28, 4, D:7) a +0 robe a +0 dagger (28, 5, D:7) a +0 robe a +0 whip Level 8 of the Dungeon (0, 0, D:8) the +9 spear of Uloimp {vorpal, Contam Fly rN+ Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (0, 40, D:8) a +0 club (4, 5, D:8) a +0 chain mail (6, 28, D:8) a +0 ring mail (still there?) a +0 dagger (still there?) (6, 29, D:8) a +0 dagger a +0 robe (7, 29, D:8) a +0 chain mail a +0 hand axe (11, 55, D:8) a +0 robe a +0 dagger (12, 44, D:8) a +0 short sword (12, 46, D:8) a +0 hunting sling (13, 54, D:8) a +0 leather armour a +0 war axe a +0 leather armour a +0 flail (13, 55, D:8) a +3 flail (15, 54, D:8) a +0 mace (24, 11, D:8) a +0 falchion (25, 15, D:8) a +0 chain mail a +0 dire flail (26, 10, D:8) a +0 ring mail a +0 mace (53, 52, D:8) a +0 spear (57, 41, D:8) +0 steam dragon scales (64, 54, D:8) a +0 ring mail (65, 4, D:8) a +0 short sword a +0 short sword (65, 9, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 robe a +0 dagger (1, -11, D:9) +0 steam dragon scales (6, -48, D:9) 4 large rocks (6, -38, D:9) the +4 halberd "Hieqadae" {vamp, rN+ Will+ MP+9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. (7, -43, D:9) a +0 longbow of freezing (21, -11, D:9) a +0 great mace a +0 giant club (28, -22, D:9) a +0 halberd of freezing (29, 1, D:9) a +0 glaive (55, -16, D:9) a +0 flail (55, -15, D:9) a +0 robe a +0 dagger (56, -17, D:9) a +0 robe a +0 dagger (56, -15, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) the +5 chain mail of the Kraken {*Corrode MP+9 Stlth+} MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (3, 30, D:10) a +0 chain mail a +0 flail (7, 31, D:10) a +0 ring mail a +0 club (7, 32, D:10) a +1 dagger of draining a +0 robe a +0 dagger (14, -3, D:10) a +0 chain mail (18, 4, D:10) a +0 spear (18, 9, D:10) a +0 short sword (still there?) a +0 short sword (still there?) (18, 12, D:10) a +0 dagger (18, 14, D:10) a +0 dagger (18, 15, D:10) a +0 club a +0 short sword 8 stones a +0 whip (20, -1, D:10) a +0 ring mail (29, 23, D:10) a +0 club (45, -3, D:10) a +0 ring mail (50, 41, D:10) a +0 robe a +0 battleaxe (51, 42, D:10) a +0 robe a +2 morningstar a +0 robe a +0 battleaxe (53, 41, D:10) a +0 robe of willpower a +0 hand axe (54, 37, D:10) 6 stones (59, 27, D:10) a +0 flail (60, 25, D:10) a +0 robe a +0 dagger (60, 27, D:10) a +0 flail (61, 23, D:10) a +0 club (61, 24, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 7 stones (1, 20, D:11) a +0 dagger of speed a stone (2, 19, D:11) a +0 dagger (3, 16, D:11) a +0 club 5 stones (3, 20, D:11) a +0 club 5 stones (4, 16, D:11) a +0 whip (6, 6, D:11) a +0 falchion a +0 leather armour (6, 16, D:11) a +0 dagger 2 stones a +0 dagger (8, 11, D:11) a +0 dagger a +0 robe (8, 12, D:11) a +0 dagger a +0 robe (8, 13, D:11) a +0 flail (8, 14, D:11) a +0 short sword (8, 15, D:11) 4 large rocks (14, 4, D:11) a staff of death (16, -6, D:11) a wand of iceblast (5) (29, -13, D:11) a +0 dagger (still there?) 2 stones (still there?) (30, -12, D:11) a +0 dagger a +0 robe (35, 35, D:11) 4 stones (44, 12, D:11) 6 stones (45, 7, D:11) a piece from Xom's chessboard (15/15) (45, 14, D:11) a +0 cloak (46, 6, D:11) 8 stones (48, -14, D:11) a +0 pair of boots (50, 12, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (3, 6, D:12) a +0 club (5, 31, D:12) 2 javelins (still there?) a +0 short sword (still there?) (8, 7, D:12) a +0 short sword (8, 28, D:12) a +0 dagger (still there?) a +0 robe (still there?) (9, 6, D:12) a +1 dagger of draining a +0 robe (9, 7, D:12) a +0 dagger (9, 8, D:12) a +0 club (9, 9, D:12) a +0 club (9, 10, D:12) 4 large rocks (unseen) (9, 20, D:12) 7 gold pieces (9, 28, D:12) a +0 whip (still there?) a +3 ring mail (still there?) (10, 7, D:12) a +0 war axe a +0 leather armour 9 large rocks a +0 hand axe a +0 robe a +0 short sword (11, 7, D:12) a +0 whip (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (11, 26, D:12) a +0 dagger (still there?) a +0 robe (still there?) (12, 25, D:12) a +0 short sword (still there?) 2 boomerangs of dispersal (still there?) a +0 chain mail (still there?) (12, 26, D:12) a +1 dagger of flaming a +0 chain mail a +0 dagger a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, 43, Lair:1) a +1 dagger of venom (17, 1, Lair:1) a staff of poison (18, 1, Lair:1) an amulet of regeneration (18, 2, Lair:1) a scroll of amnesia 3 scrolls of brand weapon a scroll of immolation 5 potions of mutation (19, 2, Lair:1) a +1 hunting sling of freezing (35, 27, Lair:1) a +0 dagger (45, 34, Lair:1) a +1 dagger of distortion (51, 22, Lair:1) a +0 plate armour (55, 18, Lair:1) an amulet of guardian spirit (59, 15, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (4, 22, Lair:2) the +5 ring mail of Imperfection {rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (6, 19, Lair:2) a +0 short sword (34, 29, Lair:2) a +0 robe (37, 18, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (7, -1, Lair:3) a potion of degeneration (8, -9, Lair:3) a +0 chain mail (10, -6, Lair:3) a +0 scale mail (17, -9, Lair:3) the +6 broad axe of Paper {vorpal, rElec rN++ Int-3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (41, 4, Lair:3) a +0 halberd (56, -30, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 hat (11, -37, Lair:4) a +0 plate armour (20, -36, Lair:4) a +0 ring mail (26, -13, Lair:4) a +0 helmet (43, -1, Lair:4) an amulet of the acrobat Level 5 of the Lair of Beasts (13, -23, Lair:5) a +0 leather armour (15, -10, Lair:5) a +0 ring mail (19, -50, Lair:5) a +0 ring mail (44, -7, Lair:5) a +0 scale mail (48, -39, Lair:5) a +0 robe (57, -7, Lair:5) a +0 club Level 6 of the Lair of Beasts (6, -7, Lair:6) a +1 whip of venom (15, 6, Lair:6) +0 acid dragon scales (18, 13, Lair:6) +0 steam dragon scales (19, -3, Lair:6) 5 stones (24, -4, Lair:6) a potion of degeneration (25, 27, Lair:6) an amulet of guardian spirit (26, -8, Lair:6) a +0 ring mail (26, 18, Lair:6) 87 stones (26, 19, Lair:6) a +0 robe (26, 21, Lair:6) a +0 scimitar (27, 19, Lair:6) a +1 vorpal trident (27, 20, Lair:6) a phial of floods (inert) (31, -5, Lair:6) a +0 rapier of venom Level 1 of the Swamp (0, 0, Swamp:1) a +1 dire flail of protection (0, 1, Swamp:1) a wand of paralysis (2) (1, -4, Swamp:1) a +0 robe (1, 5, Swamp:1) 13 gold pieces (7, -1, Swamp:1) a scroll of immolation (7, 3, Swamp:1) a +0 leather armour (9, -8, Swamp:1) 24 gold pieces (9, -4, Swamp:1) a curare-tipped dart Level 1 of the Spider Nest (0, 14, Spider:1) a +0 club (1, -41, Spider:1) a +0 spear (4, 15, Spider:1) 4 stones (5, 14, Spider:1) a +0 flail of protection (7, -17, Spider:1) a +4 rapier of electrocution a +0 cloak of willpower a +0 pair of gloves (7, -6, Spider:1) a +0 chain mail (10, -25, Spider:1) a +0 chain mail (17, -3, Spider:1) a +0 war axe (21, 11, Spider:1) a stone