jovan2203 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (7, 34, D:1) a +0 plate armour (10, -2, D:1) a +0 leather armour (13, 11, D:1) a +0 club (14, 35, D:1) a +0 hunting sling (15, 28, D:1) a +0 dagger (18, 24, D:1) 16 sling bullets (24, 0, D:1) a +0 ring mail (34, 0, D:1) a +0 club (40, 0, D:1) a +0 club (44, -14, D:1) a +0 leather armour (47, -11, D:1) a +0 ring mail (53, 1, D:1) a +0 club 3 stones Level 2 of the Dungeon [Shop] Puzxakhla's Weapon Shop a +0 hand axe (39 gold) the +3 hand crossbow of Henischas {flame, Will+} (440 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Will: It increases your willpower. a +0 dagger (26 gold) a +0 hunting sling (19 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 trident (45 gold) 15 arrows (39 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) 11 sling bullets (71 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) [Shop] Roskaese's Antique Weapon Shop a +2 battleaxe of draining (568 gold) a +0 long sword (84 gold) a +0 dire flail (96 gold) a +0 vorpal executioner's axe (408 gold) a +1 battleaxe of freezing (448 gold) a +0 hunting sling (36 gold) the +8 broad axe of Eternal Harmony {vorpal, *Slow rF+++ rC+ rCorr} (2280 gold) It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +1 vorpal battleaxe (400 gold) a +1 hand axe of freezing (297 gold) a +2 arbalest of flaming (482 gold) a +0 hunting sling (36 gold) [Shop] Piqaw's Jewellery Boutique a ring of wizardry (360 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) a +4 ring of slaying (936 gold) an amulet of guardian spirit (360 gold) a ring of flight (210 gold) a ring of wizardry (360 gold) the ring "Socozu" {rElec rPois rC+ Dex-3} (442 gold) [ring of protection from cold] Dex: It affects your dexterity (-3). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a ring of see invisible (180 gold) a ring of fire (300 gold) [Shop] Feghiusu's Assorted Antiques a potion of might (64 gold) a scroll of teleportation (48 gold) a potion of resistance (160 gold) a wand of polymorph (6) (128 gold) a +2 quarterstaff of holy wrath (307 gold) a potion of lignification (48 gold) the +0 buckler of Bohaan {Int+7 Dex+2} (486 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). a scroll of teleportation (48 gold) a +0 pair of boots (72 gold) an amulet of faith (640 gold) a scroll of enchant weapon (120 gold) [Shop] Raofih's Jewellery Shop a +4 ring of protection (432 gold) a +6 ring of dexterity (702 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) an amulet of reflection (360 gold) a ring of flight (210 gold) a ring of ice (300 gold) a ring of resist corrosion (240 gold) an amulet of faith (480 gold) a +6 ring of intelligence (702 gold) an amulet of reflection (360 gold) (0, 0, D:2) a +0 short sword (4, -17, D:2) a +0 mace a +0 robe (10, 10, D:2) 8 bolts (14, 21, D:2) a +0 dagger a scroll of immolation a +0 club (17, 22, D:2) 10 stones (18, -9, D:2) a +0 dagger (19, -12, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 29, D:3) 3 stones (6, 30, D:3) a +0 dagger (7, 17, D:3) a +0 mace (16, 46, D:3) 18 arrows (19, 12, D:3) a +0 club (25, 14, D:3) a +0 ring mail (29, 40, D:3) a +0 dagger (33, 12, D:3) a +0 club a +2 hunting sling of flaming 9 sling bullets (34, 2, D:3) a +0 club (46, 12, D:3) a +0 scale mail a +0 scale mail (51, 34, D:3) a +0 dagger Level 4 of the Dungeon (5, 15, D:4) a +0 short sword (15, 22, D:4) 25 stones (22, 17, D:4) a +0 scythe a +0 robe a +0 scythe a +0 robe (22, 18, D:4) a +0 scythe a +0 robe (22, 19, D:4) a +0 scythe a +0 robe (24, 4, D:4) a +0 dagger (26, 17, D:4) a +0 hand axe (31, -3, D:4) a +0 mace 4 silver boomerangs a +2 hand axe of draining (32, -3, D:4) a +0 club a +0 dagger (33, -2, D:4) a +0 club (34, 9, D:4) a +0 leather armour (35, -6, D:4) a +0 short sword 18 stones a +0 scale mail (38, 13, D:4) a +0 dagger 3 stones (41, 15, D:4) 20 arrows (42, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, -9, D:5) a +0 leather armour (25, -4, D:5) a +0 scale mail (37, 26, D:5) a +0 club (38, 24, D:5) a +0 club a +0 leather armour (38, 25, D:5) a +0 club a +0 flail (38, 26, D:5) a +0 spear (55, 5, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Fiub's Antique Weapon Shop a +0 short sword (66 gold) a +1 dagger of protection (206 gold) a +0 dagger (44 gold) a +1 bardiche of flaming (510 gold) the +5 flail "Soudei" {pain, rC+ Str+7} (1372 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+7). rC: It protects you from cold. a +0 dire flail (88 gold) a +0 falchion (66 gold) a +0 quarterstaff (88 gold) a +2 long sword of flaming (402 gold) a +0 falchion (66 gold) (1, 0, D:6) 3 javelins (5, 29, D:6) 11 stones (8, 18, D:6) a +0 hunting sling (13, 18, D:6) a +0 war axe (14, -23, D:6) 8 stones (14, 6, D:6) a +0 giant club (24, 7, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 war axe (25, -25, D:6) a +0 giant club (25, 6, D:6) a +0 short sword (25, 7, D:6) a +0 club (27, 14, D:6) 4 javelins (40, -20, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail (10, -6, D:7) 22 stones (20, -8, D:7) a +0 leather armour (20, 1, D:7) 3 large rocks (30, -13, D:7) 4 arrows (31, 11, D:7) a +0 club (45, -19, D:7) a +0 trident Level 8 of the Dungeon (12, 2, D:8) 31 arrows (25, 1, D:8) a +0 robe a +2 whip of freezing (27, 3, D:8) a +0 hand crossbow a +0 whip 20 bolts (30, -19, D:8) a +0 whip (31, 3, D:8) a +0 whip 3 stones a +0 whip 9 poisoned darts a +0 dagger (31, 4, D:8) a +0 short sword (44, 4, D:8) 13 stones a +0 robe a +0 dagger a +0 plate armour 5 boomerangs a +1 long sword of holy wrath (45, 4, D:8) a +0 ring mail a +0 short sword a +0 whip a +0 short sword (46, 6, D:8) a +0 trident (48, -5, D:8) 16 stones (48, 17, D:8) the +7 hunting sling "Sodwig" {freeze, Fly rElec rCorr Str-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. Str: It affects your strength (-3). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (49, 12, D:8) a +0 chain mail a +0 mace (52, -15, D:8) 2 boomerangs (52, -10, D:8) a +0 mace of draining a +0 leather armour (52, 10, D:8) 15 arrows (54, 9, D:8) 21 stones (60, 7, D:8) a +0 robe a +0 great sword (60, 8, D:8) a +0 robe a +2 hand axe a +0 robe a +3 battleaxe (60, 9, D:8) a +0 robe (60, 10, D:8) a +0 great sword a +0 kite shield 2 scrolls of identify a +1 long sword a +5 mace of freezing (60, 11, D:8) a +0 robe a +3 great sword (65, 7, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) a Necronomicon (1, 6, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (23, 6, Lair:1) a +0 dagger a +0 robe a +2 buckler (28, -12, Lair:1) a +0 giant spiked club (30, 24, Lair:1) a +0 dagger (34, -14, Lair:1) a +0 ring mail of positive energy (37, -14, Lair:1) a +0 scale mail (38, -2, Lair:1) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +2 ring mail of cold resistance (45, -2, Lair:1) a +0 morningstar (45, 28, Lair:1) a +0 war axe a +0 scale mail (49, 15, Lair:1) a +1 helmet (58, 29, Lair:1) 16 arrows Level 1 of the Abyss (0, 0, Abyss:1) a +0 chain mail (3, -14, Abyss:1) a +0 mace (8, 9, Abyss:1) a +0 trident