jovan2203 the Dungeon (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) a +1 vorpal trident (49, 37, D) a book of Dreams (50, 36, D) the Compendium of Earthen Companions Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Call Canine Familiar Summoning 3 no c - Petrify Transmutation/Earth 4 no (50, 37, D) a staff of death (51, 36, D) a condenser vane (51, 37, D) the +8 executioner's axe of Doylusow {holy, rPois Will+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rPois: It protects you from poison. Will: It increases your willpower. (51, 43, D) a +0 rapier (still there?) a +0 robe (still there?) the amulet "Tiybop" {Faith rC+ Will+} (still there?) [amulet of faith] It allows you to gain divine favour quickly. rC: It protects you from cold. Will: It increases your willpower. a merfolk corpse (still there?) (52, 37, D) a +0 spear (52, 42, D) a sea snake corpse (53, 36, D) a +1 trident of freezing (53, 37, D) the +3 hunting sling of Ybiowk {flame, rC+ Str+2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rC: It protects you from cold. (53, 43, D) a water nymph corpse (54, 36, D) a +2 dagger of holy wrath (59, 37, D) the +8 lajatang of the Maze {vorpal, rN+ Dex+3 Stlth-} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Stlth: It makes you less stealthy. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +11 halberd "Zakun" {drain, Contam Will+++ Dex-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. Dex: It affects your dexterity (-4). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (59, 43, D) a hell hound corpse (skeletalised by now) (60, 36, D) a phial of floods (60, 37, D) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. (60, 43, D) a +4 scimitar of flaming (61, 3, D) a +0 flail (61, 8, D) the +2 ring mail of Fyaviq {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (61, 16, D) 5 scrolls of identify a +5 rapier a +5 triple sword a +5 great sword a +5 double sword a +5 lajatang a +5 demon blade the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 long sword (61, 26, D) a +0 short sword (61, 37, D) a staff of conjuration (61, 42, D) a fire dragon skeleton (62, 0, D) the +5 plate armour of Agoraphobia {Str+2} Str: It affects your strength (+2). (62, 1, D) a +0 short sword (62, 2, D) a +0 short sword (62, 8, D) a +1 great mace of holy wrath (62, 30, D) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (62, 31, D) a +3 rapier of draining (still there?) a +0 scale mail (still there?) (62, 32, D) a +0 dagger (still there?) a +0 robe (still there?) (62, 37, D) a +1 ring mail of cold resistance (63, 0, D) a condenser vane (63, 2, D) a +0 falchion (unseen) (63, 8, D) a tin of tremorstones (2/2) (63, 16, D) a staff of cold (63, 19, D) a +5 bardiche of pain (63, 30, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 36, D) a +1 short sword of venom (64, 16, D) a +5 spear of flaming (64, 27, D) a +3 scale mail of cold resistance (64, 30, D) a +0 falchion (still there?) a +0 short sword of draining (still there?) a +0 leather armour (still there?) (64, 31, D) a +0 short sword (65, 26, D) a ring of poison resistance (69, 0, D) a +1 vorpal war axe (70, 8, D) a +0 scale mail of fire resistance (70, 9, D) a +1 leather armour of willpower (70, 11, D) a +0 falchion (still there?) a +0 ring mail (still there?) (70, 12, D) a +0 dagger of speed (still there?) a +0 robe (still there?) (70, 19, D) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (70, 40, D) a +2 falchion of freezing (still there?) a +0 robe (still there?) (70, 41, D) a +3 long sword (still there?) a +0 robe (still there?) (71, 8, D) a +1 leather armour of fire resistance (71, 11, D) a +0 flail a +0 ring mail a +0 flail a +0 leather armour (71, 16, D) a +3 vorpal battleaxe (71, 17, D) a lightning rod (4/4) (71, 19, D) a +0 long sword (71, 26, D) a +0 war axe (71, 27, D) +0 ice dragon scales (71, 28, D) a +0 morningstar (still there?) a +0 ring mail (still there?) (71, 29, D) a +0 great mace (still there?) a +0 ring mail (still there?) (71, 30, D) a +0 mace (still there?) a +0 dagger (still there?) a +0 robe (still there?) (71, 36, D) a +1 robe (71, 37, D) a +0 scimitar of pain (71, 39, D) a necrophage corpse (skeletalised by now) (72, 8, D) the +8 hand crossbow "Lyxexzem" {vorpal, Str+3} Any bolt fired from it inflicts extra damage. Str: It affects your strength (+3). (72, 9, D) a +0 dagger (72, 11, D) a +0 dire flail (still there?) a +0 scale mail (still there?) (72, 17, D) a +0 shortbow a +1 demon blade of pain 20 arrows a +0 leather armour of fire resistance a +2 robe (72, 26, D) a +0 shortbow of flaming (72, 27, D) a +1 vorpal scythe a +0 scale mail (72, 37, D) a ring of flight (72, 39, D) a +0 long sword (still there?) a +0 robe (still there?) (72, 40, D) a necrophage corpse (skeletalised by now) (72, 41, D) a necrophage corpse (skeletalised by now) (73, 27, D) a +2 robe of fire resistance (73, 29, D) a +3 great mace of distortion a +0 arbalest 25 bolts (74, 28, D) a +0 trident (still there?) a +0 plate armour (still there?) (75, 1, D) a staff of earth