jovan2203 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 buckler (4, 8, D) a +0 buckler a +0 scale mail a +5 crystal plate armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chain chaos} the +8 storm bow {elec, penet} (49, 37, D) an amulet of magic regeneration (50, 37, D) the Quarto of the Wyrd Spells Type Level a - Inner Flame Hexes/Fire 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Metabolic Englaciation Hexes/Ice 5 d - Enfeeble Hexes 7 (unseen) (51, 37, D) a book of Scorching (52, 37, D) a staff of earth (unseen) (53, 37, D) the amulet of Dyegiseu {RegenMP rElec Int+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (unseen) (60, 36, D) a +1 battleaxe of electrocution (61, 0, D) a +0 antimagic spear (unseen) (61, 8, D) a +2 heavy battleaxe (61, 11, D) a +0 short sword (61, 12, D) a +0 short sword (61, 31, D) a +0 mace a +0 leather armour an orc corpse (61, 36, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (62, 0, D) a lightning rod (4/4) (62, 9, D) a +2 whip of flaming (62, 11, D) a +0 long sword (62, 16, D) a phial of floods (62, 17, D) the +2 robe of Evolution {*Slow rF+++ Str+4} Str: It affects your strength (+4). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. (62, 21, D) a +0 shortbow (62, 26, D) a tin of tremorstones (2/2) (62, 30, D) a +0 dagger a +0 robe (62, 31, D) a +0 whip an orc corpse (62, 36, D) a condenser vane (62, 37, D) a +1 spectral quarterstaff (62, 38, D) a shadow dragon corpse (63, 0, D) a wand of light (7) a wand of mindburst (7) a ring of wizardry a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +3 kite shield the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} a +0 long sword a +5 demon blade (63, 11, D) a +0 short sword (63, 26, D) a +1 robe of positive energy (63, 27, D) a phial of floods (63, 29, D) a +0 dagger a +0 robe (63, 30, D) a +0 flail a +0 chain mail an orc corpse (63, 36, D) a condenser vane (64, 17, D) a staff of poison (unseen) (64, 27, D) a +2 vampiric double sword (64, 30, D) a +0 glaive a +0 arbalest a +0 plate armour a +0 flail a +0 chain mail an orc corpse (64, 31, D) a +0 dagger a +0 robe an orc corpse (65, 16, D) a +0 trident (65, 18, D) a +0 trident a wind drake corpse (65, 26, D) a +2 scale mail of willpower (unseen) (66, 17, D) a +0 shortbow (67, 0, D) a +3 morningstar of draining (67, 18, D) a +0 trident (68, 0, D) a +0 spear of flaming (69, 36, D) a +2 scale mail of fire resistance (unseen) (70, 36, D) a +3 quarterstaff of speed (unseen) (70, 37, D) the +3 great sword of Valour {spect, Dex+2} Dex: It affects your dexterity (+2). (71, 17, D) a +0 short sword a +0 scale mail a lightning rod (4/4) (71, 20, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (71, 21, D) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (71, 30, D) a hell hound corpse (skeletalised by now) (71, 31, D) a hell hound corpse (skeletalised by now) (72, 8, D) a +1 heavy trident (72, 9, D) a +3 lajatang of speed (72, 17, D) a +2 crystal plate armour (72, 19, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (72, 20, D) a +0 short sword an elf corpse (skeletalised by now) (72, 26, D) a +0 falchion of electrocution (72, 27, D) a staff of fire (73, 16, D) the +8 glaive "Ynamya" {protect, Will++} Will: It greatly increases your willpower. (73, 17, D) a +5 sling (unseen) (73, 20, D) a +0 heavy flail (unseen) (73, 26, D) a staff of death (73, 27, D) a +2 robe of willpower (73, 29, D) a ring of magical power (73, 30, D) a hell hog corpse (skeletalised by now) (73, 37, D) a +2 ring mail of positive energy (unseen) (74, 2, D) a +0 dagger a +0 robe (75, 1, D) the +7 plate armour of Words of Power {+Inv rElec Int-3} Int: It affects your intelligence (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible.