jsk Level 1 of the Dungeon (0, 0, D:1) 17 bolts (9, 5, D:1) a +0,+0 whip (32, 6, D:1) a +2,+0 dagger of electrocution (24, 11, D:1) a +1 large shield (-7, 34, D:1) a +0,+0 dagger (6, 34, D:1) 25 arrows (-31, 35, D:1) a +0,+0 whip (-9, 37, D:1) a +0,+0 hand axe (14, 39, D:1) a +0,+0 club (12, 40, D:1) a stone (18, 45, D:1) a +0,+2 hand axe Level 2 of the Dungeon (0, 0, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 spear 23 sling bullets (1, 0, D:3) a +0,+0 club (-16, 10, D:3) a poisoned needle (-14, 10, D:3) a poisoned needle (-12, 10, D:3) 15 sling bullets (-10, 10, D:3) a +0,+0 dagger (-9, 10, D:3) 3 poisoned needles a +0 blowgun (17, 10, D:3) a +1,+1 dagger (-3, 14, D:3) a poisoned needle (-2, 15, D:3) a +0 large shield (14, 16, D:3) a +0,+0 dagger (3, 17, D:3) a +0,+0 mace (-24, 37, D:3) a +0 leather armour (-8, 37, D:3) a +0 animal skin a +0,+0 short sword Level 4 of the Dungeon [Shop] Klirphea's Antique Weapon Emporium a +0,+0 war axe (70 gold) a +2,+2 vampiric scimitar (80 gold) a +0,+0 falchion (60 gold) a +2,+1 trident (70 gold) the +3,+5 sling "Liguisyn" {venom, rN+ MR+} (130 gold) It poisons the ammo it fires. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0,+1 longbow (90 gold) a +6 blowgun (50 gold) a +0,+0 war axe (70 gold) a cursed -3,+0 club (20 gold) a +0,+0 hand axe (60 gold) (0, 0, D:4) 29 arrows (-13, 1, D:4) a +0 robe (10, 1, D:4) an adder skeleton (25, 6, D:4) a +0,+0 hand axe (-10, 7, D:4) a +0 leather armour (25, 12, D:4) a +0,+0 mace a +0,+0 hand axe a +2 leather armour (26, 12, D:4) a +0,+0 whip (39, 20, D:4) a +0,+0 mace (28, 22, D:4) a +0 robe (-1, 23, D:4) 6 javelins (28, 23, D:4) 15 stones (12, 24, D:4) a +0 robe (17, 24, D:4) 2 tomahawks a +0,+0 short sword (33, 25, D:4) 19 stones (16, 26, D:4) a tomahawk (37, 27, D:4) a +0,+0 hand axe (16, 28, D:4) a +0,+1 dagger of venom (13, 31, D:4) 267 gold pieces 218 gold pieces 10 sling bullets of frost (27, 33, D:4) an uncursed staff of poison (19, 37, D:4) a +0,+0 mace Level 5 of the Dungeon (0, 0, D:5) a wand of enslavement (12) (2, 1, D:5) a +1,+0 scythe of protection (unseen) (2, 3, D:5) a +0,+0 club (3, 4, D:5) a water moccasin corpse