Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.24-a0-769-g368c1644f8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12721371898844467230, deterministic pregen: 1 Command line: /usr/games/crawl-git-368c1644f8 -name jt -rc /dgldir/rcfiles/crawl-git/jt.rc -macro /dgldir/rcfiles/crawl-git/jt.macro -webtiles-socket /crawl-master/webserver/sockets/jt:dcss-git.sock -morgue /dgldir/morgue/jt/ RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-368c1644f8(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x55848bfc88f8]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-368c1644f8(_Z13do_crash_dumpv+0x480) [0x55848bfd0a10]: do_crash_dump() /usr/games/crawl-git-368c1644f8(_Z20crash_signal_handleri+0x7e) [0x55848bfc8bfe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f95c0906060]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(__dynamic_cast+0x40) [0x7f95c1437960] /usr/games/crawl-git-368c1644f8(_Z23timeout_terrain_changesib+0x85) [0x55848c4cb9f5]: timeout_terrain_changes(int, bool) /usr/games/crawl-git-368c1644f8(_Z23run_environment_effectsv+0xeb) [0x55848c4cbd4b]: run_environment_effects() /usr/games/crawl-git-368c1644f8(_Z12world_reactsv+0xa1) [0x55848c577321]: world_reacts() /usr/games/crawl-git-368c1644f8(+0x8f071c) [0x55848c57971c]: /usr/games/crawl-git-368c1644f8(+0x8f0cd5) [0x55848c579cd5]: /usr/games/crawl-git-368c1644f8(main+0x13b) [0x55848bf2a61b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f95c08f32e1]: /usr/games/crawl-git-368c1644f8(_start+0x2a) [0x55848bf2b15a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-368c1644f8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-368c1644f8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-368c1644f8/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals nicolae_shoals_drake_roost uniq_josephine Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 2 at (24, 15): Lugonu corrupt (465) Marker #1, type 9 at (25, 19): Terrain change marker (33->32, 22) Marker #2, type 2 at (27, 17): Lugonu corrupt (737) Marker #3, type 2 at (29, 20): Lugonu corrupt (437) Marker #4, type 0 at (65, 28): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: a +0 trident; a merfolk skeleton You start resting. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You see here a harpy corpse. You butcher the harpy corpse. l - 5 chunks of flesh (gained 2) You see here a harpy skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here a harpy corpse. You butcher the harpy corpse. You hear a splash. l - 8 chunks of flesh (gained 3) You see here a harpy skeleton. Things that are here: a +0 trident; a merfolk skeleton There isn't anything to butcher here. Found a ration. Things that are here: a +3 trident of freezing; a +0 robe There isn't anything to butcher here. You start resting. HP restored. Found a wand of flame (6) and 23 gold pieces. f - a wand of flame (61) (gained 6 charges) You now have 3188 gold pieces (gained 27). You enter the shallow water. Moving in this stuff is going to be slow. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! A sea snake comes into view. A merfolk avatar comes into view. The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! The merfolk throws a boomerang. The boomerang hits you. The weapon returns to the merfolk! The merfolk avatar moves out of view. The merfolk throws a boomerang. You block the boomerang. Things that are here: a +3 trident of freezing; a +0 robe The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! The merfolk avatar chants a haunting song. You are unaffected. The merfolk throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the merfolk! Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are unaffected. The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! The merfolk avatar chants a haunting song. You are unaffected. The drowned soul returns to the deep! The drowned soul touches you. The drowned soul drowns you! A sea snake comes into view. The sea snake hisses angrily. The merfolk avatar chants a haunting song. You are unaffected. You block the sea snake's attack. You miss the sea snake. The sea snake bites you! You are poisoned. The sea snake poisons you! You slice the sea snake!! The sea snake is moderately wounded. You feel sick. The drowned soul returns to the deep! Shadowy forms rise from the deep at the merfolk avatar's song! The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is moderately wounded. You feel sick. The sea snake bites you! You miss the sea snake. The sea snake is moderately wounded. You feel sick. The drowned soul returns to the deep! You miss the sea snake. The sea snake is moderately wounded. You feel sick. You block the sea snake's attack. The merfolk avatar chants a haunting song. You are unaffected. You completely miss the sea snake. The sea snake is moderately wounded. You feel sick. The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is moderately wounded. You feel sick. The sea snake bites you but does no damage. You block the drowned soul's attack. You miss the sea snake. The sea snake is moderately wounded. You feel sick. The drowned soul returns to the deep! The sea snake closely misses you. The merfolk hits you but does no damage. You slash the sea snake! The sea snake is heavily wounded. You feel sick. You block the sea snake's attack. You slice the sea snake!! The sea snake is almost dead. You feel sick. The merfolk hits you but does no damage. You barely miss the sea snake. The sea snake is almost dead. You feel sick. The drowned soul returns to the deep! You block the sea snake's attack. The merfolk avatar chants a haunting song. You are unaffected. You slash the sea snake! You kill the sea snake! Lugonu accepts your kill. You feel sick. You block the merfolk's attack. You feel sick. Shadowy forms rise from the deep at the merfolk avatar's song! You feel sick. The drowned soul returns to the deep! The merfolk throws a boomerang. The boomerang barely misses you. You feel sick. The merfolk throws a boomerang. The boomerang hits you but does no damage. The merfolk avatar chants a haunting song. You are unaffected. You feel sick. The merfolk throws a boomerang. The boomerang hits you. The weapon returns to the merfolk! The merfolk avatar chants a haunting song. You are unaffected. You feel sick. The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! You feel sick. The merfolk throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the merfolk! The merfolk avatar chants a haunting song. You are unaffected. You feel sick. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. The merfolk throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the merfolk! You feel sick. You feel sick. You feel sick. You feel sick. Things that are here: 3 boomerangs; a +0 trident of freezing You feel sick. Things that are here: a +0 trident; a +0 robe; a +4 trident of venom You feel sick. There is a stone staircase leading up here. You are feeling hungry. You climb upwards. Level annotation: 3 runed translucent doors, Uttokecs's ghost, journeyman DrFE There is a stone staircase leading down, spattered with blood here. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. You feel sick. Partly explored, can't reach some items and places. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Uttokecs's ghost wails. Uttokecs's ghost says, "Don't worry, you'll be warm in a moment." Uttokecs's ghost whispers, "Everlasting silence awaits you..." HP restored. Uttokecs's ghost keens inconsolably. You climb downwards. Beware, you cannot shaft yourself on this level. The merfolk avatar chants a haunting song. You are unaffected. There is a stone staircase leading up here. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the merfolk! Throwing (i - inventory. (/) - cycle) Q - 11 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar You throw a silver boomerang. The silver boomerang hits the merfolk avatar! The merfolk avatar is lightly wounded. The merfolk throws a boomerang. The boomerang barely misses you. The weapon returns to the merfolk! Throwing (i - inventory. (/) - cycle) Q - 11 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (lightly wounded) You throw a silver boomerang. The silver boomerang completely misses the merfolk avatar. The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! The merfolk throws a boomerang. You block the boomerang. The weapon returns to the merfolk! Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk avatar Aim: a merfolk avatar (lightly wounded) You reach to attack! You slice the merfolk avatar!! The merfolk avatar is heavily wounded. The merfolk throws a boomerang. The boomerang barely misses you. The weapon returns to the merfolk! Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk avatar Aim: a merfolk avatar (heavily wounded) You reach to attack! You closely miss the merfolk avatar. The merfolk avatar is heavily wounded. Things that are here: a +0 trident; a +0 robe; a +4 trident of venom Attack whom? Press: ? - help, Dir - move target cursor, f - you, p - merfolk avatar Okay, then. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (moderately wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar. The merfolk avatar is heavily wounded. The merfolk avatar chants a haunting song. You are unaffected. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (heavily wounded) You throw a silver boomerang. The silver boomerang completely misses the merfolk avatar. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, heavily wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar but does no damage. The merfolk avatar is heavily wounded. You block the drowned soul's attack. You slice the drowned soul!! You destroy the drowned soul! The merfolk barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - drowned soul, p - merfolk avatar Aim: a drowned soul (summoned) You reach to attack! Your crystal plate armour prevents you from hitting the drowned soul. The merfolk avatar chants a haunting song. You are unaffected. You miss the drowned soul. The drowned soul returns to the deep! The merfolk closely misses you. The merfolk avatar chants a haunting song. You are unaffected. The merfolk hits you but does no damage. You block the drowned soul's attack. You slice the drowned soul!! You destroy the drowned soul! Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar (water, moderately wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar. The merfolk avatar is heavily wounded. The merfolk avatar chants a haunting song. You are unaffected. The merfolk hits you but does no damage. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, heavily wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar! The merfolk avatar is severely wounded. The merfolk hits you but does no damage. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, severely wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar. The merfolk avatar is severely wounded. You block the drowned soul's attack. The merfolk hits you but does no damage. The merfolk avatar chants a haunting song. You are unaffected. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, severely wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar but does no damage. The merfolk avatar is severely wounded. The drowned soul touches you. The drowned soul drowns you! The merfolk hits you but does no damage. The drowned soul touches you. The drowned soul drowns you! Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, severely wounded) You throw a silver boomerang. The silver boomerang hits the merfolk avatar! The merfolk avatar is almost dead. The merfolk hits you but does no damage. Throwing (i - inventory. (/) - cycle) Q - 10 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, almost dead) You throw a silver boomerang. The silver boomerang hits the merfolk avatar. The merfolk avatar is almost dead. The merfolk avatar chants a haunting song. You are unaffected. The merfolk hits you but does no damage. The drowned soul touches you. The drowned soul drowns you! Press: ? - help, v - describe, . - travel Here: a drowned soul (summoned) The floor. Throwing (i - inventory. (/) - cycle) Q - 9 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (water, almost dead) You throw a silver boomerang. The silver boomerang hits the merfolk avatar. You kill the merfolk avatar! Lugonu accepts your kill. The drowned soul returns to the deep! x3 The merfolk hits you from afar with a +0 trident. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - merfolk Aim: a merfolk, wielding a +0 trident You reach to attack! You closely miss the merfolk. The merfolk barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident You reach to attack! You closely miss the merfolk. The merfolk hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident You reach to attack! You slash the merfolk! The merfolk is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded) You reach to attack! You slash the merfolk! The merfolk is heavily wounded. You block the merfolk's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded) You reach to attack! You completely miss the merfolk. The merfolk is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded) You reach to attack! You slice the merfolk!! The merfolk is almost dead. The merfolk hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead) You reach to attack! You slash the merfolk! You kill the merfolk! Lugonu accepts your kill. No target in view! Things that are here: a +0 trident; a +0 robe; a +4 trident of venom Things that are here: a +0 trident; 5 boomerangs There isn't anything to butcher here. Things that are here: 3 boomerangs; a +0 trident of freezing There isn't anything to butcher here. Things that are here: a +0 trident; 5 boomerangs You enter the shallow water. Moving in this stuff is going to be slow. Items here: (( )) 4 boomerangs; a +0 trident; a throwing net; a +0 trident You start resting. Some of the chunks of flesh in your inventory have rotted away. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, Uttokecs's ghost, journeyman DrFE There is a stone staircase leading down, spattered with blood here. You start resting. Uttokecs's ghost ripples. All of the chunks of flesh in your inventory have rotted away. HP restored. You climb downwards. Beware, you cannot shaft yourself on this level. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, Uttokecs's ghost, journeyman DrFE There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down, spattered with blood here. You see here a cursed -1 trident. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a plate armour. Found a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. p - 15 atropa-tipped darts (gained 7) You see here a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. Found a runed translucent door. Found a scroll of remove curse and a chunk of flesh. Luligg's ghost turns its malevolent gaze towards you. Found a scroll of immolation and 4 chunks of flesh. The satyr shouts! Found a book of Geomancy. Press: ? - help, v - describe, . - travel Here: Luligg's ghost (black smoke, fire blocked by a translucent stone wall) The floor, spattered with blood. You now have 3202 gold pieces (gained 14). Found an escape hatch in the floor. There is an escape hatch in the floor here. Press: ? - help, v - describe, . - travel, g - get item Here: Luligg's ghost (black smoke, fire blocked by a runed translucent door) A scroll of remove curse. The floor. Press: ? - help, v - describe, . - travel, g - get item Here: Luligg's ghost (black smoke, fire blocked by a runed translucent door) A scroll of remove curse. The floor. You enter the shallow water. Moving in this stuff is going to be slow. Found a falchion. Found a wand of iceblast (5). Found a robe. You now have 3214 gold pieces (gained 12). Found a ration. You see here a falchion. G - a wand of iceblast (7) (gained 5 charges) Found 32 gold pieces. Press: ? - help, v - describe, . - travel, g - get item 2 potions of haste. The floor. You are feeling hungry. You see here 2 potions of haste. You enter the shallow water. Moving in this stuff is going to be slow. You now have 3246 gold pieces (gained 32). Okay, then. Found a falchion. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A manticore comes into view. The manticore flicks its tail. The volley of spikes hits you but does no damage. The manticore flicks its tail. The volley of spikes hits you but does no damage. You slash the manticore! The manticore is lightly wounded. You block the manticore's attack. The manticore claws you but does no damage. The manticore closely misses you. You slash the manticore! The manticore is heavily wounded. The manticore bites you but does no damage. You block the manticore's attack. x2 You hit the manticore. The manticore is heavily wounded. You closely miss the manticore. The manticore is heavily wounded. You block the manticore's attack. The manticore claws you but does no damage. You block the manticore's attack. You slice the manticore!! You kill the manticore! Lugonu accepts your kill. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. c - 40 rations (gained 1) You eat one of the 40 rations. That ration really hit the spot! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a chain mail. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found a scroll of teleportation. You see here a chain mail. A sea snake comes into view. The sea snake hisses angrily. The sea snake bites the plant!! The sea snake bites the plant! The sea snake bites the plant! You see here a scroll of teleportation. The sea snake bites the plant! The sea snake bites the plant. You see here 19 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - sea snake Aim: a sea snake You reach to attack! You miss the sea snake. Attack whom? Press: ? - help, Dir - move target cursor, f/p - sea snake Aim: a sea snake You reach to attack! You closely miss the sea snake. Attack whom? Press: ? - help, Dir - move target cursor, f - you, p - sea snake Okay, then. You now have 3265 gold pieces (gained 19). A sea snake is nearby! You barely miss the sea snake. You hit the sea snake. The sea snake is lightly wounded. The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is lightly wounded. The sea snake bites you but does no damage. You slash the sea snake! The sea snake is moderately wounded. The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. Your crystal plate armour prevents you from hitting the sea snake. The sea snake is moderately wounded. You closely miss the sea snake. The sea snake is moderately wounded. The sea snake bites you but does no damage. You slash the sea snake! The sea snake is moderately wounded. The sea snake bites you. You slice the sea snake!! The sea snake is severely wounded. The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is severely wounded. The sea snake bites you but does no damage. You closely miss the sea snake. The sea snake is severely wounded. You slice the sea snake!! You kill the sea snake! Lugonu accepts your kill. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You now have 3286 gold pieces (gained 21). You enter the shallow water. Moving in this stuff is going to be slow. Found a rapier. You enter the shallow water. Moving in this stuff is going to be slow. c - 40 rations (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. You see here a broad axe. You sense a monster nearby. A manticore comes into view. The manticore flicks its tail. The volley of spikes hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - manticore Aim: a manticore You reach to attack! You slash the manticore! The manticore is moderately wounded. The manticore flicks its tail. You block the volley of spikes. Attack whom? Press: ? - help, Dir - move target cursor, f/p - manticore Aim: a manticore (moderately wounded) You reach to attack! You hit the manticore but do no damage. The manticore is moderately wounded. The manticore flicks its tail. The volley of spikes misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - manticore Aim: a manticore (moderately wounded) You reach to attack! You slash the manticore! The manticore is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - manticore Aim: a manticore (heavily wounded) You reach to attack! You chop the manticore into pieces!!! You kill the manticore! Lugonu accepts your kill. No target in view! No target in view! You see here a manticore corpse. You butcher the manticore corpse. l - 3 chunks of flesh You see here a manticore skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here a gnarled glowing staff. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some items and places. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a wand of enslavement (6)] [the floor.] You enter the shallow water. Moving in this stuff is going to be slow. You see here a broad axe. You see here a +0 trident. There is a stone staircase leading up here. Things that are here: a throwing net; 30 stones You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 rapier You see here an arrow. The merfolk avatar shouts! The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar is too close now for your liking. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. Throwing (i - inventory. (/) - cycle) Q - 9 silver boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar You throw a silver boomerang. The silver boomerang closely misses the merfolk avatar. The drowned soul touches you. The drowned soul drowns you! The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants a haunting song. You are unaffected. You block the drowned soul's attack. The merfolk avatar chants a haunting song. You are unaffected. You barely miss the drowned soul. The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants a haunting song. You are unaffected. You miss the drowned soul. The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants a haunting song. You are unaffected. The drowned soul touches you. The drowned soul drowns you! Attack whom? Press: ? - help, Dir - move target cursor, f - drowned soul, p - merfolk avatar Aim: a drowned soul (water, summoned) You reach to attack! You slash the drowned soul! The drowned soul is heavily damaged. You slice the drowned soul!! You destroy the drowned soul! Your crystal plate armour prevents you from hitting the drowned soul. The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants a haunting song. You are unaffected. You slice the drowned soul!! You destroy the drowned soul! You slash the drowned soul! The drowned soul is heavily damaged. The merfolk avatar chants a haunting song. You are unaffected. The drowned soul touches you. The drowned soul drowns you! You slice the drowned soul!! You destroy the drowned soul! The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. Press: ? - help, v - describe, . - travel Here: a drowned soul (summoned) The floor. Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar (chance to defeat MR: 18%) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a merfolk avatar Some shallow water. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar The bolt of acid misses the merfolk avatar. Your crystal plate armour prevents you from hitting the drowned soul. The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants a haunting song. You are unaffected. You slash the drowned soul! The drowned soul is almost destroyed. The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar The burst of metal fragments hits the merfolk avatar! x2 The merfolk avatar is moderately wounded. The merfolk avatar chants a haunting song. You are unaffected. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (moderately wounded) The burst of metal fragments hits the merfolk avatar! The burst of metal fragments hits the merfolk avatar. The burst of metal fragments hits the merfolk avatar! x3 The burst of metal fragments hits the drowned soul! The merfolk avatar is almost dead. The drowned soul is severely damaged. The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * The merfolk avatar chants a haunting song. You are unaffected. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (almost dead) The burst of metal fragments hits the merfolk avatar! x2 You kill the merfolk avatar! Lugonu accepts your kill. The drowned soul returns to the deep! You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. There is a stone staircase leading down here. A sea snake comes into view. You block the sea snake's attack. The sea snake bites you but does no damage. You closely miss the sea snake. You closely miss the sea snake. The sea snake bites you! You closely miss the sea snake. You block the sea snake's attack. You closely miss the sea snake. You block the sea snake's attack. You hit the sea snake. The sea snake is lightly wounded. The sea snake bites you but does no damage. You hit the sea snake but do no damage. The sea snake is lightly wounded. You closely miss the sea snake. The sea snake is lightly wounded. The sea snake closely misses you. You slash the sea snake! The sea snake is lightly wounded. You block the sea snake's attack. You miss the sea snake. The sea snake is lightly wounded. The sea snake bites you! Your crystal plate armour prevents you from hitting the sea snake. The sea snake is lightly wounded. You slice the sea snake!! The sea snake is heavily wounded. The sea snake bites you but does no damage. You hit the sea snake. The sea snake is heavily wounded. You block the sea snake's attack. You slice the sea snake!! The sea snake is almost dead. You block the sea snake's attack. You barely miss the sea snake. The sea snake is almost dead. The sea snake barely misses you. You slash the sea snake! You kill the sea snake! Lugonu accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are unaffected. The merfolk siren chants a haunting song. You are unaffected. The merfolk siren chants a haunting song. You are unaffected. You block the merfolk siren's attack. You slice the merfolk siren!! The merfolk siren is heavily wounded. You block the merfolk siren's attack. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you but does no damage. You closely miss the merfolk siren. The merfolk siren is heavily wounded. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants a haunting song. You are unaffected. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. You block the merfolk siren's attack. Your crystal plate armour prevents you from hitting the merfolk siren. The merfolk siren is heavily wounded. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident. You slash the merfolk siren! The merfolk siren is severely wounded. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. The merfolk siren chants a haunting song. You are unaffected. You slash the merfolk siren! You kill the merfolk siren! Lugonu accepts your kill. You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. The centaur unwields a +0 glaive. The centaur wields a +3 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. You see here 2 arrows. The centaur shoots an arrow. The arrow hits you! Things that are here: an arrow; a +0 trident You enter the shallow water. Moving in this stuff is going to be slow. The centaur shoots an arrow. The arrow hits you but does no damage. You hear a splash. You see here an arrow. Your unstable footing causes you to fumble your attack. The centaur unwields a +3 shortbow. The centaur wields a +0 glaive. The centaur hits you but does no damage. Your crystal plate armour prevents you from hitting the centaur. Your crystal plate armour prevents you from hitting the centaur. You block the centaur's attack. You slash the centaur! The centaur is almost dead. The centaur barely misses you. You slash the centaur! You kill the centaur! Lugonu accepts your kill. You hear a splash. x4 No target in view! You now have 3296 gold pieces (gained 10). Things that are here: a +0 glaive; a +3 shortbow; 10 arrows There isn't anything to butcher here. A merfolk avatar comes into view. The merfolk avatar moves out of view. A water elemental comes into view. The water elemental moves out of view. A merfolk and a merfolk aquamancer come into view. The merfolk aquamancer is wielding a +5 rapier of speed. The merfolk aquamancer shouts! The merfolk shouts! The merfolk aquamancer points at you and mumbles some strange words. The ball of steam hits you. The merfolk is engulfed in a cloud of scalding steam. The merfolk is engulfed in a cloud of scalding steam. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer points at you and mumbles some strange words. You block the torrent of water. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hear a shout! A kraken comes into view. The merfolk aquamancer points at you and mumbles some strange words. The ball of steam hits you!! Press: ? - help, v - describe, . - travel Here: a merfolk, wielding a +0 trident (steam, moderately wounded) Some shallow water. You feel very mighty all of a sudden. The merfolk avatar shouts! The merfolk is engulfed in a cloud of scalding steam. You block the merfolk's attack. A tentacle rises from the water! A tentacle comes into view. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded) You reach to attack! You slice the merfolk!! The merfolk is severely wounded. The merfolk hits you but does no damage. 3 tentacles come into view. Press: ? - help, v - describe, . - travel Some shallow water. Lugonu's Hand of Corruption reaches out! You feel quite a bit more hungry. The merfolk avatar chants a haunting song. You are unaffected. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer barely misses the tentacled starspawn. You block the merfolk's attack. The tentacle moves out of view. x2 A water elemental comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded) You reach to attack! You hit the merfolk. The merfolk is almost dead. Something slaps the raiju!! The fire bat barely misses the merfolk avatar. The tentacle slaps the raiju. The water elemental hits the orc zombie! The orc zombie is destroyed! The merfolk aquamancer hits the tentacled starspawn with a +5 rapier of speed! The tentacle slaps the raiju! Something slaps the raiju!! The raiju dies! The raiju's corpse disappears in a puff of smoke! Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead) You reach to attack! You barely miss the merfolk. The merfolk is almost dead. The thrashing horror tramples the water elemental! The water elemental holds its ground! The thrashing horror closely misses the water elemental. The merfolk barely misses you. The bone dragon bites the tentacle! The bone dragon claws the tentacle! The bone dragon tramples the tentacle!! The tentacled starspawn bites the merfolk aquamancer!! The tentacled starspawn engulfs the merfolk aquamancer! The merfolk aquamancer dies! The apocalypse crab bites the merfolk avatar! The apocalypse crab freezes the merfolk avatar! The apocalypse crab barely misses the merfolk avatar. Something hits the tentacle! A starcursed mass splits. Tentacles burst from the starspawn's body! The tentacled starspawn bites you! You block the tentacled starspawn's attack. A starcursed mass splits. The tentacle slaps the bone dragon but does no damage. The iron imp hits the merfolk avatar. The blink frog barely misses the merfolk. 2 starspawn tentacles come into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead) You reach to attack! You hit the merfolk. You kill the merfolk! Lugonu accepts your kill. The thrashing horror tramples the water elemental. The water elemental holds its ground! The thrashing horror closely misses the water elemental. The demonic crawler hits the merfolk avatar. x2 The demonic crawler closely misses the merfolk avatar. The thrashing horror tramples the water elemental! The water elemental stumbles backwards! The tentacle slaps the bone dragon! The large abomination hits the water elemental!! The chaos spawn gores the tentacle! The tentacle dies! A starcursed mass splits. Tentacles burst from the starspawn's body! The smoke demon gestures at the merfolk avatar. The merfolk avatar is smitten. The apocalypse crab misses the merfolk avatar. The apocalypse crab claws the merfolk avatar! The apocalypse crab drains the merfolk avatar. Something hits the tentacle! A spatial vortex and 2 starspawn tentacles come into view. You slash the water elemental! You destroy the water elemental! Lugonu accepts your kill. Shadowy forms rise from the deep at the merfolk avatar's song! The spatial maelstrom barely misses the merfolk avatar. The spatial maelstrom hits the merfolk avatar! The demonic crawler misses the merfolk avatar. The demonic crawler hits the merfolk avatar! The demonic crawler closely misses the merfolk avatar. The merfolk avatar chants a haunting song. You are unaffected. A starcursed mass splits. The ufetubus hits something. The ufetubus barely misses something. The thrashing horror barely misses something. The thrashing horror tramples something but does no damage. The iron imp closely misses the merfolk avatar. The blink frog closely misses something. The shadowy forms in the deep grow still as others approach. The thrashing horror tramples the water elemental! The water elemental holds its ground! The thrashing horror tramples the water elemental but does no damage. The tentacle slaps something! The spatial maelstrom hits the merfolk avatar. The merfolk avatar blinks! Something slaps the lich. Something barely misses the lich. The spatial maelstrom hits the merfolk avatar! The merfolk avatar dies! The ufetubus barely misses the water elemental. The ufetubus hits the water elemental. Something engulfs the tentacle. The lich mumbles some strange words. The lich seems to speed up. The bone dragon barely misses something. The bone dragon claws something! The bone dragon tramples something! Something hits the water elemental! The water elemental is destroyed! Tentacles burst from the starspawn's body! A starcursed mass splits. x3 Something slaps the lich but does no damage. The starcursed mass shudders and withdraws towards its neighbour. x6 2 starspawn tentacles come into view. A starcursed mass splits. x2; You block the spatial vortex's attack. The small abomination hits something! The large abomination hits the tentacle!! The tentacle dies! The lich touches something but does no damage. A starcursed mass splits. Something slaps the lich but does no damage. A starcursed mass splits. The tentacle closely misses the lich. The lich barely misses the tentacle. The tentacle segment writhes in pain as voices assail its mind. The tentacle segment suddenly stops moving! You hear a splash. Unknown command. A spatial vortex comes into view. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24-a0-769-g368c1644f8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jt] Species: Formicid Job: Abyssal Knight HP: 94/134; mods: 0/0 MP: 28/33; mod: 0 Stats: 29 (29) 15 (15) 10 (10) Position: (30, 13), god: Lugonu (13), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 1515 | 2/379 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 20 | 13957 | 7/1800 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 4 | 501 | 1/250 Armour | X | 0 | 0 | 12 | 3538 | 7/715 Dodging | X | 0 | 0 | 7 | 1674 | 10/476 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 10 | 2060 | 81/460 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 1 | 100 | 20 | 10256 | 392/1272 Evocations | X | 0 | 0 | 10 | 2381 | 27/547 Spell bugs: Durations: #6: 285 Attributes: #12: 3594 #13: 298 #23: 51452 #24: -883546911 #27: 320434 #49: 3984 #59: 1 Mutations: antennae: 3 (innate) clarity: 1 clever: 1 Inventory bugs: Equipment: eq slot #0, inv slot #1: +1 scythe of Moderation {speed, rElec rC++ rN+ Stlth-} eq slot #1, inv slot #22: +2 cloak eq slot #3, inv slot #50: +1 pair of gloves eq slot #4, inv slot #40: +0 pair of boots eq slot #5, inv slot #44: +0 shield eq slot #6, inv slot #38: +6 crystal plate armour eq slot #7, inv slot #34: +3 ring of slaying eq slot #8, inv slot #13: ring of poison resistance eq slot #9, inv slot #29: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈3.≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .≈≈.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈.≈≈≈≈≈.≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ E≈≈≈≈≈.....≈.≈#..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.≈.....#..#≈≈.≈.≈.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.#......#....≈h.≈.≈≈≈≈≈≈≈≈≈ ..≈§≈≈≈≈#.......@.#..≈≈≈≈≈≈≈≈≈≈≈≈ ..≈≈m≈...#............≈≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈.3......#...3.t..≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈##.X5XXXX...(.##.≈≈≈≈≈≈≈≈≈≈ ..≈≈≈.45..x#v...)(.4#.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈#.Xx#X#sx..v.X#≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈LXXX.XXX..X....≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.≈#Xx#.X4vX...5#..≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈D.#X..#......≈≈≈≈..≈≈≈.≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>