jt Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 23, D:1) a stone (7, 29, D:1) 2 stones (9, 31, D:1) a stone (11, 31, D:1) a stone (13, 31, D:1) a stone (14, 31, D:1) a stone (15, 5, D:1) a +0 club (19, 33, D:1) a stone (20, 14, D:1) a cursed -2 club (22, 9, D:1) a +0 club (23, 34, D:1) a stone (25, 35, D:1) a stone (26, 35, D:1) 2 stones (30, 15, D:1) a +0 ring mail (33, 35, D:1) a +0 club (33, 37, D:1) a +0 mace (34, 14, D:1) 20 arrows (34, 26, D:1) a +0 club (44, 16, D:1) a +0 hand axe (46, 33, D:1) a +0 hand axe (49, 22, D:1) a +0 club (51, 17, D:1) a +0 hand axe (53, 2, D:1) a +0 club (61, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 arbalest (5, 1, D:2) a +0 ring mail a +0 dagger (20, 24, D:2) a +0 ring mail (22, 24, D:2) a +0 leather armour a +0 short sword (22, 30, D:2) a +0 robe (27, 18, D:2) 20 arrows (38, 4, D:2) a +0 hand axe a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -1, D:3) a +0 club (12, 14, D:3) a +0 club (12, 16, D:3) a +0 short sword (17, -3, D:3) a tomahawk (19, -8, D:3) a +0 robe a tomahawk (19, -7, D:3) a tomahawk (19, -5, D:3) a tomahawk (23, -15, D:3) a +0 flail (24, -15, D:3) a +0 dagger (26, -15, D:3) a +0 flail (28, -3, D:3) a +0 hand axe (31, -5, D:3) a +0 club (31, 3, D:3) a +0 dagger (33, 2, D:3) a +0 robe a +0 dagger a +0 dagger (41, -2, D:3) a +0 leather armour Level 4 of the Dungeon (3, 13, D:4) a +0 war axe (9, -5, D:4) a +0 leather armour (9, -3, D:4) a +0 dagger (11, 11, D:4) a +0 ring mail (12, 9, D:4) a +0 mace (12, 31, D:4) a +0 leather armour (13, 8, D:4) a +0 leather armour a cursed -1 dagger a +0 dagger (17, -8, D:4) a +0 ring mail a +0 hand axe (19, -7, D:4) a +0 robe (27, 2, D:4) a scroll of random uselessness (27, 30, D:4) a +0 dagger a +0 robe (36, 24, D:4) a +0 robe (46, 31, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Ybbienn's Antique Weapon Boutique a +0 flail (84 gold) a +4 rapier of venom (643 gold) a +0 spear (72 gold) a +0 dagger (48 gold) a cursed -2 broad axe (2 gold) a +0 whip (60 gold) a cursed -2 hand axe (2 gold) the +6 long sword of Truncation {flame, Fragile rPois rN+ Int+2} (1207 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. a +0 hand crossbow (84 gold) a +1 war axe of freezing (319 gold) a +0 hand crossbow (84 gold) a +0 spear (72 gold) a +0 demon blade (360 gold) a +0 quarterstaff (96 gold) (23, 10, D:5) a +0 giant spiked club (23, 13, D:5) a +0 dagger a +0 robe (24, 13, D:5) a +0 dagger (32, -20, D:5) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 war axe (33, -19, D:5) a +0 hand axe a +0 leather armour (40, 16, D:5) a +0 short sword a +0 leather armour (41, -10, D:5) a +0 scale mail (43, 11, D:5) a +0 robe a +0 dagger (43, 15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Fevic's Antique Armour Shop the cursed +0 helmet of Danafu Siol {rPois rF+ MR++ Regen+} (702 gold) It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. a +0 robe (17 gold) a +1 scale mail of fire resistance (400 gold) the +7 chain mail "Boedont" {rElec Regen+ rCorr Dex-3} (1320 gold) It affects your dexterity (-3). It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +0 scale mail (100 gold) a +0 helmet (112 gold) a +0 plate armour (575 gold) a +2 ring mail of cold resistance (525 gold) (5, -32, D:6) a +0 trident (7, -30, D:6) a +0 scale mail (19, 12, D:6) a +0 flail (24, -21, D:6) a +0 rapier (42, 6, D:6) a scroll of random uselessness (52, -42, D:6) a +0 helmet (54, -34, D:6) 16 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (16, 13, D:7) a +0 flail (19, 14, D:7) a +0 giant spiked club (21, -11, D:7) a +0 dagger (22, -11, D:7) a +0 short sword a +0 quarterstaff (23, 8, D:7) 3 scrolls of random uselessness (31, -6, D:7) a +0 ring mail (33, 13, D:7) a -2 hunting sling (40, 7, D:7) a +0 giant club a +0 cloak (43, -6, D:7) a +0 shortbow (47, -7, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (1, -19, D:8) a +0 trident (2, -17, D:8) a +0 trident (5, -13, D:8) a +0 cloak (9, 8, D:8) a +0 giant club a +0 giant spiked club (9, 11, D:8) a +0 giant spiked club a +0 giant club (9, 18, D:8) a +1 hat a +0 shortbow a +0 cloak a +0 leather armour a +0 ring mail (10, 6, D:8) a +0 dagger (19, -2, D:8) a +0 robe (22, 18, D:8) a +0 dagger (29, 13, D:8) a scroll of random uselessness (30, 13, D:8) a +0 club (38, -14, D:8) a cursed -3 club (38, 22, D:8) a +0 quarterstaff Level 9 of the Dungeon (24, -1, D:9) 2 potions of curing (25, -5, D:9) a sack of spiders (26, 4, D:9) a book of Geomancy (30, 4, D:9) a ration (32, -1, D:9) 24 sling bullets (37, 2, D:9) a potion of brilliance (48, 23, D:9) a +0 club (48, 24, D:9) a +0 club a +0 leather armour (49, 24, D:9) a +2 war axe of chopping a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 9 gold pieces (3, 5, D:10) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (11, 27, Lair:1) a +0 chain mail (20, 14, Lair:1) a +0 morningstar (22, 31, Lair:1) 74 arrows (23, 29, Lair:1) a +0 scimitar a +1 falchion (38, 35, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (12, 9, Lair:2) a -1 dagger (12, 11, Lair:2) a -2 dagger (13, 8, Lair:2) a +1 leather armour of magic resistance (40, -22, Lair:2) a +0 hand axe (40, 11, Lair:2) a cursed +0 robe (46, -37, Lair:2) a +0 hunting sling (46, -14, Lair:2) a cursed +3 mace (47, -14, Lair:2) a +0 hunting sling (50, 3, Lair:2) a +0 dagger (61, -16, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of mutation (0, 13, Lair:3) 2 scrolls of amnesia 3 scrolls of enchant weapon (8, -9, Lair:3) 20 gold pieces (8, -8, Lair:3) the +0 pair of gloves of Kewayk {rElec rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It insulates you from electricity. (8, -7, Lair:3) a scroll of teleportation (25, 16, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger of venom a +2 vampiric whip (0, 26, Lair:4) a +0 club (4, 17, Lair:4) an uncursed ring of protection from cold (7, 13, Lair:4) a scroll of amnesia (10, -8, Lair:4) a +0 chain mail (18, 26, Lair:4) a +0 rapier (21, 24, Lair:4) a +0 ring mail (23, -19, Lair:4) a +0 pair of boots (31, 1, Lair:4) a potion of degeneration (53, -26, Lair:4) 13 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 bolts (1, -2, Lair:5) a +0 long sword (13, 5, Lair:5) a +0 leather armour (17, 11, Lair:5) a +0 long sword (31, -2, Lair:5) 3 scrolls of enchant armour the +10 quarterstaff of the Lair of Beasts {vamp, rElec rF+ rC+ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from fire. It protects you from cold. It insulates you from electricity. a +0 rapier of venom a +1 lajatang (36, -8, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of summoning (2, -26, Lair:6) the amulet of Uroulouk {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. (2, -25, Lair:6) a scroll of fog (3, -26, Lair:6) a book of Callings (3, -25, Lair:6) a potion of curing (4, -25, Lair:6) a +0 leather armour (5, -3, Lair:6) a potion of lignification (6, -46, Lair:6) a +0 spear (8, -19, Lair:6) a +0 flail (10, -43, Lair:6) 3 poisoned needles (13, -33, Lair:6) a poisoned needle (14, -25, Lair:6) a poisoned needle (14, -24, Lair:6) a poisoned needle (14, -23, Lair:6) a needle of confusion (14, -21, Lair:6) a poisoned needle (16, -31, Lair:6) a poisoned needle (52, -38, Lair:6) a book of Party Tricks (62, -32, Lair:6) a +0 long sword Level 1 of the Shoals (0, 0, Shoals:1) a potion of degeneration (20, 26, Shoals:1) a potion of mutation (23, 19, Shoals:1) 16 arrows (23, 36, Shoals:1) a +0 rapier (27, 21, Shoals:1) a +0 trident (27, 26, Shoals:1) a +0 trident (34, -6, Shoals:1) a +0 club (40, 4, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Kaisaqur's General Store 21 arrows (71 gold) a +3 scale mail of fire resistance (442 gold) a scroll of enchant armour (127 gold) a +0 arbalest (76 gold) a +1 flail of draining (226 gold) 3 scrolls of identify (102 gold) 24 arrows (81 gold) a scroll of teleportation (51 gold) a wand of iceblast (5) (153 gold) [Shop] Wattag's Antique Armour Emporium the +1 ring mail of Indemnity {*Contam *Drain +Inv rN++} (535 gold) It greatly protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. It causes draining when unequipped. a scarf of cloud immunity (168 gold) a +0 chain mail (108 gold) a cursed +0 chain mail (36 gold) a +0 scale mail (96 gold) a +1 chain mail of positive energy (324 gold) a +2 robe (304 gold) a +4 plate armour of ponderousness (480 gold) a +2 robe (304 gold) a +2 robe of positive energy (352 gold) (0, 0, Shoals:2) 20 bolts (7, 29, Shoals:2) a scroll of amnesia (8, 32, Shoals:2) a +0 plate armour (10, 28, Shoals:2) 15 bolts (11, 40, Shoals:2) a +0 halberd (13, 41, Shoals:2) a +0 glaive (14, 1, Shoals:2) a +0 trident (27, 12, Shoals:2) a +0 hand crossbow (31, 7, Shoals:2) a +0 robe (34, 5, Shoals:2) a +0 quarterstaff (44, 32, Shoals:2) a +0 trident (45, 31, Shoals:2) 8 arrows (46, 29, Shoals:2) an arrow (47, 16, Shoals:2) a +0 trident (49, 28, Shoals:2) a +0 shortbow 8 arrows (51, 20, Shoals:2) a tomahawk (51, 27, Shoals:2) a +0 hunting sling Level 3 of the Shoals (0, 0, Shoals:3) a potion of heal wounds (0, 7, Shoals:3) a +0 club (5, -1, Shoals:3) a +0 trident (7, -5, Shoals:3) a cursed -3 shortbow (8, 3, Shoals:3) a +0 spear (unseen) (9, 4, Shoals:3) a +0 trident (unseen) (10, 2, Shoals:3) a +0 trident of protection (10, 4, Shoals:3) a +0 trident (18, 25, Shoals:3) a sea snake corpse (skeletalised by now) (20, 27, Shoals:3) a +0 trident (31, 27, Shoals:3) a +0 trident (32, 10, Shoals:3) a wand of polymorph (14) (38, 29, Shoals:3) a +0 club (44, 20, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a wand of iceblast (12) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion (3, -8, Spider:1) a ration (3, -5, Spider:1) a +0 pair of boots