jt the Dungeon (0, 0, D) 25 arrows (unseen) (0, 7, D) 3 arrows (0, 8, D) a +3 scale mail of poison resistance a +0 longbow 18 arrows the cursed +0 scale mail "Waoxan" {*Drain rCorr Str+5 Dex-3} It affects your strength (+5). It affects your dexterity (-3). It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (0, 11, D) an arrow (0, 17, D) the +1 chain mail of Utuntafu {Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. the +9 scale mail "Darphodou" {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 19, D) a +4 scythe of slicing an uncursed amulet of harm (0, 21, D) a +0 giant spiked club (0, 23, D) a +2 scythe of venom (0, 24, D) a +5 scythe of protection (0, 26, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (1, -1, D) a lamp of fire (1, 0, D) a +0 leather armour (1, 3, D) the cursed +0 robe "Woinyt" {rN+ Str+6 Dex+6} It affects your strength (+6). It affects your dexterity (+6). It protects you from negative energy. It has a curse placed upon it. (unseen) (1, 8, D) an arrow a +0 scimitar a +3 ring mail of fire resistance (1, 10, D) a +0 rapier a +0 rapier (1, 16, D) the +9 staff of Olgreb {rPois} It protects you from poison. (1, 17, D) a +0 rapier of venom (1, 21, D) a +4 antimagic scythe a +2 scythe of venom (1, 23, D) a +6 scythe of flaming a +0 scythe of protection (1, 24, D) a cursed -3 giant spiked club (unseen) (2, -1, D) an uncursed staff of air (2, 17, D) a +3 long sword of holy wrath (2, 18, D) an uncursed staff of wizardry a +3 blowgun a book of Power (2, 22, D) a +4 vampiric scythe (2, 23, D) a +5 rapier of speed the +5 chain mail of Cemaunem {rF+ rC- Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. a +2 shield of cold resistance (3, -19, D) a Grand Grimoire (3, -17, D) 5 large rocks a +4 hand axe of chopping (3, 0, D) a crystal ball of energy (3, 5, D) a +0 longbow (unseen) (3, 7, D) an arrow (3, 17, D) a +3 scythe of flaming (unseen) (3, 18, D) 3 scrolls of enchant armour (4, -31, D) a +5 triple sword (unseen) (4, -30, D) a +5 lajatang (4, -29, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -19, D) an uncursed staff of summoning (4, -1, D) a cursed -2 long sword a +0 dagger Mnoleg's Almanac of Companions Spells Type Level a - Call Canine Familiar Summoning 3 b - Aura of Abjuration Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 (4, 0, D) a +0 great mace of holy wrath a +0 leather armour a -2 shortbow (4, 2, D) a +0 longbow a +0 leather armour a +1 short sword of venom (4, 5, D) a +5 crystal plate armour (4, 6, D) a +1 war axe of freezing (unseen) (4, 16, D) a book of Conjurations (4, 23, D) a +1 morningstar of venom (5, -31, D) a +5 quick blade (unseen) (5, -30, D) a +5 giant spiked club (unseen) (5, -29, D) a +5 bardiche (unseen) (5, -28, D) a +5 executioner's axe (unseen) (5, -26, D) a +3 large shield a +3 shield a +3 buckler (5, -25, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -19, D) a +3 scale mail of fire resistance a +0 flail of distortion 7 large rocks a +3 ring mail of cold resistance an uncursed ring of resist corrosion (5, -15, D) 4 large rocks (5, -1, D) 13 arrows (5, 3, D) a +0 leather armour a +2 hand axe of chopping a +0 leather armour a +3 ring mail the +3 scythe of Ointment {antimagic, rN+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from negative energy. a +0 longbow 16 arrows a +0 leather armour (5, 5, D) an uncursed ring of resist corrosion an uncursed ring of ice (5, 9, D) a +0 scimitar a +0 long sword (5, 18, D) a cursed +0 dire flail (6, -19, D) a +0 chain mail of cold resistance (6, -1, D) a cursed +0 short sword a +0 short sword (6, 1, D) a lightning rod (4/4) (unseen) (6, 4, D) a +0 long sword a +0 leather armour a +5 halberd a +0 dagger a +2 leather armour of poison resistance a +0 long sword a +0 longbow 91 arrows a +0 leather armour (6, 5, D) a +0 long sword of slicing a +0 shortbow a +0 leather armour 17 arrows (6, 16, D) the +1 robe of the Snail {+Fly MR+} It affects your resistance to hostile enchantments. It lets you fly. (6, 17, D) an uncursed ring of protection from fire (6, 18, D) an uncursed ring of ice a manual of Polearms (6, 22, D) an uncursed staff of summoning (unseen) (7, -19, D) a scroll of brand weapon a +0 spear of piercing (7, -17, D) a +9 blowgun a lightning rod (4/4) (7, -1, D) a +0 short sword (7, 1, D) a +0 leather armour of magic resistance (7, 7, D) 24 arrows (7, 17, D) a +6 ring of strength (7, 18, D) the cursed ring "Musuaf" {rElec Str-3} [ring of strength] It affects your strength (-3). It insulates you from electricity. It has a curse placed upon it. a +0 mace of crushing (7, 19, D) a +0 cloak of invisibility (8, -19, D) a book of Summonings (8, -18, D) an uncursed ring of fire an uncursed staff of cold (8, -17, D) an uncursed amulet of harm (8, -16, D) 4 large rocks quicksilver dragon scales (8, -15, D) 4 large rocks (8, 0, D) a +1 pair of gloves of dexterity (8, 1, D) a book of Debilitation (8, 2, D) a +0 long sword (unseen) (8, 4, D) a +1 chain mail of magic resistance a +0 leather armour a +0 longbow 16 arrows a +0 leather armour (8, 6, D) a +2 quarterstaff of protection a +0 shortbow 24 arrows a +0 leather armour (8, 17, D) a +3 battleaxe of chopping (8, 18, D) a lamp of fire (9, -19, D) a cursed -2 ring of evasion (9, -18, D) Waufurrere's Catalogue of Gliding Summoning Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Mana Viper Hexes/Summoning 5 c - Deflect Missiles Charms/Air 6 d - Shadow Creatures Summoning 6 (9, -17, D) a manual of Crossbows (9, -1, D) a book of Maledictions (9, 0, D) a +0 dagger (9, 3, D) an arrow (unseen) (9, 17, D) an uncursed amulet of regeneration (9, 19, D) a +1 leather armour of magic resistance (10, -19, D) the cursed +1 hunting sling "Udosojy" {flame, MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, -18, D) a +2 shield of positive energy (10, -17, D) a lamp of fire (10, 0, D) Oviexes's Compendium of Clay and Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Olgreb's Toxic Radiance Poison 4 d - Lee's Rapid Deconstruction Earth 5 e - Shatter Earth 9 (11, -32, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -28, D) an uncursed ring of flight (11, -27, D) an uncursed staff of energy a crystal ball of energy (11, -19, D) a +6 spear of flaming (11, -18, D) a +1 hand axe of chopping (11, -17, D) a book of Debilitation (11, -1, D) a lightning rod (4/4) (11, 1, D) an uncursed staff of power (11, 17, D) a +2 dagger of venom (11, 19, D) a +0 short sword (12, -32, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -19, D) a +2 scale mail of fire resistance (12, -18, D) the +1 plate armour of Classification {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (12, -17, D) an uncursed staff of summoning (12, -1, D) a +0 short sword (13, -19, D) an uncursed staff of conjuration (13, -18, D) a book of Spatial Translocations (13, -17, D) an uncursed staff of energy (13, -1, D) an uncursed staff of summoning (13, 1, D) a +2 dagger of venom (13, 17, D) a lightning rod (4/4) (13, 18, D) a +6 shortbow of flaming (13, 19, D) a crystal ball of energy (14, -1, D) a phial of floods (14, 0, D) a +0 short sword (14, 1, D) an uncursed staff of death (14, 18, D) a book of Flames (15, 17, D) the ring of Vampiric Thralls {+Fly rC- rN+++ MP+9 Slay+4} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your magic capacity (+9). It lets you fly. (15, 19, D) a book of Burglary (18, 1, D) a +0 rapier (unseen) (18, 3, D) a +0 long sword (18, 6, D) an arrow (19, -32, D) a +7 blowgun (19, 6, D) a +0 long sword of flaming (unseen) (19, 15, D) the +1 ring mail "Xirebezele" {Dex+4} It affects your dexterity (+4). (19, 16, D) an uncursed staff of power (19, 17, D) the +2 large shield of Follow the Leader {rElec rN+ Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. (19, 23, D) a +2 demon whip of flaming (20, -32, D) a +0 long sword of electrocution the Almanac of the Mountains Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 (20, -17, D) a +0 hand axe a +0 animal skin (20, -15, D) a +0 rapier (unseen) (20, -1, D) a +0 rapier (20, 1, D) a +0 longbow (unseen) (20, 2, D) a +0 morningstar of holy wrath (20, 4, D) an arrow a +0 short sword (20, 6, D) a cursed -1 long sword (unseen) (20, 15, D) a crystal ball of energy (20, 16, D) a book of the Earth (20, 17, D) an uncursed staff of wizardry (21, -29, D) an uncursed staff of energy (21, -17, D) a +0 war axe a cursed +0 animal skin an uncursed amulet of faith (21, -16, D) a +0 dagger of venom (21, -12, D) a +8 quick blade (21, -1, D) a lightning rod (4/4) (21, 0, D) a cursed -2 long sword a +0 leather armour (21, 2, D) a cursed -2 longbow (unseen) (21, 3, D) a +0 rapier a +0 leather armour (21, 4, D) a +0 longbow (unseen) (21, 7, D) a +1 hand axe of venom (21, 15, D) a +2 scale mail of magic resistance (21, 16, D) Lioq's Papyrus of Ashen Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passage of Golubria Translocation 4 c - Statue Form Transmutation/Earth 6 (21, 17, D) a +1 flail of protection (22, -34, D) an uncursed staff of conjuration (22, -32, D) a phial of floods (22, -17, D) an uncursed staff of death (22, -16, D) an uncursed staff of fire (22, -15, D) a +0 antimagic rapier (unseen) (22, -14, D) a +0 robe (still there?) a +0 spear (still there?) (22, -10, D) a +2 flail of crushing (unseen) (22, -1, D) the +1 dagger of the World {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (22, 0, D) a crystal ball of energy (22, 1, D) a +3 arbalest of flaming (22, 2, D) a +3 rapier of venom a +0 leather armour (22, 4, D) a +0 rapier (still there?) 2 arrows (still there?) (22, 15, D) the +6 halberd "Farghum" {venom, rElec Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. (22, 16, D) a +0 short sword of venom (22, 17, D) a fan of gales (22, 22, D) a +0 leather armour (23, -18, D) a cursed amulet of inaccuracy (23, -17, D) a fan of gales (23, -16, D) a +1 ring mail of cold resistance a +0 scimitar of protection a +0 robe (23, -14, D) a +0 robe (unseen) (23, -1, D) a +0 rapier (23, 0, D) a +0 longbow a +0 long sword 13 arrows a +0 leather armour (23, 1, D) an uncursed staff of fire (23, 2, D) a +0 scimitar (23, 3, D) a +0 short sword (unseen) (23, 15, D) a fan of gales (23, 16, D) a lightning rod (4/4) (23, 17, D) a +2 quarterstaff of crushing (24, 0, D) a +0 longbow 17 arrows a +3 leather armour of fire resistance an uncursed staff of cold a fan of gales (24, 3, D) 36 arrows (unseen) (24, 4, D) a +0 scimitar (unseen) (24, 6, D) a +0 leather armour (24, 15, D) a cursed amulet of inaccuracy (24, 16, D) an uncursed staff of conjuration (24, 17, D) a book of Party Tricks (24, 23, D) the +6 rapier of Hoijuesm {freeze, +Rage rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you go berserk. (25, -33, D) an uncursed staff of conjuration a +2 chain mail of cold resistance (25, -32, D) a +0 broad axe of electrocution a +2 robe of cold resistance (25, -17, D) a +0 animal skin a +5 rapier of speed (25, -14, D) a +0 robe (25, -1, D) an uncursed staff of fire (25, 0, D) an arrow the cursed +1 war axe of Disharmony {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. a lightning rod (4/4) (25, 2, D) a +2 ring of dexterity (25, 16, D) the +1 short sword of Xeaqukk {pierce, -Tele rF+ rC+++ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from fire. It renders you almost immune to cold. It prevents most forms of teleportation. (25, 17, D) a +2 falchion of slicing (26, -33, D) a +2 crystal plate armour the +8 great sword of Descent {slice, rF+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from fire. (26, -32, D) a +0 dagger of venom (26, -31, D) a +4 rapier of electrocution (26, -17, D) a +2 triple sword of slicing (26, -16, D) a cursed -2 rapier (unseen) (26, -15, D) a +0 robe a +0 antimagic demon whip a +0 animal skin a +0 flail a +0 buckler (26, -14, D) an uncursed ring of ice a +0 buckler a +0 flail of crushing an uncursed ring of resist corrosion (26, 0, D) an arrow (26, 3, D) a +0 leather armour 29 arrows (26, 4, D) a +0 short sword (26, 15, D) a +1 robe of fire resistance (26, 16, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (26, 23, D) a +0 large shield (27, -33, D) a +2 spear of piercing (27, -32, D) an uncursed staff of death (27, -17, D) a +0 spear (27, -15, D) a +0 war axe a +0 animal skin (27, -14, D) the ring "Fetig" {Fire Int+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. the ring of Absolutism {rPois Str+2 Stlth-} [ring of attention] It affects your strength (+2). It protects you from poison. It makes you less stealthy. a +2 ring of dexterity (27, 0, D) a +0 dagger a lightning rod (4/4) (27, 1, D) a +0 longbow (unseen) (27, 3, D) a +0 shortbow (27, 15, D) a +4 chain mail of cold resistance (27, 16, D) an uncursed staff of cold (27, 17, D) a +2 battleaxe of electrocution (27, 25, D) a +5 scimitar of holy wrath a cursed -3 ring of slaying (27, 26, D) a +3 ring of strength (28, -33, D) a +3 ring mail of cold resistance (28, -17, D) an uncursed staff of conjuration (28, 0, D) a +1 plate armour of poison resistance (28, 2, D) a +0 leather armour (28, 3, D) 9 arrows a +0 dagger (28, 16, D) an uncursed amulet of the acrobat (28, 17, D) the +8 mace of Poorph {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (29, -33, D) an uncursed staff of air (29, -16, D) a +0 hunting sling of flaming (29, -1, D) a +0 leather armour (29, 15, D) an uncursed staff of earth (29, 17, D) an uncursed staff of wizardry (30, -33, D) the +2 scythe of the Pits of Slime {speed, *Noise MR+ Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It may make noises in combat. (30, -17, D) the +9 great sword "Xomi" {vamp, rElec MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your magic capacity (+9). (30, -16, D) a fan of gales (30, -1, D) a +0 long sword (30, 15, D) an uncursed staff of summoning (30, 16, D) the cursed +1 scale mail of Myiff {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (30, 17, D) an uncursed amulet of guardian spirit (31, 15, D) a phial of floods (31, 17, D) a +4 fustibalus of freezing (31, 18, D) the ring "Wutulaq" {SInv Stlth+} [ring of see invisible] It lets you see invisible. It makes you more stealthy. (32, 15, D) a +0 ring mail of fire resistance (32, 16, D) an uncursed staff of wizardry (32, 17, D) the ring "Ceshre" {Ice Dex+4} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (33, 16, D) a crystal ball of energy (33, 17, D) a lightning rod (4/4) (34, 0, D) a +4 spear of venom the +3 plate armour of the Were-rabbit {Str+5} It affects your strength (+5). 18 javelins a tomahawk (34, 1, D) a +3 spear of venom 11 javelins a +0 leather armour (34, 2, D) a scroll of brand weapon a +1 trident of piercing a +3 chain mail of poison resistance (34, 3, D) a +1 pair of gloves of strength (34, 6, D) a poisoned javelin (34, 15, D) an uncursed staff of summoning (34, 17, D) a phial of floods (35, -5, D) a crystal ball of energy (35, 1, D) the cursed +3 battleaxe of Agony {chop, Int+4 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. a +0 robe (35, 2, D) a +4 rapier of draining a +0 robe (35, 3, D) a +0 trident a +4 plate armour of magic resistance a poisoned javelin a silver javelin (35, 4, D) a poisoned javelin (35, 5, D) 2 poisoned javelins (35, 15, D) an uncursed staff of power (36, -33, D) a fan of gales (36, -19, D) a +0 fustibalus of flaming (36, -18, D) the +0 leather armour of Jaocvuko {+Inv rC+ rN+ Stlth-} It protects you from cold. It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. (36, -5, D) a +0 robe (36, -4, D) an uncursed staff of energy (36, 0, D) a +0 trident 3 tomahawks (36, 1, D) a +0 trident a +0 robe (36, 4, D) a +0 antimagic trident a +0 robe (36, 6, D) a +1 spear of piercing 6 poisoned javelins the +1 robe of the Storm King {rC+ rN+ Int-4 Dex+8} It affects your intelligence (-4). It affects your dexterity (+8). It protects you from cold. It protects you from negative energy. (37, -18, D) +1 fire dragon scales (37, -13, D) a +0 glaive of protection (unseen) (37, -4, D) a +2 demon trident of draining (37, -3, D) a javelin (37, 4, D) a silver javelin (38, -32, D) a +0 short sword (38, -30, D) a +0 dagger (unseen) (38, -29, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (38, -28, D) a +4 blowgun 3 curare-tipped needles (38, -27, D) a +1 falchion of electrocution (unseen) (38, -19, D) a crystal ball of energy (38, -5, D) a book of the Sky (39, -32, D) a +2 whip of draining (39, -29, D) a +1 rapier of venom a +0 leather armour (39, -27, D) a +1 trident of venom (39, -19, D) a +1 robe of positive energy (39, -18, D) an uncursed staff of air (39, -5, D) a +3 halberd of protection (39, -4, D) an uncursed amulet of guardian spirit (39, 15, D) a book of Power (39, 16, D) a phial of floods (39, 17, D) a book of Air (40, -33, D) a +0 short sword (40, -30, D) a +1 long sword of slicing (40, -28, D) a +3 shortbow the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. 19 arrows a +0 leather armour (40, -27, D) 2 arrows (40, -19, D) a +0 great sword (40, -18, D) the +6 hand axe of Ashenzari's Approval {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you fly. (40, -5, D) an uncursed staff of energy (40, -4, D) a cursed amulet of inaccuracy (40, 3, D) a +7 spear of piercing 14 silver javelins a +0 leather armour (40, 15, D) a +4 spear of flaming (40, 16, D) an uncursed staff of cold (40, 17, D) an uncursed staff of conjuration (41, -32, D) a +0 long sword (41, -29, D) a +4 scimitar of holy wrath (unseen) (41, -27, D) a +0 long sword (41, -19, D) an uncursed staff of wizardry (41, -5, D) a +5 shortbow of freezing (41, 15, D) an uncursed ring of resist corrosion (41, 16, D) an uncursed staff of summoning (41, 17, D) a +2 robe of resistance (42, -33, D) a +0 long sword (42, -32, D) a +0 short sword (42, -30, D) a +0 long sword (unseen) (42, -27, D) a +0 long sword (42, -26, D) a +0 long sword (42, -19, D) the cursed +1 scimitar of Darchebbai {speed, *Rage rN+ Str+3 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+2). It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. (42, -18, D) an uncursed staff of fire (42, -5, D) a +0 dagger of venom (42, -4, D) a +0 leather armour (42, -2, D) a silver javelin (42, 15, D) a +3 hand crossbow of flaming (42, 16, D) the +9 morningstar of Yzxyf {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. (42, 17, D) a book of Geomancy (43, -33, D) a +1 vampiric hand axe (43, -24, D) a scroll of brand weapon (43, -19, D) an uncursed staff of fire (43, -18, D) a cursed staff of power (43, -5, D) a +0 leather armour (43, 15, D) a +1 arbalest of flaming (43, 16, D) an uncursed staff of poison (43, 17, D) a cursed -3 ring of intelligence (43, 27, D) a +2 scythe of protection (44, -19, D) a +1 quarterstaff of draining (44, -5, D) a fan of gales (44, 15, D) an uncursed amulet of guardian spirit (44, 16, D) an uncursed staff of conjuration (44, 17, D) a cursed staff of cold (44, 25, D) a necrophage skeleton (45, -24, D) a +0 scale mail (45, -5, D) a lamp of fire (45, 15, D) an uncursed staff of air (45, 16, D) a cursed staff of power (45, 17, D) an uncursed staff of conjuration (45, 18, D) the Volume of Boosting Cold Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Shroud of Golubria Charms/Translocation 2 d - Song of Slaying Charms 2 e - Throw Icicle Conjuration/Ice 4 f - Ring of Flames Charms/Fire 7 (46, 15, D) an uncursed staff of cold (46, 16, D) the +8 shortbow of the Original Sin {flame, MR- Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (46, 17, D) an uncursed staff of conjuration (46, 18, D) a +1 helmet of see invisible (47, 15, D) a book of Air (47, 16, D) the +2 leather armour "Jaefoan" {SInv} It lets you see invisible. (47, 17, D) a phial of floods (47, 18, D) a potion of might (48, -15, D) a +0 rapier (unseen) (48, -14, D) an uncursed staff of fire a +0 robe a cursed +0 dagger a +0 ring mail a wand of flame (26) the +9 battleaxe "Miuteirr" {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. a +0 robe a +4 short sword of holy wrath a +0 leather armour (48, 4, D) a +0 robe (48, 15, D) an uncursed staff of poison (48, 16, D) a +2 short sword of draining (48, 17, D) an uncursed staff of summoning (48, 18, D) a +3 morningstar of holy wrath (48, 25, D) a +7 scythe of flaming (49, -15, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (49, -13, D) a +1 dagger of venom a +0 robe a +1 whip of freezing a +0 robe of magic resistance (49, 15, D) an uncursed staff of death (49, 16, D) a book of Minor Magic (49, 17, D) the +10 hand crossbow "Gyzaem" {velocity, rElec Stlth+} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It makes you more stealthy. (49, 18, D) the ring "Keshi" {rElec rC+ MR+ Stlth-} [ring of attention] It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (50, -33, D) an uncursed ring of ice (50, -32, D) the +5 long sword of Wariness {flame, *Noise rElec rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It may make noises in combat. It makes you more stealthy. (50, -21, D) a +0 war axe (50, -16, D) a curare-tipped needle (50, 3, D) an uncursed staff of poison (50, 4, D) a +0 hand axe (50, 15, D) an uncursed staff of energy (50, 16, D) the ring "Jaalaw" {rC+ rN++} [ring of protection from cold] It protects you from cold. It greatly protects you from negative energy. (50, 17, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (51, -33, D) a +0 shortbow of flaming (51, -17, D) a +2 hat (51, -15, D) a +0 dagger of draining a +0 hand axe a +0 scale mail (51, -9, D) a +3 dagger of venom (51, -8, D) an uncursed staff of conjuration (51, 3, D) a +6 ring of intelligence a +6 ring of dexterity (51, 4, D) a +0 hand axe of freezing (51, 15, D) a fan of gales (51, 16, D) the +7 plate armour of the Sun {Regen+} It increases your rate of regeneration. (51, 17, D) the Compendium of the Traveller and Stones Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Summon Forest Summoning/Translocation 5 (52, -21, D) the +8 hand axe of Unpleasantness {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (52, -16, D) 3 potions of invisibility (52, -8, D) a +4 glaive of chopping (52, 3, D) a +2 helmet of intelligence (52, 4, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (52, 14, D) the ring "Tiumi" {rElec EV+3 Dex+2} [ring of evasion] It affects your evasion (+3). It affects your dexterity (+2). It insulates you from electricity. (52, 16, D) an uncursed ring of resist corrosion (52, 17, D) a +2 hand axe of distortion (53, -33, D) a +3 long sword of slicing (53, -21, D) a +1 pair of boots of stealth (53, -9, D) an uncursed ring of stealth (53, -8, D) the cursed +3 arbalest "Zad Ajoi" {venom, Int+2 Dex+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (53, 3, D) a +1 hand crossbow of freezing (53, 5, D) a crystal ball of energy (53, 15, D) a +2 ring mail of magic resistance (53, 16, D) an uncursed staff of fire (53, 17, D) a crystal ball of energy (54, -31, D) a +2 pair of gloves of dexterity (54, -21, D) a +0 dagger (54, -20, D) a book of Geomancy (54, -9, D) a +4 ring of evasion (54, -8, D) a scroll of brand weapon (54, 15, D) an uncursed staff of cold (54, 16, D) the +1 robe "Roez" {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. (54, 17, D) an uncursed staff of wizardry (55, -33, D) a phial of floods (55, -21, D) a +1 demon whip of draining (55, -20, D) a +3 spear of venom (55, -9, D) a +2 hand axe of chopping (55, -8, D) the +8 falchion "Ikhli" {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (55, 3, D) the +2 robe of Xereawko {Int+6} It affects your intelligence (+6). (55, 15, D) a fan of gales (55, 16, D) a +1 glaive of venom (55, 17, D) a +8 mace of protection (56, -32, D) a phial of floods a phial of floods (56, -21, D) a +2 vampiric great sword (56, -19, D) a +4 amulet of reflection (56, -9, D) a +2 falchion of electrocution (58, 15, D) a book of Battle (58, 18, D) a +0 robe (unseen) (58, 19, D) a +0 quarterstaff (58, 23, D) a +5 shortbow of flaming (58, 25, D) a wolf spider corpse (59, 14, D) the +5 great sword "Gioluc" {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (59, 15, D) a +0 rapier (59, 23, D) a +0 hand axe a +0 animal skin a +0 robe a +0 lajatang of electrocution a +0 antimagic war axe a +0 animal skin a wolf spider corpse (59, 24, D) a +0 animal skin (unseen) (59, 25, D) a dire elephant corpse (still there?) a spriggan corpse (still there?) (60, 3, D) a +0 robe (60, 9, D) a cursed -2 war axe a +0 plate armour (60, 14, D) Sif Muna's Collected Works on the Escort and the Rocks Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Passwall Transmutation/Earth 2 d - Call Canine Familiar Summoning 3 e - Iron Shot Conjuration/Earth 6 f - Statue Form Transmutation/Earth 6 (60, 15, D) a +0 animal skin (unseen) (60, 18, D) a hornet corpse (60, 22, D) an uncursed amulet of guardian spirit a +0 robe a +0 flail of holy wrath a spriggan corpse (61, 9, D) a +0 dagger the cursed +1 leather armour "Zourr" {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. a +0 mace a +0 plate armour (61, 11, D) a tomahawk (61, 14, D) a sack of spiders (61, 15, D) a +1 cloak of magic resistance (61, 16, D) a hornet corpse (61, 18, D) a +0 quarterstaff (unseen) (61, 21, D) a cursed +0 robe 12 arrows a +0 quarterstaff a +0 spear a spriggan corpse (61, 22, D) a hornet corpse a wind drake corpse (62, -33, D) an uncursed staff of cold (62, -25, D) a cursed amulet of inaccuracy (62, -13, D) a +4 short sword a +0 robe (62, 4, D) an uncursed staff of earth (62, 9, D) a +0 battleaxe a +0 arbalest 18 bolts a +0 chain mail 2 tomahawks a +0 giant club (62, 10, D) a +4 dire flail a +0 plate armour 5 tomahawks a +0 hand axe a +0 flail a +0 ring mail (62, 14, D) a +2 halberd of freezing (62, 15, D) the +1 chain mail "Anne" {rF+ rN+ MR+} It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (62, 16, D) a +2 robe of magic resistance (unseen) (63, -32, D) a lightning rod (4/4) (63, -25, D) a +3 vampiric halberd (63, -24, D) a +2 scimitar of electrocution (63, -17, D) a +3 hand crossbow of flaming (63, -7, D) a +0 mace a +0 leather armour (63, -6, D) a +1 morningstar of holy wrath a +0 robe a +0 dagger (63, -5, D) a +0 club (63, -3, D) a +0 flail (63, 16, D) a +2 lajatang of venom (unseen) (63, 18, D) a +0 robe (unseen) (63, 28, D) a +0 animal skin (64, -25, D) a +6 trident of protection (64, -16, D) the +3 leather armour of Loss {rPois Str+4} It affects your strength (+4). It protects you from poison. (64, -5, D) an uncursed staff of poison a +0 ring mail (64, 3, D) a +2 great sword of draining (64, 14, D) a book of Air (64, 16, D) a +0 quarterstaff (64, 19, D) an uncursed staff of death (64, 20, D) a +2 antimagic flail a +0 robe a spriggan corpse (64, 21, D) a +4 rapier of venom (unseen) (64, 24, D) a spriggan corpse (64, 25, D) a +0 hand axe (65, -17, D) a +2 dagger of protection (65, -7, D) a +3 amulet of reflection (65, -6, D) a +0 dagger a +0 robe (65, -5, D) a +0 flail a +0 chain mail (65, 14, D) the +7 sceptre of Torment (65, 15, D) a phantom mirror (unseen) (65, 16, D) an uncursed staff of poison (65, 17, D) a +3 great sword of protection (65, 18, D) a +0 robe of resistance a +6 lajatang a lightning rod (4/4) a +6 flail of draining a +0 robe a +0 buckler a +0 vampiric trident a +0 robe a spriggan corpse a spriggan corpse a dryad corpse (65, 22, D) a +0 robe (unseen) (66, -7, D) an uncursed amulet of regeneration (66, -5, D) a +0 war axe a +0 chain mail (66, 14, D) an uncursed staff of air (66, 15, D) an uncursed staff of energy (66, 20, D) a +0 quarterstaff (unseen) (66, 21, D) a +0 robe (66, 22, D) a +0 war axe (67, 16, D) a fan of gales (67, 17, D) a +3 great sword of protection (unseen) (67, 19, D) a +0 animal skin (unseen) (67, 21, D) a +0 animal skin (68, -33, D) a +4 scimitar of holy wrath (68, 14, D) Vehumet's Guide on Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Fulminant Prism Conjuration/Hexes 4 e - Orb of Destruction Conjuration 7 (68, 15, D) a +0 morningstar of crushing (68, 19, D) an uncursed amulet of rage (69, -33, D) a +1 robe of the Archmagi (69, 14, D) the +2 pair of gloves "Ivaycas" {rElec rF- rN++ rCorr} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (69, 15, D) a +2 halberd of venom (69, 16, D) a crystal ball of energy (69, 17, D) a crystal ball of energy (70, -33, D) a +2 hand crossbow of freezing (70, -15, D) an arrow (70, -12, D) a +0 shortbow 18 arrows (70, -11, D) a +2 trident of protection (70, 3, D) an uncursed staff of air (70, 14, D) a +2 leather armour of magic resistance (70, 15, D) a cursed staff of poison (70, 16, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (70, 17, D) an uncursed staff of conjuration (71, 4, D) a +0 scimitar of flaming a +1 demon blade of electrocution (71, 15, D) an uncursed staff of wizardry (72, -25, D) an uncursed staff of energy (72, -17, D) an uncursed staff of death (72, -16, D) the +6 flail "Xagairphyp" {flame, *Noise rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It may make noises in combat. a +0 shortbow 21 arrows (72, -13, D) a large rock (72, -12, D) a large rock (72, -11, D) a +0 trident (72, -6, D) a manual of Staves (72, 3, D) an uncursed staff of summoning (72, 4, D) the +3 ring mail "Ypnuj" {Int+4} It affects your intelligence (+4). (72, 7, D) a +0 scimitar of flaming (72, 14, D) a +0 animal skin (72, 16, D) the cursed +0 whip "Otocuu Asenk" {slash, -Tele Str+7 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (+5). It prevents most forms of teleportation. It has a curse placed upon it. (73, -16, D) a +0 broad axe of freezing (73, -7, D) a +2 leather armour of poison resistance (73, -6, D) an uncursed staff of poison (73, 3, D) a +0 halberd of chopping (73, 4, D) an uncursed staff of death (73, 15, D) a +1 glaive of venom (73, 16, D) a +3 great mace of protection (74, -32, D) the amulet of Xiagroev {Inacc Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). (74, -16, D) a +0 trident (74, -7, D) a +3 mace of protection (74, -6, D) a +4 lajatang of protection (74, 4, D) a +6 blowgun (74, 16, D) an uncursed staff of death (75, -15, D) a +0 shortbow (unseen) (75, 14, D) a +3 ring of strength (75, 15, D) a Fen Folio (75, 16, D) a +8 blowgun (76, -32, D) a +2 scale mail of fire resistance (76, 15, D) a +1 dagger of venom