jt Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 22, D:1) a +0 club (14, 14, D:1) a +0 short sword (20, 34, D:1) a +0 naga barding (23, 28, D:1) a cursed -3 club (38, 15, D:1) a +0 club (48, 22, D:1) a +0 short sword (49, 39, D:1) a +0 ring mail (53, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 22, D:2) a +0 mace (10, -5, D:2) a +0 club (11, -5, D:2) a +0 robe (14, 10, D:2) a +0 dagger (40, -16, D:2) a +0 robe (48, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (3, -38, D:3) a +0 whip (8, 7, D:3) a cursed +0 scale mail (9, -24, D:3) a +0 leather armour a +0 dagger (10, -23, D:3) a +0 mace (10, -22, D:3) a +0 ring mail (10, -21, D:3) a +0 club (10, -20, D:3) a +0 robe a cursed +0 dagger a +0 club a +0 flail a +0 ring mail a +0 flail (10, -19, D:3) a +0 ring mail a +0 whip (13, -24, D:3) a cursed -2 club (14, 13, D:3) a +0 club (16, -25, D:3) a +0 dagger (19, -17, D:3) a +0 club (24, 9, D:3) a cursed -3 club (26, -1, D:3) a +0 whip (34, 8, D:3) a +0 hand axe (46, -2, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 1, D:4) a +0 robe a +0 dagger (6, -5, D:4) a +0 club a +0 leather armour (16, 1, D:4) a +0 leather armour (24, -3, D:4) a +0 naga barding (34, 31, D:4) a +2 flail of protection (35, 30, D:4) a +0 chain mail a +0 flail a +0 hand axe (35, 31, D:4) a +0 robe a cursed -1 dagger (39, 34, D:4) a +0 whip (42, 6, D:4) a +0 hand axe (45, 13, D:4) a +0 robe a +0 dagger (47, 1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -12, D:5) a +0 robe (20, -49, D:5) a +0 robe (21, -6, D:5) a cursed -2 short sword (24, -11, D:5) a +0 giant club (39, 0, D:5) a +1 short sword of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, -9, D:6) a scroll of noise (18, -11, D:6) a +0 quarterstaff (19, -8, D:6) a scroll of random uselessness (26, 20, D:6) a +0 flail a +0 club a +0 leather armour a +0 club (32, 20, D:6) a throwing net (34, 0, D:6) a +0 whip (35, -16, D:6) a +0 scale mail (42, -9, D:6) a +0 short sword a +0 leather armour (60, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (15, -5, D:7) a +0 robe (22, -34, D:7) a +0 quarterstaff (25, 25, D:7) a +0 plate armour (28, 18, D:7) a +0 long sword (30, -22, D:7) a +0 flail (30, -2, D:7) a +0 leather armour (30, 9, D:7) a +0 long sword (31, 10, D:7) a +0 troll leather armour a +0 ring mail a +0 robe (33, 2, D:7) a +0 trident a cursed +0 chain mail a +0 flail (34, 2, D:7) a +0 leather armour a +0 falchion (42, 6, D:7) a +0 club a +0 dagger a +0 robe a +0 flail (43, 5, D:7) a +0 short sword (46, -4, D:7) a -3 ring of evasion an uncursed amulet of inaccuracy (57, -12, D:7) a +0 falchion (61, -2, D:7) a cursed -1 dagger a +0 robe Level 8 of the Dungeon [Shop] Isihufoo's Antique Weapon Shoppe a +2 morningstar of crushing (486 gold) a +1 dagger of draining (286 gold) the +5 arbalest of Mastery {velocity, rPois rF++ Str+4 Int-2} (1744 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (-2). It greatly protects you from fire. It protects you from poison. a +0 hunting sling (40 gold) a +0 bardiche (243 gold) a +0 war axe (94 gold) the +8 whip "Vimuro" {freeze, +Inv Stlth+} (1655 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It makes you more stealthy. a +0 shortbow (81 gold) a +0 hand crossbow (94 gold) a +0 triple crossbow (270 gold) [Shop] Xaewnios's Antique Weapon Shop a +0 long sword (105 gold) a +2 vampiric trident (675 gold) a +0 lajatang (450 gold) a +0 rapier (120 gold) a +0 triple crossbow (300 gold) a +0 arbalest (135 gold) a +2 arbalest of flaming (603 gold) the +5 falchion of Luytwama {drain, rElec Int+3} (1521 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It insulates you from electricity. a +0 dagger (60 gold) [Shop] Ylit's Jewellery Emporium an uncursed amulet of the gourmand (300 gold) a cursed ring of teleportation (45 gold) an uncursed ring of flight (175 gold) a +5 ring of protection (550 gold) the ring of the Messenger {rN+ Dex+2} (312 gold) [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. an uncursed ring of magical power (200 gold) a +2 ring of strength (75 gold) a +5 ring of protection (550 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (692 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. an uncursed ring of see invisible (150 gold) an uncursed ring of positive energy (200 gold) [Shop] Karch's Antique Armour Emporium a +1 chain mail of poison resistance (432 gold) a +0 buckler (144 gold) a +2 robe (406 gold) a +3 chain mail of fire resistance (848 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) (0, 0, D:8) a +0 chain mail (16, -19, D:8) a throwing net (16, -17, D:8) a +0 scale mail a +0 war axe (34, 5, D:8) a +0 club (40, -4, D:8) a +2 shortbow of velocity Level 9 of the Dungeon (0, 0, D:9) a potion of mutation (17, 27, D:9) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (10, 14, Lair:1) a +0 plate armour (34, 9, Lair:1) a +1 spear a -2 spear a +0 hunting sling Level 2 of the Lair of Beasts (8, 28, Lair:2) a +0 cloak (17, -10, Lair:2) +0 steam dragon scales