Dungeon Sprint DCSS version 0.22.0-75-g3901e7991e (webtiles) character file. 24 jt the Skirmisher (level 3, -3/36 HPs) Began as a Gargoyle Monk on Sept 14, 2018. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (29 turns). jt the Skirmisher (Gargoyle Monk) Turns: 29, Time: 00:00:17 Health: -3/36 AC: 5 Str: 20 XL: 3 Next: 2% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Wands j - a wand of random effects (28) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration k - 3 chunks of flesh Skills: - Level 4.7 Fighting + Level 4.3 Maces & Flails - Level 3.5 Dodging - Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You open the door. An ogre comes into view. It is wielding a giant club. Things that are here: a dagger; a leather armour A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. You sock the ogre! The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached XP level 2. HP: 16/20 MP: 2/2 18 | D | Reached XP level 3. HP: 20/24 MP: 3/3 25 | D | Noticed an ogre 29 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | 4 | 4.3 Dodging | 3 | 3.5 Stealth | | 2.7 Action || total -------------------------++------- Melee: Mace || 18 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 8