Dungeon Sprint DCSS version 0.22.0-75-g3901e7991e (console) character file. 26 jt the Cudgeler (level 3, -11/34 HPs) Began as a Gargoyle Monk on Sept 15, 2018. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (119 turns). jt the Cudgeler (Gargoyle Monk) Turns: 119, Time: 00:00:13 Health: -11/34 AC: 6 Str: 20 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . k - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) j - a +0 dagger Armour b - a +0 robe k - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 6.6 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a giant club! You hit the ogre. The ogre is moderately wounded. You sock the ogre! The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 22 | D | Killed Ijyb 22 | D | Reached skill level 6 in Maces & Flails 22 | D | Reached XP level 2. HP: 13/19 MP: 2/2 22 | D | Reached XP level 3. HP: 16/23 MP: 3/3 116 | D | Noticed an ogre 119 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Maces & Flails | 6 | 6.6 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 21 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 10