jt the Dungeon (0, 0, D) a +2 hat (0, 1, D) an uncursed ring of wizardry (0, 2, D) an uncursed ring of protection from magic (0, 3, D) a +6 ring of protection (0, 4, D) a +6 ring of evasion (0, 33, D) an arrow (0, 35, D) a +0 flail a +0 giant spiked club 22 arrows a +1 shortbow of flaming (1, -4, D) the amulet "Icurih" {Faith rF++ rC++ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It greatly protects you from fire. It greatly protects you from cold. (1, 1, D) a +2 naga barding (1, 2, D) a +1 pair of boots (1, 3, D) a +0 cloak of poison resistance (1, 4, D) a +6 ring of strength (1, 5, D) an uncursed ring of wizardry (1, 26, D) 15 arrows a +2 long sword of freezing a +0 shortbow (2, -5, D) a potion of berserk rage (2, 2, D) a +7 plate armour (2, 3, D) a +0 large shield of reflection (2, 4, D) a +2 cloak (2, 5, D) a +3 demon trident of venom (2, 6, D) the +3 great mace of Equilibrium {protect, rF+ rN++} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It greatly protects you from negative energy. (2, 24, D) 10 stones an uncursed staff of energy (3, 3, D) the +3 lajatang of the Stork {elec, rF+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. (3, 4, D) a +3 triple sword (3, 5, D) a +3 glaive (3, 6, D) a +6 scythe of slicing (3, 7, D) a +0 vampiric triple sword (3, 10, D) 18 stones a +0 chain mail a +0 war axe of flaming a +1 great sword of distortion a +0 ring mail a +0 war axe a +5 morningstar of protection a +0 plate armour a +0 dagger (3, 11, D) a +0 demon trident of draining a cursed +0 plate armour a +0 plate armour a +0 dagger a +0 chain mail a +0 bardiche a +0 dagger a +0 plate armour a +2 short sword of electrocution a +0 robe (3, 13, D) a +0 long sword a +0 chain mail a +2 long sword of holy wrath a +0 plate armour a +0 large shield a +0 robe a +0 hand axe a +2 battleaxe a +4 glaive a crystal ball of energy a +0 great sword a +0 chain mail (3, 16, D) an uncursed staff of wizardry a +0 chain mail a +0 chain mail a +4 demon trident of flaming a +0 great mace a +0 plate armour a +0 plate armour a +0 robe a +2 war axe of electrocution a +0 robe a +0 dagger (3, 17, D) a +0 dagger (3, 26, D) a +0 glaive (4, 10, D) a +3 demon blade a +0 ring mail 6 poisoned needles a +0 robe a +0 chain mail a +0 chain mail a +0 great sword (4, 17, D) a +3 demon trident of pain a +2 dire flail a +0 dagger a +0 plate armour 19 arrows (4, 26, D) 2 arrows (5, 24, D) a +2 mace a +2 hand axe (5, 26, D) a +0 arbalest 22 bolts (5, 28, D) 3 stones (6, 16, D) a +4 long sword of flaming a +0 plate armour a +0 robe a cursed -2 dagger a +0 dagger a +0 plate armour a +0 war axe 14 stones (6, 17, D) a +0 broad axe a +0 plate armour (6, 24, D) a +2 quarterstaff a +2 trident (6, 26, D) 20 bolts a +0 arbalest (6, 27, D) 2 bolts (6, 28, D) a +0 dagger (6, 34, D) a +1 dagger of electrocution (6, 35, D) a +1 long sword of flaming (6, 42, D) a +0 chain mail a +0 long sword (7, 11, D) the ring "Pattuwev" {rC+ Dex+2 Slay+5} [ring of slaying] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. (7, 16, D) a +1 long sword of slicing a cursed +0 chain mail (7, 17, D) a +3 war axe of flaming a cursed +0 chain mail the +2 robe of the Accordion {+Inv rF+ Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. It lets you turn invisible. (7, 24, D) a +2 falchion a +2 dagger (7, 26, D) 21 bolts a +0 arbalest a stone (7, 28, D) a bolt (7, 32, D) a +0 short sword (7, 34, D) a +0 trident of piercing (7, 43, D) a +0 chain mail a +0 great mace (8, 10, D) a +5 demon whip of flaming a +0 chain mail a +0 great mace a +0 robe a +0 dagger a +0 dagger a +3 war axe (8, 13, D) a +4 demon trident of pain a +0 chain mail a +0 chain mail a +2 battleaxe of electrocution a +0 dagger a +0 dagger a +0 robe a +0 robe a +4 demon trident a +0 dagger of venom a +2 robe of magic resistance (8, 14, D) a +0 dagger a +0 robe a +0 plate armour a cursed +0 chain mail 15 stones a +0 hand axe (8, 15, D) a +0 dagger a +0 robe (8, 16, D) the ring of Ubeqeara {rPois rN+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. a +0 robe the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (8, 17, D) a +2 halberd of flaming a +0 plate armour (8, 34, D) a +0 flail of crushing (8, 35, D) a +2 quarterstaff of protection (9, 10, D) a +0 vampiric dagger a +0 robe (9, 11, D) a +1 great sword of slicing a +0 chain mail a +0 robe (9, 12, D) the cursed +3 long sword of Innocence {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It has a curse placed upon it. a +0 dagger a +0 robe (9, 14, D) 5 tomahawks (9, 16, D) a +3 ring of intelligence (9, 17, D) a cursed -2 dagger a +0 robe a +0 ring mail (9, 35, D) a +2 plate armour (11, 26, D) a +2 halberd of freezing (14, 27, D) a +2 chain mail of cold resistance a +0 great sword (14, 41, D) a +0 plate armour a +0 long sword (15, 26, D) a +0 chain mail a +3 great mace (15, 29, D) a +0 ring mail (15, 30, D) a +1 antimagic demon whip (15, 39, D) 2 potions of mutation (15, 40, D) a +5 plate armour (16, 24, D) a +9 lajatang of protection +2 fire dragon scales (16, 27, D) an arrow (17, -18, D) a +0 whip (17, 39, D) a +4 chain mail (17, 40, D) a +4 chain mail (17, 41, D) a +0 lajatang (17, 42, D) a +2 rapier of electrocution (17, 43, D) a +2 morningstar of crushing (18, -4, D) a +0 rapier (18, 23, D) a +0 demon trident of draining a +0 robe (18, 40, D) a +4 scale mail (18, 41, D) a +2 halberd of flaming (18, 43, D) a +2 scimitar of slicing (19, -20, D) a +0 mace a +0 scale mail (19, 14, D) a +0 club (19, 25, D) the +7 triple sword of Zaklo {slice, rPois rF- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. a +0 robe (20, -20, D) a +0 halberd a +0 plate armour (21, -22, D) a +0 war axe a +0 chain mail (21, -21, D) the cursed +1 broad axe of the Scroll {flame, Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It has a curse placed upon it. (21, -2, D) 3 arrows (21, 6, D) a +0 short sword a +3 leather armour (21, 35, D) a +0 shortbow 8 arrows (22, -22, D) a +0 flail a +0 chain mail (22, -21, D) a +0 dire flail a +0 plate armour a +0 glaive a +0 chain mail (22, 36, D) a large rock a +0 trident a +0 ring mail (22, 37, D) 3 large rocks (22, 38, D) a tomahawk (23, -21, D) a +1 halberd of venom a cursed +0 plate armour a +0 ring mail (23, 5, D) a +0 rapier an arrow (24, -21, D) a +4 war axe of venom a +0 plate armour (24, 37, D) a +0 dagger a tomahawk (25, 3, D) a +0 halberd a +0 robe (25, 42, D) a +0 flail (26, 2, D) a +1 great sword of flaming (26, 3, D) a +0 longbow 25 arrows a cursed +0 leather armour (26, 42, D) a +0 trident a +0 plate armour (27, 1, D) a +0 giant club (unseen) (27, 27, D) a +0 war axe a +0 scale mail (28, 42, D) a +2 scimitar of flaming a +0 robe (29, 2, D) a +0 antimagic short sword (29, 25, D) a +0 plate armour a +0 dire flail (29, 42, D) a +0 whip (30, 2, D) a cursed -3 giant club (30, 3, D) a +0 shortbow 9 arrows (30, 11, D) a +2 shield (30, 25, D) a +0 long sword a +0 chain mail (30, 28, D) a +0 shield (30, 40, D) a +0 club (30, 42, D) a +0 spear a +0 ring mail (30, 43, D) a +0 spear (31, 12, D) a +0 robe a +0 quarterstaff (31, 15, D) a +1 trident of pain a +0 plate armour a +0 large shield a +0 giant club a +0 giant club (32, 6, D) a +1 flail of distortion a +0 short sword a +1 robe of cold resistance (32, 7, D) a +0 spear a +0 dagger a +0 robe a +0 demon whip (32, 10, D) a +0 trident a +0 long sword a +0 robe (32, 11, D) a +0 giant spiked club a +0 giant club a +0 robe a cursed -3 halberd (32, 27, D) a +0 long sword a +0 chain mail (33, 6, D) +0 ice dragon scales (33, 10, D) 10 bolts a +0 arbalest a +0 leather armour a +1 dagger of venom a +0 hand axe (33, 11, D) a +0 robe a +0 halberd a +2 rapier of protection (33, 32, D) a +0 giant spiked club a +0 giant spiked club (34, 11, D) +0 acid dragon scales (34, 12, D) a bolt (35, 4, D) the +9 battleaxe "Tefruenta" {antimagic, SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. (35, 11, D) a +0 flail a +0 animal skin (35, 28, D) a +2 long sword a +0 chain mail (36, 16, D) an uncursed staff of poison (36, 18, D) a +0 plate armour a +4 great sword (37, 4, D) a +0 flail (37, 13, D) a +0 scythe of flaming (unseen) (37, 15, D) a +2 vampiric hand axe (37, 16, D) a +0 morningstar a +1 battleaxe of freezing (37, 17, D) the +7 lajatang of Piyclegi {flame, *Slow rF+ rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (37, 20, D) a +0 short sword a +4 quarterstaff of pain (37, 28, D) a +0 chain mail (37, 36, D) a +0 mace (38, 4, D) a +0 plate armour a +0 short sword a +0 ring mail (38, 27, D) a cursed -2 great mace a +0 chain mail (38, 36, D) a +0 whip a +0 animal skin (39, 37, D) a +3 scimitar of flaming a +0 animal skin (40, 11, D) a +0 longbow of freezing (still there?) an arrow (still there?) (40, 14, D) the +11 demon blade "Hellblazer" {distort, rElec rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from negative energy. (unseen) (40, 28, D) a +0 great sword (unseen) (41, 13, D) a +0 great sword of flaming (unseen) (41, 14, D) the +7 executioner's axe of the Establishment {flame, +Blink Str-3 Int+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+6). It lets you see invisible. It lets you blink. a +0 cloak (41, 28, D) a cursed -1 scimitar (42, -2, D) a +0 vampiric great sword a +0 cloak (43, -7, D) a +0 dire flail a +0 dire flail (43, -4, D) a +3 battleaxe a +0 chain mail (43, 11, D) a +2 pair of gloves a +1 battleaxe of venom (43, 16, D) the +7 lajatang "Tetiuf" {freeze, rF+ rN+ Str-5 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. +0 ice dragon scales (43, 19, D) an arrow (43, 20, D) a cursed +0 buckler a +0 leather armour a +0 short sword (43, 37, D) a +1 whip of freezing a +2 robe of magic resistance (44, -3, D) a +1 demon whip of electrocution a cursed +0 robe (44, 14, D) a +0 demon whip (44, 37, D) a +0 animal skin (45, 13, D) a +1 rapier of electrocution a +0 cloak (45, 14, D) a +0 trident a +0 robe (45, 17, D) 15 arrows a +0 shortbow (45, 18, D) an arrow (45, 20, D) a +3 giant spiked club (45, 21, D) a +3 great sword (45, 27, D) a +3 dagger of protection (45, 28, D) a +1 executioner's axe (45, 38, D) a +0 animal skin (46, 4, D) +10 fire dragon scales (46, 5, D) a +8 plate armour of fire resistance (46, 11, D) a +3 antimagic demon whip (46, 18, D) an arrow (46, 20, D) a +3 lajatang (46, 21, D) a +3 battleaxe (46, 27, D) a +5 dire flail (47, 4, D) a +4 pair of boots (47, 5, D) the +6 chain mail of Exclusion {MR+} It affects your resistance to hostile enchantments. (47, 27, D) a +5 quick blade (47, 28, D) a +5 dire flail (48, 17, D) a +0 plate armour a +2 great sword (48, 27, D) a +3 arbalest (48, 28, D) the +4 great mace of the Realm of Zot {freeze, rF- MR++ Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (50, 27, D) a +6 giant spiked club (50, 28, D) the cursed +3 dire flail "Buihedwa" {drain, +Fly Int+3 Dex-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (-4). It lets you fly. It makes you more stealthy. It has a curse placed upon it. (50, 34, D) a potion of mutation (51, 27, D) a +2 eveningstar of flaming (51, 28, D) a +1 morningstar of holy wrath (51, 35, D) a potion of mutation (52, 8, D) a +1 scimitar of holy wrath (unseen) (52, 20, D) a +3 battleaxe (52, 21, D) a +3 glaive (53, 1, D) the ring of Daisies {*Contam +Fly Int+5 Dex+4} [ring of flight] It affects your intelligence (+5). It affects your dexterity (+4). It lets you fly. It causes magical contamination when unequipped. (53, 20, D) a +3 great sword of holy wrath (53, 21, D) a +1 triple sword (54, -10, D) +0 fire dragon scales (54, -1, D) a +9 giant spiked club (54, 40, D) 17 stones (54, 42, D) a potion of degeneration (55, -11, D) a +0 longbow 25 arrows a +0 leather armour (55, -3, D) the +7 demon whip of the Forest {freeze, rPois Int+2 Dex+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (55, -2, D) the ring of the Sun {rPois Stlth-} [ring of attention] It protects you from poison. It makes you less stealthy. (55, -1, D) the ring "Plog" {Wiz rF+ rN+ MR+ Str-2} [ring of wizardry] It improves your spell success rate. It affects your strength (-2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 0, D) the ring of Xom's Entertainment {Fire rElec Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (55, 4, D) a +0 dagger (55, 5, D) a +0 dagger of electrocution (55, 27, D) 50 arrows (55, 28, D) 50 arrows (56, -22, D) an uncursed staff of wizardry (56, -1, D) a +6 centaur barding (56, 4, D) a +1 battleaxe of freezing (56, 5, D) a +0 whip (56, 18, D) an arrow (56, 27, D) 50 arrows (56, 28, D) 50 arrows (57, -22, D) a potion of curing (57, -19, D) a lamp of fire (57, 1, D) a +0 robe (57, 20, D) a +0 short sword (57, 31, D) an uncursed staff of fire (57, 33, D) a +5 ring of slaying (57, 34, D) a manual of Polearms an uncursed ring of fire a +3 ring of intelligence a +3 ring of intelligence (57, 35, D) a +2 hand axe of freezing a +1 battleaxe of freezing (58, -21, D) an uncursed staff of earth (58, -6, D) a +5 large shield (58, 14, D) a +0 great mace (58, 18, D) a +0 short sword (58, 19, D) 28 arrows a +0 longbow 14 bolts a +0 arbalest (58, 31, D) the ring "Iqareg" {rPois rF- Dex+3 Stlth+} [ring of poison resistance] It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. (58, 32, D) a +5 ring of slaying (58, 34, D) an uncursed ring of protection from magic (59, -7, D) the +8 shadow dragon scales of Time Monsters {rC+ MR+ MP+9 Stlth++++} It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you much more stealthy. (59, -6, D) the amulet of the Battered Tables {Inacc rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. (59, -5, D) a +9 vampiric lajatang (59, 12, D) a +1 demon whip of electrocution (59, 13, D) a +0 short sword (59, 14, D) a +0 broad axe (59, 31, D) an uncursed ring of poison resistance (59, 34, D) the amulet of the Final Hells {Faith *Drain Str+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It causes draining when unequipped. (60, -21, D) a +0 long sword (60, -19, D) an uncursed staff of power (60, -8, D) the +7 double sword of the Postmodern Tales {vamp, rPois MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. (60, -7, D) the +5 swamp dragon scales "Utaogiog" {rPois MR+ Str+4 Int+4 Slay+3} It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your resistance to hostile enchantments. (60, -6, D) the ring of Activism {*Drain Str+5 Dex-3 Slay+4 Stlth-} [ring of attention] It affects your strength (+5). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It causes draining when unequipped. It makes you less stealthy. (60, -5, D) the ring "Xoarehab" {Str+6 Dex+4 SInv} [ring of see invisible] It affects your strength (+6). It affects your dexterity (+4). It lets you see invisible. (60, -4, D) the +7 lajatang "Blob" {slice, MP+9 Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your magic capacity (+9). (60, 10, D) a +1 demon whip of venom (60, 13, D) a +0 trident (60, 31, D) the amulet "Vykhlolu" {Faith +Blink MR+ Int+5 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you blink. It makes you less stealthy. (60, 32, D) an uncursed amulet of rage (61, -21, D) a +0 great sword (61, -20, D) an uncursed staff of cold a +0 pair of boots (61, -19, D) an uncursed staff of summoning an uncursed staff of summoning (61, -9, D) a +9 demon trident of freezing (61, -8, D) the ring "Osofoa" {*Contam rC+ MR+++ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (61, -7, D) a +4 pair of boots (61, -6, D) a wand of polymorph (12) a wand of paralysis (9) (61, -4, D) the amulet of Darkness {Harm *Drain MP+9} [amulet of harm] It increases damage dealt and taken. It affects your magic capacity (+9). It causes draining when unequipped. (61, -3, D) the ring of Orakkakh {rPois rC+ MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (61, 7, D) a +6 naga barding (61, 8, D) +14 gold dragon scales (61, 11, D) a +0 rapier of freezing (unseen) (61, 12, D) a +0 mace (61, 13, D) a +0 trident (61, 14, D) the ring of the Everdark {rPois rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. It protects you from poison. (61, 27, D) 50 bolts (61, 28, D) 50 bolts (61, 32, D) the ring of the Magpie {+Inv Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you turn invisible. (61, 33, D) the amulet of Kavapic {+Rage rPois rF- rC++} [amulet of rage] It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you go berserk. the amulet of the Crown {Faith *Slow Str+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It may slow you when you take damage. (62, -22, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a potion of lignification (62, -21, D) 19 gold pieces (62, -8, D) the +7 great sword "Eradel" {slice, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. (62, -7, D) +14 gold dragon scales (62, -6, D) a +7 bardiche of freezing (62, -5, D) a +1 cloak (62, -4, D) +12 storm dragon scales (62, 7, D) the +27 Lear's hauberk (62, 27, D) 50 bolts (62, 28, D) 50 bolts (62, 31, D) the ring of Huabbeir {rF+ Str-3 Dex+6 Stlth+} [ring of protection from fire] It affects your strength (-3). It affects your dexterity (+6). It protects you from fire. It makes you more stealthy. (62, 32, D) the amulet of Edozoikh {Gourm MR+ Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. It makes you more stealthy. the amulet of Buodghygg {Spirit rPois Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It protects you from poison. (63, -20, D) an uncursed ring of magical power (63, -19, D) a +0 hunting sling a +0 dagger (63, -7, D) the ring of Disaster {rC+ AC+2 Str+4 Int+3} [ring of protection] It affects your AC (+2). It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. (63, -6, D) the ring of Doubts {*Contam rElec rC+ Slay+1 SInv} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from cold. It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (63, -5, D) a +2 pair of boots of flying (63, 17, D) +0 steam dragon scales (63, 31, D) a +5 ring of slaying (63, 32, D) the ring "Pelalikk" {Dex+2 Slay+5} [ring of slaying] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (64, -22, D) 2 scrolls of magic mapping (64, -21, D) a cursed -3 ring of protection (64, -19, D) a +2 arbalest of freezing a +0 chain mail a +4 scale mail of cold resistance (64, -6, D) a +4 helmet (64, -1, D) a +0 cloak (64, 12, D) a +0 long sword (unseen) (64, 17, D) a +0 robe a +2 whip of holy wrath (64, 20, D) +2 swamp dragon scales (64, 21, D) +4 ice dragon scales (64, 31, D) a +5 ring of slaying (65, -20, D) a +0 battleaxe the Almanac of the Oath Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 (65, -17, D) a +1 battleaxe a +0 chain mail (65, 18, D) a +0 naga barding a +0 spear (65, 21, D) a +2 ring mail of fire resistance (65, 31, D) the ring "Maog" {rN+ AC+6 Dex-4 Slay+3} [ring of protection] It affects your AC (+6). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (66, -22, D) a +3 scimitar of protection a crystal ball of energy (66, -20, D) a +0 chain mail the +2 falchion "Laomot" {slice, Str+2 Int+4 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-5). a +3 great mace (66, -19, D) an uncursed amulet of regeneration (66, -17, D) a +5 dagger of flaming a +0 scale mail (66, -1, D) a +0 mace (66, 14, D) 4 potions of berserk rage (66, 17, D) a cursed -2 long sword (66, 18, D) a +0 flail (66, 27, D) a +0 pair of boots (66, 28, D) the +4 chain mail of Hiduw {MR+} It affects your resistance to hostile enchantments. (67, 18, D) a +0 scale mail a +0 short sword (67, 27, D) a +3 ring mail of cold resistance (68, -19, D) 14 arrows a +0 war axe (68, -5, D) a +2 demon whip of flaming (68, -1, D) a +1 scythe of slicing (69, -19, D) an uncursed staff of fire (69, -17, D) a +1 dagger of flaming 17 stones a cursed -1 robe (69, 27, D) a +2 plate armour (69, 28, D) +3 shadow dragon scales (70, -20, D) a +0 centaur barding 27 arrows (70, -17, D) a +0 glaive a cursed -2 chain mail (70, 14, D) the ring "Qota" {Ice MR++} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (70, 27, D) +2 acid dragon scales (70, 28, D) a +3 leather armour of fire resistance (71, -22, D) a +0 helmet (71, -20, D) a +0 mace of holy wrath (71, -10, D) a +1 eudemon blade of holy wrath a +0 large shield (71, -1, D) a +0 hand axe (71, 18, D) a +0 robe a +0 dagger (71, 20, D) a +6 chain mail (71, 21, D) a +1 cloak (71, 27, D) +4 fire dragon scales (71, 28, D) a +1 cloak (72, -19, D) a potion of berserk rage (72, 1, D) a +0 troll leather armour (72, 18, D) a +0 mace (72, 21, D) a +6 chain mail (72, 27, D) a +4 ring mail (72, 28, D) +2 acid dragon scales (73, -22, D) a +0 ring mail (73, -19, D) a cursed +0 naga barding (73, 1, D) a +0 short sword a +0 cloak (73, 32, D) a +0 long sword (73, 42, D) an uncursed staff of power (74, -17, D) a +0 whip a stone a +1 morningstar of freezing (74, -16, D) a +2 morningstar of protection a +0 war axe 22 stones an uncursed amulet of magic regeneration (74, 18, D) a +0 ring mail a +0 long sword a +0 dire flail (74, 19, D) a +0 robe a +0 club a +0 long sword a cursed +0 cloak a +0 robe (74, 20, D) a +1 scimitar of holy wrath (74, 28, D) a +0 dagger (74, 29, D) a +0 leather armour 18 arrows a +0 long sword a +1 longbow of flaming (74, 30, D) a +0 robe a +0 dagger (74, 32, D) a +0 robe a +1 dagger of freezing (74, 41, D) 2 potions of mutation (74, 43, D) an uncursed staff of energy (75, -16, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 ring mail a cursed -4 ring of slaying a +0 plate armour (75, -15, D) the +8 hand axe "Lifebane" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. a +0 leather armour (75, -14, D) a stone (75, -13, D) a +2 vampiric war axe (75, -12, D) a +2 hand axe of freezing (75, -11, D) a cursed -3 ring of protection (75, -5, D) a +0 mace (75, -1, D) +0 pearl dragon scales (75, 2, D) a +0 troll leather armour (75, 14, D) a +0 short sword a +0 cloak (75, 19, D) a +0 dire flail a +0 dire flail (75, 42, D) a potion of mutation