jt the Dungeon (0, 13, D) a +0 flail of holy wrath a +1 scale mail of fire resistance (0, 14, D) a +0 club a gnoll skeleton (4, 9, D) a +0 club (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +2 flail of protection (8, 10, D) a +1 long sword of holy wrath (8, 11, D) a +2 hand axe of freezing (9, 9, D) a +0 quarterstaff of protection (9, 10, D) a +2 trident of piercing (9, 11, D) a +2 dagger of venom (14, 8, D) a +0 whip (14, 10, D) a hobgoblin corpse