jt the Dungeon (5, 4, D) a +2 quarterstaff a +2 trident (5, 12, D) a +0 dire flail a +0 robe (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +1 quarterstaff of speed (8, 10, D) a +2 hand axe of freezing (8, 11, D) a +0 trident of piercing (8, 19, D) a +0 spear (8, 20, D) a +0 club a +0 chain mail (9, 9, D) a +1 mace of crushing (9, 10, D) a +0 dagger of venom (9, 11, D) a +0 long sword of holy wrath (17, 19, D) a +0 centaur barding (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 morningstar of protection (17, 23, D) a +2 rapier of protection (18, 19, D) a +4 chain mail (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +2 war axe of chopping