Dungeon Sprint DCSS version 0.23.2-1-ga50397a6bc (console) character file. Game seed: 17381314257355570655 24 jt the Cudgeler (level 3, -4/29 HPs) Began as a Formicid Abyssal Knight on Apr 25, 2019. Was a Follower of Lugonu. Slain by an ogre ... wielding a +0 giant spiked club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (232 turns). jt the Cudgeler (Formicid Abyssal Knight) Turns: 232, Time: 00:00:27 Health: -4/29 AC: 3 Str: 17 XL: 3 Next: 15% Magic: 4/4 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (5) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - 3 chunks of flesh Skills: - Level 3.2 Fighting + Level 6.0 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You thump the ogre! The ogre is severely wounded. The ogre barely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#..'..# { #..O).#..+ #.@#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Formicid Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 2 | D | Noticed Ijyb 42 | D | Killed Ijyb 42 | D | Reached skill level 6 in Maces & Flails 42 | D | Reached XP level 2. HP: 10/24 MP: 3/3 42 | D | Reached XP level 3. HP: 13/29 MP: 4/4 220 | D | Noticed an ogre 232 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Maces & Flails | 6 | 6.0 Fighting | | 3.2 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Mace || 46 Use: Potion || 2 Armor: Leather armour || 10 Dodge: Dodged || 20