jt the Dungeon (0, 0, D) a +0 demon blade (unseen) (1, 35, D) a +0 trident (1, 36, D) the Incunabulum of Boosting Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Song of Slaying Charms 2 c - Shroud of Golubria Charms/Translocation 2 d - Ozocubu's Armour Charms/Ice 3 e - Bolt of Magma Conjuration/Fire/Earth 5 (2, 3, D) an uncursed staff of cold (2, 16, D) a +4 amulet of reflection (2, 17, D) a +2 halberd of holy wrath (2, 18, D) a cursed -2 ring of intelligence (2, 34, D) an uncursed amulet of regeneration (2, 35, D) a fan of gales (2, 36, D) a +4 morningstar of pain (2, 39, D) a cursed -2 glaive (3, -3, D) an uncursed staff of cold (3, -1, D) an uncursed staff of air (3, 17, D) a book of Geomancy (3, 34, D) a +4 spear of distortion (3, 35, D) a +0 glaive (3, 36, D) an uncursed staff of poison (3, 38, D) a +0 short sword (3, 39, D) a +0 glaive (4, -14, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -13, D) a +5 lajatang (4, -12, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -1, D) a +2 hand crossbow of velocity (4, 4, D) a +0 robe (4, 16, D) an uncursed staff of summoning (4, 18, D) a lamp of fire (4, 34, D) an uncursed staff of air (4, 36, D) an uncursed staff of death (4, 40, D) the cursed +2 long sword of the Seas {speed, rN+ Str+3 Int-5} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. It has a curse placed upon it. (5, -14, D) a +5 quick blade a +5 rapier a +5 dagger (5, -13, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -12, D) a +5 bardiche a +5 demon trident (5, -11, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -9, D) a +3 large shield a +3 shield a +3 buckler (5, -8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -2, D) an uncursed staff of conjuration (5, -1, D) a +1 leather armour of magic resistance (5, 15, D) a +4 chain mail of poison resistance (5, 16, D) a +5 shortbow of freezing (5, 19, D) an uncursed ring of stealth (5, 36, D) a +0 dire flail (5, 38, D) a +0 short sword of draining the ring of the Albatross {rPois rC- rN+ Str+7} [ring of poison resistance] It affects your strength (+7). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (5, 41, D) a +3 great sword of slicing the ring of the Snail {MR+ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. a black draconian corpse (skeletalised by now) (6, -2, D) an uncursed staff of poison (6, 0, D) a +0 morningstar a +0 scale mail a +0 dagger (6, 15, D) a +0 mace of crushing (6, 17, D) a +2 robe of the Archmagi the +8 double sword "Otsukoz" {slice, rElec rF- rC+++ rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It protects you from negative energy. (6, 34, D) a +2 ring of protection a +0 scimitar an uncursed staff of conjuration (6, 36, D) the +10 battleaxe of Wyguwnopt {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (unseen) (6, 40, D) a purple draconian corpse (skeletalised by now) (7, -2, D) an uncursed staff of air (7, 16, D) an uncursed staff of death (7, 17, D) a +6 ring of intelligence a +6 ring of dexterity (7, 34, D) a +7 giant spiked club (7, 36, D) a scarf of resistance (7, 40, D) the +6 long sword of Beofi {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (8, 16, D) an uncursed amulet of regeneration a book of Transfigurations (8, 34, D) a fan of gales (8, 35, D) a +2 vampiric spear (8, 36, D) a cursed +0 short sword an uncursed ring of positive energy a +5 giant spiked club (8, 37, D) a +0 battleaxe (unseen) (9, -2, D) a lightning rod (4/4) a +4 plate armour of cold resistance a book of Summonings (9, 3, D) a +0 robe of cold resistance an uncursed staff of power a +0 quarterstaff (9, 16, D) a Grand Grimoire (9, 17, D) an uncursed staff of air (9, 18, D) a lightning rod (4/4) (9, 34, D) the ring "Nievaint" {+Fly MR+ AC+3 Dex+4} [ring of protection] It affects your AC (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. (9, 35, D) a +0 scimitar (9, 36, D) a +1 mace of holy wrath a +2 plate armour of poison resistance (9, 38, D) a cursed -1 hand axe (9, 40, D) a +0 glaive an uncursed amulet of faith a +2 glaive of freezing (10, -2, D) a +1 vampiric battleaxe (10, 0, D) an uncursed ring of wizardry (10, 17, D) a phial of floods (10, 35, D) a cursed staff of earth (10, 36, D) a fan of gales (10, 37, D) a +0 long sword (10, 38, D) a +0 war axe the ring "Qinkij" {rElec rPois rF- rN+ Stlth+} [ring of poison resistance] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (11, -15, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -1, D) an uncursed ring of flight a phial of floods (11, 16, D) a phial of floods (11, 17, D) a +4 flail of crushing (11, 18, D) a +3 trident of venom (11, 34, D) a +0 mace (11, 35, D) a lamp of fire (12, -15, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -3, D) an uncursed ring of resist corrosion (12, -2, D) a cursed ring of attention (12, 17, D) a +2 short sword of freezing (12, 18, D) a +0 scimitar of electrocution (12, 34, D) a manual of Crossbows (12, 35, D) a crystal ball of energy (12, 36, D) a +1 robe of positive energy (13, -2, D) a +0 arbalest of velocity (13, -1, D) an uncursed ring of see invisible (13, 0, D) a scarf of spirit shield (13, 2, D) an uncursed ring of stealth (13, 16, D) a crystal ball of energy (13, 17, D) a +0 ring mail of poison resistance (13, 18, D) an uncursed staff of conjuration (13, 35, D) a +0 hand axe (13, 36, D) a lamp of fire (14, -2, D) a +2 amulet of reflection (14, 16, D) an uncursed ring of protection from cold (14, 17, D) an uncursed amulet of faith (14, 18, D) the cursed +1 shortbow of Arbitration {freeze, Fragile rPois Int+3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. (14, 34, D) a +2 hunting sling of freezing (14, 36, D) the +2 plate armour of Proximity {MP+9 Dex+6} It affects your dexterity (+6). It affects your magic capacity (+9). (15, 34, D) the +3 chain mail of Refuge {Dex+6} It affects your dexterity (+6). (15, 35, D) a +7 great sword of electrocution (15, 36, D) the +4 ring mail of Zapnan {*Contam rN+ MP+9 Int+6} It affects your intelligence (+6). It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (19, 32, D) the cursed +0 cloak of Forev {rF+} It protects you from fire. It has a curse placed upon it. (19, 34, D) an uncursed ring of stealth a +5 hand axe of freezing an uncursed ring of fire (19, 35, D) a +8 giant spiked club (20, -16, D) the +3 ring mail of Lies {rN+ Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It protects you from negative energy. (20, -15, D) an uncursed ring of stealth (20, 0, D) +2 swamp dragon scales (20, 1, D) a +3 chain mail of fire resistance (20, 4, D) a +0 hand axe (20, 16, D) an uncursed amulet of guardian spirit (20, 17, D) a +0 cloak of poison resistance (20, 32, D) a +2 trident of venom (21, -16, D) an uncursed staff of conjuration (21, 0, D) a +2 robe of resistance (21, 3, D) a +0 long sword (21, 4, D) a +0 flail a +0 hand axe (21, 16, D) a +3 chain mail of fire resistance (21, 17, D) an uncursed staff of cold an uncursed ring of protection from magic (21, 18, D) the +5 broad axe "Leifa" {antimagic, MR+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It makes you more stealthy. (21, 33, D) a +2 short sword of venom (still there?) a +2 short sword of venom (still there?) (21, 35, D) an uncursed staff of death an uncursed staff of conjuration (22, -13, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (22, 0, D) an uncursed staff of cold a +2 fustibalus of freezing (22, 1, D) a +6 short sword of draining a phial of floods (22, 3, D) a +0 trident (22, 5, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (22, 16, D) a lightning rod (4/4) (23, -16, D) an uncursed staff of conjuration (23, -15, D) the +7 glaive "Vaurhev" {venom, rPois rC- Str+2 Int+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. (23, 0, D) a crystal ball of energy (23, 3, D) a cursed -3 scimitar (23, 4, D) a +0 short sword the +0 morningstar of Power {freeze, rF+ rN+ MR+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (23, 17, D) a +4 plate armour of cold resistance a +5 great sword of slicing (23, 32, D) a cursed amulet of the gourmand a +2 hand crossbow of freezing (23, 35, D) an uncursed staff of poison (24, -16, D) a lightning rod (4/4) (24, -15, D) a +2 robe (24, 1, D) an uncursed staff of power (24, 2, D) a +0 war axe (unseen) (24, 4, D) a +0 war axe a +1 hunting sling of freezing a +0 halberd a +0 war axe a cursed -2 ring of intelligence (24, 16, D) a +1 chain mail of magic resistance (24, 17, D) an uncursed ring of wizardry (24, 32, D) an uncursed amulet of the gourmand a +1 executioner's axe of venom (24, 33, D) a book of Death (24, 34, D) the +8 falchion of Blind Justice {speed, Fragile +Fly rC+} Attacks with this weapon are significantly faster. It protects you from cold. It lets you fly. It will be destroyed if unequipped. an uncursed ring of wizardry the +8 flail "Hydraslayer" {freeze, rF+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. (25, -15, D) a +3 leather armour of poison resistance (25, 0, D) a +0 glaive a +2 scale mail of fire resistance (25, 16, D) a +1 scimitar of holy wrath (25, 17, D) the +4 halberd of Vanity {chop, +Rage rElec rPois MP+9} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It lets you go berserk. (26, -16, D) a +0 flail of holy wrath (26, -15, D) a cursed amulet of inaccuracy (26, 0, D) a +0 whip a +0 war axe (26, 3, D) a cursed -2 short sword a cursed -2 dire flail a +0 war axe (26, 16, D) the +8 longbow of Leerr {velocity, rPois Str+6} Any arrow fired from it inflicts extra damage. It affects your strength (+6). It protects you from poison. (26, 17, D) a +0 hand crossbow of flaming an uncursed staff of poison (26, 18, D) an uncursed ring of flight (26, 32, D) a +3 chain mail of fire resistance an uncursed staff of conjuration (26, 35, D) a +6 amulet of reflection a +2 ring mail of magic resistance (27, -16, D) a book of Battle (27, -15, D) a book of Changes (27, -11, D) an uncursed ring of magical power (27, 0, D) the +6 shortbow of Qahyos {freeze, rPois rF+ rC- SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. a +0 flail (27, 1, D) an uncursed staff of fire (27, 4, D) a +0 war axe an uncursed amulet of faith (27, 16, D) +0 ice dragon scales a +2 flail of draining (27, 17, D) the +5 broad axe "Safar" {flame, *Slow Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It lets you see invisible. It may slow you when you take damage. (28, 1, D) a +2 chain mail of poison resistance (28, 4, D) a +0 battleaxe a +0 trident (28, 16, D) a fan of gales a +1 quarterstaff of draining (28, 32, D) a cursed staff of conjuration (28, 33, D) a +3 hand crossbow of freezing a +2 ring of protection (28, 35, D) a fan of gales (29, -15, D) an uncursed staff of conjuration (29, 0, D) a cursed staff of wizardry (29, 3, D) a +0 dire flail (29, 16, D) an uncursed staff of air (29, 17, D) an uncursed ring of magical power (29, 32, D) the ring of Piul Uguck {rN+ Str+3 Int+8} [ring of strength] It affects your strength (+3). It affects your intelligence (+8). It protects you from negative energy. (29, 33, D) the +2 battleaxe "Fupsanae" {drain, +Blink rC+ MR++ Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +2 flail of holy wrath (30, -16, D) an uncursed staff of death (30, 32, D) a +0 shortbow of freezing an uncursed staff of summoning (30, 35, D) the +11 great sword "Fuzon" {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (31, 32, D) a +4 dagger of draining an uncursed amulet of faith a +0 hunting sling of freezing (32, 32, D) a scroll of holy word (32, 33, D) a phial of floods (33, 31, D) an uncursed staff of wizardry (33, 33, D) a +4 ring of dexterity an uncursed staff of power a fan of gales (33, 36, D) (unseen) (35, 32, D) a +3 leather armour of poison resistance (35, 33, D) a phial of floods (36, -16, D) a +2 scale mail of poison resistance (36, -2, D) a +4 morningstar of holy wrath (36, 11, D) a lamp of fire (36, 13, D) an uncursed staff of cold (36, 33, D) an uncursed staff of death (37, -2, D) a +1 quarterstaff of crushing (37, -1, D) a +3 amulet of reflection (37, 13, D) a lightning rod (4/4) (38, -16, D) a book of Changes (38, -15, D) a +2 rapier of venom (38, -2, D) an uncursed ring of ice (38, 13, D) a lamp of fire (38, 17, D) a +0 trident an uncursed amulet of magic regeneration (39, -16, D) a +6 ring of intelligence a +6 ring of dexterity (39, 12, D) an uncursed ring of poison resistance (39, 13, D) a +3 long sword of slicing (39, 17, D) a +2 scythe of venom (39, 32, D) a +2 flail of protection (39, 34, D) a book of Frost (39, 39, D) a +0 leather armour of fire resistance (39, 41, D) a raiju skeleton (39, 48, D) a chunk of flesh (40, -16, D) a +2 fustibalus of freezing an uncursed staff of cold a +2 halberd of venom (40, -14, D) the +8 mace "Nuqit Ughoe" {venom, *Drain rC+ SInv} It poisons the flesh of those it strikes. It protects you from cold. It lets you see invisible. It causes draining when unequipped. (40, -12, D) a +0 battleaxe (40, -2, D) an uncursed staff of air (40, -1, D) a +2 shortbow of flaming the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (40, 13, D) a +3 plate armour of poison resistance (40, 15, D) a +0 trident (40, 32, D) a +1 ring mail of cold resistance (40, 33, D) a +3 ring mail of positive energy (40, 34, D) a +1 falchion of holy wrath (41, -16, D) an uncursed staff of earth (41, -2, D) a cursed amulet of inaccuracy (41, -1, D) a phial of floods (41, 12, D) a +0 antimagic rapier (41, 13, D) an uncursed staff of power (41, 14, D) the cursed +1 spear "Bov Lul" {venom, MR++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, 32, D) a +3 blowgun (41, 33, D) a +1 short sword of venom (41, 34, D) a phial of floods (42, -16, D) an uncursed staff of cold an uncursed staff of earth (42, -15, D) a scroll of holy word (42, -3, D) a fan of gales (42, -2, D) a fan of gales (42, -1, D) an uncursed staff of fire (42, 13, D) a +2 falchion of holy wrath (42, 16, D) a +0 long sword (42, 32, D) a +2 vampiric dagger (42, 33, D) the +1 great sword "Etrejy Vaun" {slice, Int+3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). (42, 34, D) an uncursed amulet of guardian spirit (43, -15, D) a +1 chain mail of poison resistance (43, 12, D) a +0 scale mail of cold resistance (43, 13, D) the ring of Light {Ice MR+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (43, 33, D) a +6 scythe of protection (44, -3, D) a manual of Crossbows (44, 12, D) a lamp of fire (44, 13, D) an uncursed staff of wizardry (44, 32, D) the +7 long sword of Joyful Slaughter {flame, *Noise +Blink rPois rN+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from poison. It protects you from negative energy. It lets you blink. It may make noises in combat. (44, 33, D) a +4 fustibalus of velocity (44, 39, D) an uncursed ring of poison resistance (45, -2, D) an uncursed staff of death (45, 12, D) the +5 long sword of Yryconge {venom, rF- rC+ Str+4 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (45, 32, D) the cursed +1 hunting sling of Doors {speed, *Drain rElec rC++ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (45, 33, D) an uncursed staff of power (45, 34, D) a +2 antimagic spear (45, 39, D) a +10 quarterstaff (45, 43, D) a +2 halberd of flaming a +0 cloak (46, 32, D) a +5 whip of pain (46, 34, D) an uncursed ring of fire (46, 35, D) a +1 dagger of protection (47, 32, D) a +2 scimitar of protection (47, 33, D) an uncursed ring of ice (47, 34, D) a +2 dire flail of holy wrath (47, 35, D) the cursed +3 longbow of Bodily Harmony {freeze, MR+ Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (48, -14, D) a +2 ring of dexterity (48, 32, D) a +0 falchion of holy wrath (48, 33, D) the +8 dagger of Experimentation {pierce, rC- rN+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. (48, 34, D) an uncursed amulet of the acrobat (48, 35, D) an uncursed staff of death (49, -3, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (49, 21, D) a +0 robe (49, 32, D) a fan of gales (49, 33, D) an uncursed staff of death (49, 34, D) a +3 plate armour of fire resistance (49, 35, D) a +4 great sword of electrocution (50, -15, D) the ring of Xom's Recklessness {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (50, 8, D) the +3 war axe of Greed {freeze, rC+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. (50, 20, D) a +2 war axe of draining a +2 robe of fire resistance (50, 23, D) 3 potions of berserk rage (50, 32, D) a +2 great sword of slicing (50, 33, D) an uncursed staff of death (50, 40, D) a death drake skeleton (51, -16, D) an uncursed staff of air (51, -3, D) the +4 battleaxe "Wihewk" {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. a +0 dagger of venom (51, 9, D) a +0 chain mail of positive energy (51, 20, D) a Grand Grimoire (51, 32, D) a +2 helmet of see invisible (52, -3, D) a cursed ring of attention (52, 9, D) a +0 short sword (52, 13, D) a +1 spear of flaming a +0 shortbow 17 arrows a +0 chain mail (52, 21, D) the +5 scale mail of the Evening Star {*Corrode rPois rF+ Str+3} It affects your strength (+3). It protects you from fire. It protects you from poison. It may corrode you when you take damage. (52, 32, D) a +2 ring mail of cold resistance (52, 36, D) an uncursed staff of earth a +2 arbalest of freezing (53, -16, D) 2 potions of invisibility (53, -3, D) +2 fire dragon scales (53, -2, D) an uncursed staff of poison an uncursed staff of earth (53, 1, D) an uncursed staff of energy (53, 8, D) the cursed +1 great mace "Teuclyop" {pain, Str-4 Dex+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your dexterity (+8). It has a curse placed upon it. (53, 12, D) a +6 ring of strength (53, 13, D) a +0 halberd of venom (53, 14, D) a +1 halberd of flaming (53, 15, D) a +0 short sword a +0 chain mail the cursed ring "Ugiopoz" {*Contam rElec AC-5 Str+4} [ring of protection] It affects your AC (-5). It affects your strength (+4). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (53, 16, D) an arrow (53, 20, D) an uncursed amulet of the gourmand (53, 21, D) a +2 crystal plate armour (53, 33, D) an uncursed ring of ice (54, -15, D) a +10 plate armour of ponderousness an uncursed amulet of guardian spirit a +2 scale mail of fire resistance (54, 9, D) an uncursed staff of air (54, 12, D) a +6 ring of strength (54, 14, D) a +2 flail of protection (54, 16, D) a +0 short sword a +0 leather armour (54, 20, D) the +10 flail of the Big Bang {protect, rC++ MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. (54, 32, D) a +3 hand crossbow of flaming (54, 33, D) the cursed +0 leather armour of the Ageless Gods {Stlth+} It makes you more stealthy. It has a curse placed upon it. (54, 34, D) an uncursed staff of earth (55, -17, D) a +0 plate armour of fire resistance (55, -16, D) a +0 great mace of draining (55, -14, D) an uncursed staff of cold (55, -3, D) an uncursed ring of magical power (55, 11, D) a +0 longbow a +0 leather armour a +0 short sword a +0 shortbow 54 arrows (55, 32, D) the amulet "Guodd" {Reflect rElec rF- Int+6 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+6). It makes you vulnerable to fire. It insulates you from electricity. It affects your SH (+2). (55, 33, D) the +9 shortbow of Midsummer {speed, rElec MR+ Str-4 Int+10} Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your intelligence (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. (56, -16, D) the cursed +1 leather armour of the Mind {*Corrode Regen+ Str+5 Dex-3} It affects your strength (+5). It affects your dexterity (-3). It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (56, -4, D) the +5 leather armour of Sownaibb {*Slow +Inv Str+2 SInv} It affects your strength (+2). It lets you see invisible. It lets you turn invisible. It may slow you when you take damage. (56, -3, D) a +1 rapier of draining (58, 49, D) a +0 robe (59, 32, D) a phial of floods (59, 33, D) a book of Geomancy (59, 39, D) a +0 dagger (unseen) (59, 41, D) a +0 robe (unseen) (59, 42, D) a +0 dagger (60, 21, D) a +3 scale mail of poison resistance (60, 24, D) a large rock (60, 32, D) a +1 ring mail of cold resistance (60, 33, D) a +3 chain mail of positive energy (60, 37, D) a +0 great mace (unseen) (60, 46, D) a +0 robe (still there?) a +3 falchion of freezing (still there?) a +2 robe of fire resistance (still there?) (61, 13, D) a +0 dagger a +0 robe (61, 14, D) a +0 whip a +0 leather armour (61, 20, D) an uncursed staff of power (61, 21, D) a large rock a +3 chain mail of cold resistance (61, 22, D) 4 large rocks (61, 23, D) 3 large rocks (61, 25, D) a cursed +0 giant spiked club a +0 giant club (61, 32, D) a +0 trident (61, 38, D) a +0 robe (unseen) (61, 48, D) a cursed staff of fire (still there?) a +0 war axe of freezing (still there?) a +0 robe (still there?) (62, 0, D) a +10 plate armour of ponderousness (62, 5, D) 3 large rocks (62, 6, D) a +0 great sword of slicing (62, 21, D) an uncursed staff of death (62, 23, D) a +0 giant club a +0 giant spiked club (62, 25, D) 2 large rocks (62, 33, D) the +7 hand crossbow of Cheibriados's Reproof {flame, Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (62, 36, D) a human corpse (62, 48, D) a +0 robe (63, -15, D) a crystal ball of energy (63, -8, D) a +2 ring of evasion (63, -7, D) a +6 mace of pain (63, 0, D) an uncursed staff of poison a +0 shortbow 5 arrows (63, 1, D) a +0 trident (63, 3, D) a tomahawk (63, 5, D) a +0 trident 6 tomahawks (63, 10, D) a +0 halberd of venom (63, 12, D) a +0 dagger a +0 robe (63, 13, D) a +2 spear of piercing a +0 robe (63, 14, D) a +0 dagger a +0 leather armour (63, 20, D) the +9 hunting sling of Aciej {velocity, Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). (63, 21, D) a large rock (63, 22, D) a large rock (63, 26, D) a +0 troll leather armour (63, 32, D) a lamp of fire (63, 36, D) a cursed +4 hand axe a +3 chain mail of cold resistance an uncursed amulet of the gourmand a scroll of brand weapon a +3 great mace a +0 dagger a +0 robe an uncursed ring of stealth a human corpse (63, 38, D) a +0 dagger (unseen) (63, 39, D) a +0 lajatang of protection (unseen) (64, -16, D) a +2 blowgun (64, -8, D) a +1 mace of crushing (64, 0, D) a +2 robe of cold resistance (64, 1, D) a +3 antimagic great sword (64, 2, D) a tomahawk (64, 5, D) a +0 trident (64, 11, D) a +0 dagger (64, 14, D) a +0 mace a +0 plate armour (64, 15, D) a +0 dagger a +0 robe (64, 21, D) 5 large rocks (64, 32, D) a book of Party Tricks (64, 33, D) a cursed amulet of inaccuracy (64, 37, D) a +2 buckler of reflection (unseen) (64, 40, D) a +0 robe (unseen) (64, 42, D) a human corpse (65, 0, D) a large rock an uncursed staff of conjuration (65, 1, D) +0 storm dragon scales (65, 11, D) a +1 battleaxe of venom (65, 31, D) Agocoliw's Reference Book on the Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 (65, 32, D) a box of beasts (65, 33, D) a +0 dagger of venom (65, 34, D) the cursed +0 pair of boots "Riarobe" {*Drain rElec rC+} It protects you from cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (65, 37, D) a necrophage corpse (65, 46, D) a necrophage corpse (66, 10, D) the cursed +0 plate armour "Bube" {+Inv rN++ Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It greatly protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (66, 31, D) a book of Summonings (66, 32, D) a fan of gales (66, 33, D) a book of Unlife (66, 34, D) a book of Maledictions (66, 36, D) an uncursed staff of death (unseen) (66, 37, D) the +11 battleaxe "Bacaut" {flame, MR- Int+3 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+7). It affects your resistance to hostile enchantments. (unseen) (66, 40, D) the +6 dagger "Poang" {drain, +Blink Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It lets you blink. It makes you more stealthy. a +0 robe (still there?) (66, 43, D) the +10 spear "Anupp" {freeze, rF+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. (67, 34, D) a phial of floods (67, 37, D) an uncursed ring of flight (unseen) (68, 33, D) a box of beasts (68, 34, D) a +0 dagger (68, 39, D) a +0 plate armour (unseen) (68, 48, D) a necrophage corpse (69, 31, D) a +0 dagger (69, 33, D) a book of Spatial Translocations (69, 38, D) a human corpse (69, 40, D) a +0 long sword (unseen) (69, 41, D) a +0 robe (unseen) (69, 42, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (70, 22, D) a +0 glaive a cursed +0 chain mail (70, 31, D) a book of Party Tricks (70, 33, D) a +0 dagger (70, 34, D) a +0 dagger (70, 42, D) a +0 robe (71, -8, D) the cursed +0 plate armour of Pleasant Breezes {+Fly rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (71, -7, D) a fan of gales (71, -5, D) a +0 dagger a +0 robe (71, 21, D) a +2 crystal plate armour (71, 22, D) a +0 dagger a +0 chain mail (71, 23, D) the cursed +0 hand axe "Ucuiv" {protect, rN++ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It greatly protects you from negative energy. It has a curse placed upon it. a cursed +0 robe (71, 24, D) a +0 trident a +0 chain mail (71, 31, D) a lightning rod (4/4) (71, 32, D) a fan of gales (71, 50, D) a +0 spear (unseen) (72, -8, D) a lightning rod (4/4) (72, -6, D) a cursed -1 dagger (unseen) (72, -5, D) a +0 dagger a +0 robe (72, 11, D) a +0 shortbow of flaming (72, 20, D) an uncursed ring of stealth (72, 25, D) a +0 dagger a +0 flail a +0 club a +0 chain mail (72, 26, D) a +3 dagger (72, 31, D) an uncursed ring of poison resistance (72, 32, D) the +4 flail "Pihufi Visa" {venom, Int+4 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you see invisible. (72, 33, D) a +0 robe (73, -8, D) a +5 ring of strength (73, -7, D) a +1 leather armour of cold resistance (73, -5, D) a +0 dagger a cursed -2 robe (73, 1, D) a +2 bardiche of holy wrath (73, 10, D) an uncursed staff of energy (73, 20, D) an uncursed staff of conjuration (73, 21, D) a crystal ball of energy (73, 26, D) a +0 dagger a +0 robe (73, 44, D) a +0 ring mail of poison resistance (74, -15, D) the +2 chain mail of Spring Thaw {rF- MP+9 Stlth+} It makes you vulnerable to fire. It affects your magic capacity (+9). It makes you more stealthy. (74, 0, D) an uncursed staff of energy (74, 10, D) a +1 whip of venom (74, 11, D) a +2 dagger of electrocution (74, 20, D) a +0 dagger (74, 33, D) an uncursed staff of poison